Scenario Package for Akkulas Modern Conflicts 1.95

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Tobi72
Colonel - Fallschirmjäger
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Re: Scenario Package for Akkulas Modern Conflicts 1.95

Post by Tobi72 »

That's right. The problem is also due to the special mission for Syria. If I put even more units for Syria into the game, it becomes too easy again. By the way, the first mission for Pack 3 is almost finished. It's all fictional, but I hope that because I've included the Wagner Group for Serbia due to a lack of sufficient troop types for Serbia, it won't be too fantastic. I'm also bringing no-fly zones into the game, no cities may be bombed, let's see how it goes down with you. I'm currently testing it.
SerbienvsBIH1.png
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WG.png
WG.png (280.47 KiB) Viewed 1358 times
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
bondjamesbond
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Re: Scenario Package for Akkulas Modern Conflicts 1.95

Post by bondjamesbond »

Tobi72 wrote: Tue Jun 25, 2024 8:25 am That's right. The problem is also due to the special mission for Syria. If I put even more units for Syria into the game, it becomes too easy again. By the way, the first mission for Pack 3 is almost finished. It's all fictional, but I hope that because I've included the Wagner Group for Serbia due to a lack of sufficient troop types for Serbia, it won't be too fantastic. I'm also bringing no-fly zones into the game, no cities may be bombed, let's see how it goes down with you. I'm currently testing it.SerbienvsBIH1.pngWG.png
Very interesting what you are doing there ))) No-fly zones are something new and interesting ) You can send me this map for a test and we will make it better )))))

Yes now this map when playing for Syria just became a masterpiece ) Lorries appear not immediately, but after the capture of the port that is logical )))))
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https://mynickname.com/id73473
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Tobi72
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1478
Joined: Wed Apr 03, 2024 11:55 am

Re: Scenario Package for Akkulas Modern Conflicts 1.95

Post by Tobi72 »

Thank you very much! Yes, I could work on this mission again and again. For example, set the triggers so that NATO units only appear as soon as the Syrians are close to the city gate, so you only have a limited number of troops available to defend yourself...then again I would have to set the Syrians so that they can also fight the danger posed by the landing of the SAS... etc etc...
But then I will never finish.
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
Tobi72
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1478
Joined: Wed Apr 03, 2024 11:55 am

Re: Scenario Package for Akkulas Modern Conflicts 1.95

Post by Tobi72 »

It is an attempt to increase the difficulty a little by only allowing enemy troops to fight with fighter planes outside of towns. The mission is lost if you place an airplane over a town. This is a trial run for this mission. I will create a few missions and then send them to you in a package for your test...be patient my friend. :lol:

This time I'll wait with the publication until you've finished all the tests...I promise. :lol: :lol: :lol:
Last edited by Tobi72 on Tue Jun 25, 2024 9:49 am, edited 1 time in total.
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
bondjamesbond
Sr. Colonel - Wirbelwind
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Re: Scenario Package for Akkulas Modern Conflicts 1.95

Post by bondjamesbond »

Tobi72 wrote: Tue Jun 25, 2024 9:34 am Thank you very much! Yes, I could work on this mission again and again. For example, set the triggers so that NATO units only appear as soon as the Syrians are close to the city gate, so you only have a limited number of troops available to defend yourself...then again I would have to set the Syrians so that they can also fight the danger posed by the landing of the SAS... etc etc...
But then I will never finish.
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Thank you for your hard work and progress in skills ))

And we met SAS as we should I already knew that they will come ))))
Tobi72 wrote: Tue Jun 25, 2024 9:43 am It is an attempt to increase the difficulty a little by only allowing enemy troops to fight with fighter planes outside of towns. The mission is lost if you place an airplane over a town. This is a trial run for this mission. I will create a few missions and then send them to you in a package for your test...be patient my friend. :lol:
well I'll look forward to it ))) And to prevent planes from flying over the city there are air defence S-400 and S-500 )))))
https://mynickname.com/id73473
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Tobi72
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1478
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Re: Scenario Package for Akkulas Modern Conflicts 1.95

Post by Tobi72 »

bondjamesbond wrote: Tue Jun 25, 2024 9:43 am
Tobi72 wrote: Tue Jun 25, 2024 9:34 am Thank you very much! Yes, I could work on this mission again and again. For example, set the triggers so that NATO units only appear as soon as the Syrians are close to the city gate, so you only have a limited number of troops available to defend yourself...then again I would have to set the Syrians so that they can also fight the danger posed by the landing of the SAS... etc etc...
But then I will never finish.
Image
Thank you for your hard work and progress in skills ))

And we met SAS as we should I already knew that they will come ))))
Tobi72 wrote: Tue Jun 25, 2024 9:43 am It is an attempt to increase the difficulty a little by only allowing enemy troops to fight with fighter planes outside of towns. The mission is lost if you place an airplane over a town. This is a trial run for this mission. I will create a few missions and then send them to you in a package for your test...be patient my friend. :lol:
Thank you very much for this medal.
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
Tobi72
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1478
Joined: Wed Apr 03, 2024 11:55 am

