jmacnamara's Units and stuff

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jmacnamara
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Re: jmacnamara's Units and stuff

Post by jmacnamara »

Saturday I was looking through flakfernrohr's thread viewtopic.php?f=147&t=42725 and I noticed a most beautifully rendered dual model of the Panzer E-75. As I have been scouring the net for some usable image to do a decent rendition of an E-75, I was very pleased indeed. The result is just so incredibly cool. Check this out:
E75.png
E75.png (34.65 KiB) Viewed 4669 times
EDIT: The barrel shadow needs significant changes.
E75_Mask.png
E75_Mask.png (2.66 KiB) Viewed 4669 times
The Panzer E-75 aka the Tiger III. I've shrunk it to 158 pixels, so it is about the same size as a vanilla Tiger II, its predecessor. I cleaned up the original model by removing the track pieces on the turret, which look great on the large model, but which look out of place on the small model. Contrast cranked up. (Done the same to the E-25 and the Loewe; I might enlarge the Loewe in a similar way today). This unit looks incredible ingame.
Last edited by jmacnamara on Mon May 12, 2014 10:01 am, edited 1 time in total.
jmacnamara
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Re: jmacnamara's Units and stuff

Post by jmacnamara »

See how well the E75 skins. The tank itself looks mean, like it will ruin anything that dares to face it. :-)
entwikkelung.jpg
entwikkelung.jpg (190.45 KiB) Viewed 4669 times
This why I want enlarge the Loewe a bit. Even the E-50 (Panther II) looks bigger.
Akkula
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Re: jmacnamara's Units and stuff

Post by Akkula »

Impressive.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
guille1434
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Re: jmacnamara's Units and stuff

Post by guille1434 »

Yes! Very nice work! Thanks for sharing!
jmacnamara
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Re: jmacnamara's Units and stuff

Post by jmacnamara »

I've retouched the Loewe. Reshrunk it to 158 instead of 148 pixels to make it look a bit bigger.
Loewe.png
Loewe.png (32.44 KiB) Viewed 4594 times
Loewe_Mask.png
Loewe_Mask.png (2.44 KiB) Viewed 4594 times
jmacnamara
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Re: jmacnamara's Units and stuff

Post by jmacnamara »

Does anyone have a good model or picture of the Panzer E-100? Image taken from the side with a slight upwards angle, preferable without camo and other extraneous stuff?

Here's what I've got:
e100_dilemma.png
e100_dilemma.png (207.07 KiB) Viewed 4581 times
On top I have a (semi) correct angled shot of a toy model. I still have to scrub all the camo, patina and small details that will look bad once shrunk. I'm not over the moon with this model, but will give it a shot just to see what happens.

The other option is that I take the track from the E-75 and enlarge it. Then I will take the body of the E-75, enlarge it and place it over the tracks in a lower position. Then the fun part: Freehand drawing skirts and softening the edges, cause the E-100 wasn't very angular. Once done, I put a Maus turret on my contraption.

Never mind the colors and proportions in this image, they can and will all be fixed.

So what do you think?
guille1434
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Re: jmacnamara's Units and stuff

Post by guille1434 »

I think you will obtain a better result using the top (E100) profile... And less work also... Just my suggestion.
Anyway, I am sure you will end up with a superb icon! :-)
ThvN
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Re: jmacnamara's Units and stuff

Post by ThvN »

jmacnamara wrote:Does anyone have a good model or picture of the Panzer E-100? Image taken from the side with a slight upwards angle, preferable without camo and other extraneous stuff?
Maybe? Google gave me this:
Attachments
E-100c.pngf1415aff-8b74-47b0-99f7-761cfa9114e1Larger.jpg
E-100c.pngf1415aff-8b74-47b0-99f7-761cfa9114e1Larger.jpg (34.82 KiB) Viewed 4573 times
6606-E100-1-1.jpg
6606-E100-1-1.jpg (33.47 KiB) Viewed 4573 times
rezaf
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Re: jmacnamara's Units and stuff

Post by rezaf »

If you're willing to do the post-processing yourself, here's an image which I believe was part of the same series the E-75 you posted above was taken from.
Flakfernrohr once sent me a copy back when I still was in touch with him - and it doesn't currently look as if he's going to do anything with it himself.
Drop me a PM if you're interested in the rest of the E-series teasers he sent me.

