Campaigns for Modern Conflicts

A forum to discuss custom scenarios, campaigns and modding in general.

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Tobi72
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1478
Joined: Wed Apr 03, 2024 11:55 am

Re: Campaigns for Modern Conflicts

Post by Tobi72 »

Well, the main thing is that it was fun and you're curious about the next mission.
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
Tobi72
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1478
Joined: Wed Apr 03, 2024 11:55 am

Re: Campaigns for Modern Conflicts

Post by Tobi72 »

I don't play this campaign at feldmarshall level either.
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
Tobi72
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1478
Joined: Wed Apr 03, 2024 11:55 am

Re: Campaigns for Modern Conflicts

Post by Tobi72 »

The enemy pilot is rewarded with 1000 prestige points, I caught him testing once.
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
bondjamesbond
Brigadier-General - 8.8 cm Pak 43/41
Brigadier-General - 8.8 cm Pak 43/41
Posts: 1843
Joined: Mon Jun 27, 2022 10:10 pm

Re: Campaigns for Modern Conflicts

Post by bondjamesbond »

Tobi72 wrote: Sun Jan 19, 2025 10:13 pm Well, the main thing is that it was fun and you're curious about the next mission.
Yes this company has definitely caught my attention ))))
Tobi72 wrote: Sun Jan 19, 2025 10:14 pm I don't play this campaign at feldmarshall level either.
Then my conscience is at all calm since the father of the company himself plays on the complexity Colonel ))))

Tobi72 wrote: Sun Jan 19, 2025 10:17 pm The enemy pilot is rewarded with 1000 prestige points, I caught him testing once.
1000 prestige units is certainly a nice bonus but any great fighter is worth half that reward )))) Two of my fighters and ZSU's couldn't take him down ;) And rebuilding my battered flying units is sometimes quite expensive ) )
https://mynickname.com/id73473
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bondjamesbond
Brigadier-General - 8.8 cm Pak 43/41
Brigadier-General - 8.8 cm Pak 43/41
Posts: 1843
Joined: Mon Jun 27, 2022 10:10 pm

Re: Campaigns for Modern Conflicts

Post by bondjamesbond »

I did not have 40 moves to conquer all the important points in the city ) The last one was left I would certainly have taken it as well since I managed to grind the Ukrainian army and fanatics in this meat grinder )))) I wanted to use a cheat to add up to 50 moves, but Toby must have written in the scripts somewhere that only 40 )))) What can I say the defence of the city is very strong as well as Azov and AFU defending and counterattacking constantly by about 30 moves I constantly lacked the prestige to patch up their torn units and hold back the hordes of the Khokhls )

Also mass drone strikes and kamekatze missiles greatly distracts my aviation by working on targets ))))) But it's also good that you showed it because before the conflicts in Karabakh and Ukraine most people were ironic and sceptical about drones now even the most modern armies are putting ‘braziers’ on their armour )
https://gusev-a-v.livejournal.com/1442806.html
https://www.kp.ru/daily/27601/4927938/

Translated with DeepL.com (free version)
https://www.deepl.com/en/translator


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What can I say Toby you have managed to show the difficulty of the battle in urban conditions, as fighting in the city is very different from tank wedges on the plains and in a clear field )))) One of these days I will replay this map changing tactics and strategy )))) Usually the offensive side should have at least three times more troops than the defending side but here there were more Ukrainians )))) I realise that the AI is stupid and its trump card is mass hordes so I need to change my thinking .....
https://mynickname.com/id73473
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Tobi72
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1478
Joined: Wed Apr 03, 2024 11:55 am

Re: Campaigns for Modern Conflicts

Post by Tobi72 »

First of all, I'm pleased that this mission doesn't look like a victory parade on the red square.
A different strategy is actually required here. Tanks are only effective here with infantry protection and you should leave them on the road.

The red circles mark the positions where you will be able to get more prestige per turn. In the end, it is about 77 prestige points per round, depending on the difficulty level.
You should already consider which units are positioned where when setting up.

The first counterattack, yellow arrows, also gave me a hard time. You have to keep calm, bring in artillery and push the enemy back step by step with infantry.

After successfully crossing the bridge, I converted the bridge engineers into other infantry units and thus had two additional support units.