Re: Scenario Package for Akkulas Modern Conflicts 1.95

Post by Tobi72 »

Have you played st.Lawrence again?
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
Tobi72
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1478
Joined: Wed Apr 03, 2024 11:55 am

Re: Scenario Package for Akkulas Modern Conflicts 1.95

Post by Tobi72 »

SerbBIH.png
SerbBIH.png (656.56 KiB) Viewed 1308 times
I use pictures from the original Modern Conflicts archive...they would be visible for everyone.
But I can't always find the right one.
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
Tobi72
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1478
Joined: Wed Apr 03, 2024 11:55 am

Re: Scenario Package for Akkulas Modern Conflicts 1.95

Post by Tobi72 »

funktioniert.png
funktioniert.png (749.02 KiB) Viewed 1295 times
It works, now the troops have to fight enemies in villages without air support.
Attachments
Befehl.png
Befehl.png (703.69 KiB) Viewed 1295 times
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
bondjamesbond
Sr. Colonel - Wirbelwind
Sr. Colonel - Wirbelwind
Posts: 1799
Joined: Mon Jun 27, 2022 10:10 pm

Re: Scenario Package for Akkulas Modern Conflicts 1.95

Post by bondjamesbond »

Tobi72 wrote: Tue Jun 25, 2024 9:50 am
bondjamesbond wrote: Tue Jun 25, 2024 9:43 am
Tobi72 wrote: Tue Jun 25, 2024 9:34 am Thank you very much! Yes, I could work on this mission again and again. For example, set the triggers so that NATO units only appear as soon as the Syrians are close to the city gate, so you only have a limited number of troops available to defend yourself...then again I would have to set the Syrians so that they can also fight the danger posed by the landing of the SAS... etc etc...
But then I will never finish.
Image
Thank you for your hard work and progress in skills ))

And we met SAS as we should I already knew that they will come ))))
Tobi72 wrote: Tue Jun 25, 2024 9:43 am It is an attempt to increase the difficulty a little by only allowing enemy troops to fight with fighter planes outside of towns. The mission is lost if you place an airplane over a town. This is a trial run for this mission. I will create a few missions and then send them to you in a package for your test...be patient my friend. :lol:
Thank you very much for this medal.
This award is given precisely for martial labour !

Tobi72 wrote: Tue Jun 25, 2024 9:52 am Have you played st.Lawrence again?
Don't worry I'll replay some of the maps that you have at least a little if fixed )

Tobi72 wrote: Tue Jun 25, 2024 10:22 am SerbBIH.pngI use pictures from the original Modern Conflicts archive...they would be visible for everyone.
But I can't always find the right one.
I still decided to add your pictures to the general folder UI of Modern Conflicts ) And pictures yes preferably that would be in the theme )))) And not so on the plot and scenario winter on the picture summer landscapes )))) I can help you in search of pictures which pictures you need ? )
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https://yandex.ru/images/search?lr=1033 ... 1%82%D0%BE
Tobi72 wrote: Tue Jun 25, 2024 11:23 am funktioniert.pngIt works, now the troops have to fight enemies in villages without air support.
Where, for example, in the same mountains of Afghanistan aviation could only scare but the effectiveness was not great except of course for the rapid movement of troops and supplies by helicopters ))))
Last edited by bondjamesbond on Tue Jun 25, 2024 12:04 pm, edited 1 time in total.
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Tobi72
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Re: Scenario Package for Akkulas Modern Conflicts 1.95

Post by Tobi72 »

Well, if you ask me that. My next scenarios will bring a few "new nations" into the light of Modern Conflicts. I definitely need pictures with action. Poland steps into the spotlight, Belarus, France and even Germany steps out of the shadows. Please only via links, because of copyrights and such. You'll do it, I'm sure.
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
Tobi72
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Re: Scenario Package for Akkulas Modern Conflicts 1.95

Post by Tobi72 »

Oh I already see very nice pictures for my Ice theme in the link above.
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
Tobi72
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Re: Scenario Package for Akkulas Modern Conflicts 1.95

Post by Tobi72 »

Leopard in desert and winter...action.
Poland , Winter...
France, Desert
Belarus everything
Kurds in battle
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
bondjamesbond
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Re: Scenario Package for Akkulas Modern Conflicts 1.95

Post by bondjamesbond »

