Issue 1 - no question about that.terrys wrote:Your solution to issue 1) has been considered and could well be implemented..The 2 reasons not to form extended line now are:
1. Lose a dice on CTs; and
2. Get massed up on by shooters.
Perhaps an answer may be to allow unreformed troops not to lose a CT dice if they have rear support, and unreformed in extended line always count as a large unit against enemy shooting?
Your solution to issue 2) is one of the ideas (among others) that we are looking at.
Issue 2 - needs testing since force superiority should win out. I don't think we want 1 unit in extended line being at parity to 2 units in tactical. I suggest a benchmark comparison would be 2 unreformed units in tactical, side by side, versus 2 unreformed units in extended line, one behind the other. Assuming that each unit represents 4 battalions then each would have 4 battalions in a front line and 4 battalions in a rear, supporting line. The only difference is the battalions being relieved battalion by battalion within the brigades for the units in tactical and the front line being relieved as a whole by brigade. Despite this difference, this should still be close to a 50-50 situation. Maybe we want to skew it a little towards being extended line to encourage unreformed units to use that formation....even if just from a visual perspective.
Using the benchmark what we should see is something like this (i.e., expected outcomes with who fires first being averaged out - so assuming simultaneous fire, and assuming all units are fresh at the start):
Round 1: Front line unit in extended line drops 2 cohesion levels (to wavering) and retires, the 2 units in tactical each drop 1 cohesion level (to disordered);
2nd rank unit in extended line is now in the front line
Round 2: Unit in extended most likely drops 1 cohesion level (to disordered), but there's a good chance it could drop 2 level, and the 2 units in tactical each drop another cohesion level (to wavering)
Of course, recovery attempts.
It does seem like the expected results are a little bit in favour of the units in extended line, although I think the variation in dicing does need to be consider. Treating a small unit in extended as a large unit needs testing. Since the expectations are now:
Round 1: All units dropped one cohesion level (disordered). Unit in extended retires out of close range.
Round 2: If the rear extended unit has replaced the front one, units in tactical drop to wavering while the fresh unit in extended line drops to disordered. If the original front line unit in extended is re-engaged, the expectation is that it drops 1 level to wavering while 1 unit in tactical drops to wavering.
That's just a quick analysis. It needs testing in various contexts, such as who is moving into close range, etc., but it does seem like maybe that's too much of a shift. Worth testing though.
Seems to me the issue is the ease with which a player can rotate 2 units, front to back, in extended line in and out of the firing. In tactical the player doesn't need to do anything as this is assumed to happen automatically within the unit, so casualties are automatically shared with the battalions in the 2nd line.