The bomber is good, I used it to destroy the annoying artillery position further west. The disadvantage is that it often has to go to the airfield for ammunition.
mnki.png
mnki.png (729.63 KiB) Viewed 921 times
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
Tobi72
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1478
Joined: Wed Apr 03, 2024 11:55 am

Re: Campaigns for Modern Conflicts

Post by Tobi72 »

My plan was to design the campaign so that you have it a little easier at the beginning and the missions gradually become more difficult the closer you get to the city. They now have an advantage on their second attempt, they can assess what to expect and take countermeasures.
I also had the problem with prestige. I still had reserve units that I didn't need, so I disbanded them. Then I didn't upgrade my units again with elite, but normally with a corresponding loss of experience. They quickly gained them back through the constant battles.
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
Tobi72
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1478
Joined: Wed Apr 03, 2024 11:55 am

Re: Campaigns for Modern Conflicts

Post by Tobi72 »

The Azovstal mission is designed in roughly the same way.
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
Tobi72
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1478
Joined: Wed Apr 03, 2024 11:55 am

Re: Campaigns for Modern Conflicts

Post by Tobi72 »

If it doesn't go forward at all, then give yourself more prestige with a cheat, see it as a financial injection from the high command.
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
Tobi72
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1478
Joined: Wed Apr 03, 2024 11:55 am

Re: Campaigns for Modern Conflicts

Post by Tobi72 »

“One day I will play this card again and change tactics and strategy ))))”

Yes and let us know the result. I will now go into hibernation for a while.
When I wake up, I'm sure I'll have new ideas.
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
Tobi72
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1478
Joined: Wed Apr 03, 2024 11:55 am

Re: Campaigns for Modern Conflicts

Post by Tobi72 »

I had already started a project. But somehow there seems to be a problem with the main mod MC. At least for me. In the MC there is no assignment of the Israel flag, so you can't buy units in the game. Maybe this will be fixed in the new MC 2.0. In any case, I had to change a few things in the MC so that I could buy Israeli units.
GLN.png
GLN.png (912.52 KiB) Viewed 897 times
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
bondjamesbond
Brigadier-General - 8.8 cm Pak 43/41
Brigadier-General - 8.8 cm Pak 43/41
Posts: 1843
Joined: Mon Jun 27, 2022 10:10 pm

Re: Campaigns for Modern Conflicts

Post by bondjamesbond »

Tobi72 wrote: Tue Jan 21, 2025 8:05 am First of all, I'm pleased that this mission doesn't look like a victory parade on the red square.
A different strategy is actually required here. Tanks are only effective here with infantry protection and you should leave them on the road.

The red circles mark the positions where you will be able to get more prestige per turn. In the end, it is about 77 prestige points per round, depending on the difficulty level.
You should already consider which units are positioned where when setting up.

The first counterattack, yellow arrows, also gave me a hard time. You have to keep calm, bring in artillery and push the enemy back step by step with infantry.

After successfully crossing the bridge, I converted the bridge engineers into other infantry units and thus had two additional support units.

The bomber is good, I used it to destroy the annoying artillery position further west. The disadvantage is that it often has to go to the airfield for ammunition.
mnki.png
Image
Don't worry I'll get through this mission somehow ) I don't want to use cheats as it will be an easy walk afterwards and I don't see the point of just chasing bricks around hexes to stroke my ego and self-esteem )))))

Tobi72 wrote: Tue Jan 21, 2025 11:12 am I had already started a project. But somehow there seems to be a problem with the main mod MC. At least for me. In the MC there is no assignment of the Israel flag, so you can't buy units in the game. Maybe this will be fixed in the new MC 2.0. In any case, I had to change a few things in the MC so that I could buy Israeli units.GLN.png
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Oh that it is necessary about Arab-Israeli war long time ago it is time to make a company ) But Israeli planes under their flag sometimes attack when you play the Syrian company from Akkula ) Well probably it is necessary to ask him he should know exactly what with the Jews in his mod ))))
https://vk.com/aiwshechka
Last edited by bondjamesbond on Tue Jan 21, 2025 2:02 pm, edited 1 time in total.
https://mynickname.com/id73473
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Tobi72
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1478
Joined: Wed Apr 03, 2024 11:55 am

Re: Campaigns for Modern Conflicts

Post by Tobi72 »

That is correct.
But it makes a difference whether I can set up the units beforehand with the scenario editor or whether I have to buy them during an ongoing mission.
I was only able to buy my units in the campaign after I had made some changes to the original MC. But that's not so important now because there are enough nations with which you can design missions.
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
bondjamesbond
Brigadier-General - 8.8 cm Pak 43/41
Brigadier-General - 8.8 cm Pak 43/41
Posts: 1843
Joined: Mon Jun 27, 2022 10:10 pm

Re: Campaigns for Modern Conflicts

Post by bondjamesbond »

Tobi72 wrote: Tue Jan 21, 2025 1:58 pm That is correct.
But it makes a difference whether I can set up the units beforehand with the scenario editor or whether I have to buy them during an ongoing mission.
I was only able to buy my units in the campaign after I had made some changes to the original MC. But that's not so important now because there are enough nations with which you can design missions.
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Toby you can make the very first wars of the Jews and Arabs all the equipment and units are there even in the vanilla original ))
https://warspot.ru/257-tak-sozdavalsya- ... skoy-armii
https://www.kolesa.ru/article/na-mazda- ... rogo-forta
https://de.topwar.ru/85280-messershmitt ... ailya.html

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https://warspot.ru/19667-vechnyy-blizhn ... yy-poligon
https://mikle1.livejournal.com/6334788.html
https://mynickname.com/id73473
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Tobi72
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1478
Joined: Wed Apr 03, 2024 11:55 am

Re: Campaigns for Modern Conflicts

Post by Tobi72 »

Ok, you can't see it exactly on the screen, but this campaign takes place on the Golan Heights, Yom Kippur War, between Syria and Israel.