Image
_____
rezaf
jmacnamara
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Re: jmacnamara's Units and stuff

Post by jmacnamara »

Rezaf, you are my hero! This is *exactly* what I want.
jmacnamara
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Re: jmacnamara's Units and stuff

Post by jmacnamara »

ThvN wrote:Maybe? Google gave me this:
Thank you. Both images are unfortunately unsuitable. Both have wrong angles and the first one really looks too much like a toy. The second one is great though. I had seen it before and had been tempted to email the owner for an angled shot. :-)
jmacnamara
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Re: jmacnamara's Units and stuff

Post by jmacnamara »

It's late, so I'm calling it a day. But I'm almost done. The E-100, Tiger Maus variant.
E100.5.R.Large.png
E100.5.R.Large.png (49.09 KiB) Viewed 4553 times
I still have to shrink it to the exact right size. I'll use the Maus and Churchlakecity's E-100 for comparison. Then putting it all together in one image, the insignia, the shadows (-- I hate doing shadows --), Mask, DCS check, efx values, etc. Heh. I like doing this. Except the shadows.
guille1434
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Re: jmacnamara's Units and stuff

Post by guille1434 »

Also, it would be good to make the variant with the Maus turret, which, I think would have been the first one to be put in production... :-)

By the way, excellent work!
jmacnamara
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Re: jmacnamara's Units and stuff

Post by jmacnamara »

The finished E-100 TigerMaus. I had to clip the barrel a bit to keep the rest of the image in proportion, but I think it looks just fine.
E100_TigerMaus.png
E100_TigerMaus.png (35.27 KiB) Viewed 4510 times
E100_TigerMaus_Mask.png
E100_TigerMaus_Mask.png (2.53 KiB) Viewed 4510 times
Efx.pzdat data:

Code: Select all

E100_TigerMaus.png	(128,-23)	(-128,-23)	(,)	(,)	AThvy1	AThvy2					tracked_heavy1	tracked_heavy2	tracked_heavy3
Equipmentfile data, which I make up as a placeholder until someone finalizes it. Basically I have given it Rezaf's E-100 stats, downgunned it a bit, but gave it more initiative (+1) in exchange. And I called it the The Panzer E-100 B, cause Panzer E-100 TigerMaus is such a mouthful:

Code: Select all

4127	Panzer E-100 B	1	1150	6	45	4	2	0	17	9	24	0	1	28	20	6	1	0	E100_TigerMaus.png	01.12.1945	31.12.1946	0			Panzer E-100 B Tiger-Maus	rott		Pze100			sea rail glider	
Enjoy!
Last edited by jmacnamara on Fri May 16, 2014 12:40 pm, edited 1 time in total.
jmacnamara
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Re: jmacnamara's Units and stuff

Post by jmacnamara »

guille1434 wrote:Also, it would be good to make the variant with the Maus turret, which, I think would have been the first one to be put in production... :-)

By the way, excellent work!
Thanks!

The variant with the Maus Turret will be done next. I need to scrub some camo off, but it will be here soon enough. :-)
guille1434
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Re: jmacnamara's Units and stuff

Post by guille1434 »

...or may be you can use the turret from the stock game Maus icon? (maybe adapting it a little).
jmacnamara
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Re: jmacnamara's Units and stuff

Post by jmacnamara »

Color manipulations, brightness/contrast, etc. always leave some artifacts. I'd rather have those artifacts on a large model than on a 148px model. Fear not, I have a genuine E-100 from the same source as the E-100 Tiger Maus. It looks incredibly good. It just requires some work. I'll scrub one turret clean first, transplant it on the other model and see what happens. If not, I'll work on this half an hour every day, whilst doing other models too.

To give you an idea as to what I'm doing:
E100.2.wip.png
E100.2.wip.png (125.76 KiB) Viewed 4484 times
I'm working on the left image. It's not hard. It's not difficult. It's just time consuming.
guille1434
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Re: jmacnamara's Units and stuff

Post by guille1434 »

Applauses!!! :-) At last a good, "vanilla" looking E-100!
Stormbringer
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Re: jmacnamara's Units and stuff

Post by Stormbringer »

hello, is it possible to use this mod with GME ? or I do manually change the files ? (sorry for my english)
"Seul celui qui sait comment mourir sait comment vivre"
jmacnamara
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Re: jmacnamara's Units and stuff

Post by jmacnamara »

You would need to manually add to the equipment and efx file, as well as manually copy in the relevant .png files. At some later stage, I might give this some more thought, but GME support is currently out of project scope. Sorry.
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