Tobi72 wrote: Tue Jun 25, 2024 11:56 am Well, if you ask me that. My next scenarios will bring a few "new nations" into the light of Modern Conflicts. I definitely need pictures with action. Poland steps into the spotlight, Belarus, France and even Germany steps out of the shadows. Please only via links, because of copyrights and such. You'll do it, I'm sure.
Your mod is not commercial so copyright is not always necessary ))))
https://yandex.ru/images/search?lr=1033 ... 9%D0%B5%20
Tobi72 wrote: Tue Jun 25, 2024 12:07 pm Leopard in desert and winter...action.
Poland , Winter...
France, Desert
Belarus everything
Kurds in battle
all I will look for what you need do not be distracted by the search in order not to interrupt your creative process on the search for pictures ))))))

https://yandex.ru/images/search?lr=1033 ... 0%B8%D0%B5.

https://yandex.ru/images/search?lr=1033 ... E%D0%B9%20

https://yandex.ru/images/search?lr=1033 ... 0%BD%D1%8F

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https://yandex.ru/images/search?lr=1033 ... 1%81%D0%B5

https://yandex.ru/images/search?lr=1033 ... 0%BE%D1%8E

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https://focus.ua/voennye-novosti/595730 ... shoy-voyny
https://yandex.ru/images/search?lr=1033 ... 0%BD%D0%B5
Last edited by bondjamesbond on Tue Jun 25, 2024 12:30 pm, edited 3 times in total.
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Tobi72
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Re: Scenario Package for Akkulas Modern Conflicts 1.95

Post by Tobi72 »

Yes, all right. The link at the top is exactly right, I'm still distorting the pictures a little artistically anyway.
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
Tobi72
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Re: Scenario Package for Akkulas Modern Conflicts 1.95

Post by Tobi72 »

"alles, was ich brauche, wird von der Suche nicht abgelenkt, um Ihren kreativen Prozess auf der Suche nach Bildern nicht zu unterbrechen"
And that reminds me, I have to get back to work...see you later. :lol: :wink:
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
bondjamesbond
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Re: Scenario Package for Akkulas Modern Conflicts 1.95

Post by bondjamesbond »

Tobi72 wrote: Tue Jun 25, 2024 12:18 pm Yes, all right. The link at the top is exactly right, I'm still distorting the pictures a little artistically anyway.
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As it suits you ))))
https://focus.ua/voennye-novosti/595730 ... shoy-voyny

Tobi72 wrote: Tue Jun 25, 2024 12:19 pm "alles, was ich brauche, wird von der Suche nicht abgelenkt, um Ihren kreativen Prozess auf der Suche nach Bildern nicht zu unterbrechen"
And that reminds me, I have to get back to work...see you later. :lol: :wink:
Well, plot, scenery and various effects are always good )))). Yes yes whoever does a bad job will hang on a birch tree ))))
https://tass.ru/armiya-i-opk/18869725

Tobi72 wrote: Tue Jun 25, 2024 9:52 am Have you played st.Lawrence again?
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I replayed for the U.S. in this mission )))) see added additional units but I knew that in order for the Russians not to win it is necessary to kill them as much as possible in the barges )))) In the end the Yanks managed to resist and kill all the attackers )))Also my lone remaining cruiser methodically sent all the Russian ships and their aircraft carrier to the bottom with missiles ))) I will try to replay again with Russians ))))
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Tobi72
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Re: Scenario Package for Akkulas Modern Conflicts 1.95

Post by Tobi72 »

But I hope it is still balanced.

Scenario 2 is already being tested by me but can be played with Poland for the time being because of special orders etc.

And I found many useful pictures in the links, thank you my friend..
Bialystok.png
Bialystok.png (661.75 KiB) Viewed 1132 times
Bialystok1.png
Bialystok1.png (411.22 KiB) Viewed 1132 times
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
bondjamesbond
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Re: Scenario Package for Akkulas Modern Conflicts 1.95

Post by bondjamesbond »

Tobi72 wrote: Tue Jun 25, 2024 7:20 pm But I hope it is still balanced.

Scenario 2 is already being tested by me but can be played with Poland for the time being because of special orders etc.

And I found many useful pictures in the links, thank you my friend..

Bialystok.pngBialystok1.png
Yes there is a balance in this map if two people will play it then both have equal chances to win ;)
If you need any information contact my friend don't be shy ! ) In your picture I see a great battle between Poles and Belarusians !
https://www.ferra.ru/review/techlife/do ... obedit.htm
https://news.rambler.ru/army/47628909-t ... ii-polshi/

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It became a bit more interesting to play for the Russians too ) As they say, landing on the shore and get a foothold on it is always difficult at first and if the enemy could not throw you out to sea you will expand your bridgehead.

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https://www.globalfirepower.com/countri ... y2=belarus
https://topcor.ru/16582-pobeda-budet-za ... arusi.html
https://mynickname.com/id73473
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Tobi72
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Re: Scenario Package for Akkulas Modern Conflicts 1.95

Post by Tobi72 »

Correct. My thought is, what if Belarus invades Poland without Russian support. And Poland defends itself without help from the USA. All fictitious in my head...ideas. Another ...Hungary vs Romania... Title: "Dispute between friends"
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
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