Since Egypt does not exist as a nation in MC, I cannot include this page.
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
Tobi72
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1478
Joined: Wed Apr 03, 2024 11:55 am

Re: Campaigns for Modern Conflicts

Post by Tobi72 »

I took the Sherman Firefly as the Israeli M-50. Most of the other models are available in other mods.

I added a Sherman chassis to the Turkish M-44 artillery and it is now an Israeli M-50 155mm. For me. :lol:
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
bondjamesbond
Brigadier-General - 8.8 cm Pak 43/41
Brigadier-General - 8.8 cm Pak 43/41
Posts: 1843
Joined: Mon Jun 27, 2022 10:10 pm

Re: Campaigns for Modern Conflicts

Post by bondjamesbond »

Tobi72 wrote: Tue Jan 21, 2025 2:17 pm Ok, you can't see it exactly on the screen, but this campaign takes place on the Golan Heights, Yom Kippur War, between Syria and Israel.

Since Egypt does not exist as a nation in MC, I cannot include this page.
Let them race for now under Syrian )))) It is not relevant now either, by the way, after the fall of Assad Bashar's regime )))))
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https://www.paranteza.info/post/marshall-flags-of-fear
https://mynickname.com/id73473
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bondjamesbond
Brigadier-General - 8.8 cm Pak 43/41
Brigadier-General - 8.8 cm Pak 43/41
Posts: 1843
Joined: Mon Jun 27, 2022 10:10 pm

Re: Campaigns for Modern Conflicts

Post by bondjamesbond »

Tobi72 wrote: Tue Jan 21, 2025 2:23 pm I took the Sherman Firefly as the Israeli M-50. Most of the other models are available in other mods.

I added a Sherman chassis to the Turkish M-44 artillery and it is now an Israeli M-50 155mm. For me. :lol:
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The main thing is that it works and functions as it should and needs to ) If you make for example a mod about the War in Korea between the Reds and the UN troops, then all the units are also kind of there )))))
https://vk.com/wall-93248495_285126
https://ru.wikipedia.org/wiki/Список_во ... _1950—1953
https://de.topwar.ru/115542-veterany-pr ... voyny.html
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https://www.slitherine.com/forum/viewtopic.php?t=99650

For this alone could be a prelude and it is now fashionable to create sequels, prequels and remakes to Accula's company about the Korean War 2.0
https://mynickname.com/id73473
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Tobi72
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1478
Joined: Wed Apr 03, 2024 11:55 am

Re: Campaigns for Modern Conflicts

Post by Tobi72 »

I can live with having units that at least look very similar to the originals, but when it comes to factions and their characteristics, i.e. flags etc., I think it needs to be consistent.

I know how to add nations and flags but it's no use if players can't start the game even with JSGME.
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
bondjamesbond
Brigadier-General - 8.8 cm Pak 43/41
Brigadier-General - 8.8 cm Pak 43/41
Posts: 1843
Joined: Mon Jun 27, 2022 10:10 pm

Re: Campaigns for Modern Conflicts

Post by bondjamesbond »

Tobi72 wrote: Tue Jan 21, 2025 3:00 pm I can live with having units that at least look very similar to the originals, but when it comes to factions and their characteristics, i.e. flags etc., I think it needs to be consistent.

I know how to add nations and flags but it's no use if players can't start the game even with JSGME.
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Iranian T-55 with a Chinese Type-59 130mm anti-tank gun...shot these when I was in Iraq in 2007
https://de.topwar.ru/161646-kubinskaja- ... -t-55.html


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GCT 155mm AuF1 SPG self-propelled howitzer (tank chassis 72)
https://forum.warthunder.com/t/next-pat ... /1492/4279

Who wants to play that will play because not gods burn pots, who does not want to find a reason and an excuse ))))
https://union.4bb.ru/viewtopic.php?id=1523


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T-64 visually modified by Malyshev plant, Crimea, 2008.

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A Kurdish homemade armoured tank made from a tractor. A 12.7 mm directional machine gun and a turret from a battered BMP-1 are installed. The hull is welded from 5-10 mm sheets of ordinary structural steel.
https://t.me/c/1309352679/21132

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https://dzen.ru/a/WzjNDVoaIwHzjgVN

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:lol: Armoured claymation possibly mobile artillery gabion. :roll:
https://yandex.ru/images/search?lr=1033 ... 0%BE%D0%B9

P.S.I just imagined when I was playing yesterday that if my hurricanes were dropping leaflets on enemies instead of lethal explosives the AI would probably die laughing ))))
The Russian military launched an agitational strike from Uragans on enemy positions
https://tvzvezda.ru/news/202376134-XFwJy.html
https://mynickname.com/id73473
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