I found that. In the end they were just there in the reserves list. As it happened I had enough CP to deploy them and the Shermans too, but I was expecting the CP to be adjusted to not allow all the shermans to be deployed.
Help on a new campaign?
Moderators: The Artistocrats, Order of Battle Moderators
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stevefprice
- Staff Sergeant - Kavallerie

- Posts: 302
- Joined: Mon Apr 20, 2020 6:22 pm
Re: Help on a new campaign?
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stevefprice
- Staff Sergeant - Kavallerie

- Posts: 302
- Joined: Mon Apr 20, 2020 6:22 pm
Re: Help on a new campaign?
Major victory in Rhineland on turn 29 of 33 but 1 objective still not taken. I suspect your count is wrong on the trigger.
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conboy
- Lieutenant Colonel - Fw 190A

- Posts: 1167
- Joined: Sun Apr 09, 2017 4:18 pm
- Location: Lower Alabama
Re: Help on a new campaign?
Steve, Erik,
Thanks, you guys are great!
conboy
Thanks, you guys are great!
conboy
Re: Help on a new campaign?
Rhineland:
What is the aux US Recruit unit doing in the unit list?
4 cnstr grps in addition to the at-start airstrip seems like overkill.
I don't understand how you can upgrade the core Shermans to core Pershings. I had to use the aux Pershings. This allows the player to use his Shermans as well.
Other than that, no issues. Major victory with all objectives taken by turn 30/33.
What is the aux US Recruit unit doing in the unit list?
4 cnstr grps in addition to the at-start airstrip seems like overkill.
I don't understand how you can upgrade the core Shermans to core Pershings. I had to use the aux Pershings. This allows the player to use his Shermans as well.
Other than that, no issues. Major victory with all objectives taken by turn 30/33.
Re: Help on a new campaign?
Remagen:
Unable to get all primary objectives by turn-13. No core units released.
Nuking to the next scenario.
Unable to get all primary objectives by turn-13. No core units released.
Nuking to the next scenario.
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stevefprice
- Staff Sergeant - Kavallerie

- Posts: 302
- Joined: Mon Apr 20, 2020 6:22 pm
Re: Help on a new campaign?
On the last scenario, Rhur Encirclement:
There are 5 victory locations but objectives indicate 4.
Note all objectives are ticked and I'm about to get victory.
The 2 locations to clear are not tagged when looking at the objectives and at least one is just named 'Town', it's fairly easy to guess but bestto have it right
When the win came up the secondary was not ticked so didn't get a major victory - possibly the win trigger happened but the matching trigger expects 5 objectives?
32 Game Turns can probably be dropped to 12 or make it harder with more ambushes in the form of mg nests possibly? Then increase the time for the bonus win?
Not sure how but it may need something more dramatic, it felt like it was over too quick in 8 turns.
Regarding the Pershings, mine vanished, I only had them for the 1 scenario, was that deliberate?
There are 5 victory locations but objectives indicate 4.
Note all objectives are ticked and I'm about to get victory.
The 2 locations to clear are not tagged when looking at the objectives and at least one is just named 'Town', it's fairly easy to guess but bestto have it right
When the win came up the secondary was not ticked so didn't get a major victory - possibly the win trigger happened but the matching trigger expects 5 objectives?
32 Game Turns can probably be dropped to 12 or make it harder with more ambushes in the form of mg nests possibly? Then increase the time for the bonus win?
Not sure how but it may need something more dramatic, it felt like it was over too quick in 8 turns.
Regarding the Pershings, mine vanished, I only had them for the 1 scenario, was that deliberate?
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conboy
- Lieutenant Colonel - Fw 190A

- Posts: 1167
- Joined: Sun Apr 09, 2017 4:18 pm
- Location: Lower Alabama
Re: Help on a new campaign?
Thanks again for playing and providing comments, guys!
I can update with some confidence now where the weak points are, and thanks for pointing out the trigger errors.
I'll update and repost with all of your comments in mind,
thanks again!
conboy
I can update with some confidence now where the weak points are, and thanks for pointing out the trigger errors.
I'll update and repost with all of your comments in mind,
thanks again!
conboy
Re: Help on a new campaign?
I have gathered my final recommendations here.
Make the scenario briefings available as pdf documents in the campaign folder.
There is a lot of info here that players like me will forget during play...
Allies (adding more player fun):
Add specifications
Add commander rewards
Add unit exp to aux units wich have none
Reduce some aux unit exp from 10
Unblock the purchase/upgrade option
Reduce resource income drastically
Move time-based primary objective to secondary
Germans (helping the AI):
Add specifications
Add commanders
Add unit experience (many units currently have none)
Make the scenario briefings available as pdf documents in the campaign folder.
There is a lot of info here that players like me will forget during play...
Allies (adding more player fun):
Add specifications
Add commander rewards
Add unit exp to aux units wich have none
Reduce some aux unit exp from 10
Unblock the purchase/upgrade option
Reduce resource income drastically
Move time-based primary objective to secondary
Germans (helping the AI):
Add specifications
Add commanders
Add unit experience (many units currently have none)
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conboy
- Lieutenant Colonel - Fw 190A

- Posts: 1167
- Joined: Sun Apr 09, 2017 4:18 pm
- Location: Lower Alabama
Re: Help on a new campaign?
Very good, Erik and Steve.
I'll get your (excellent) comments in and update for release.
You guys are great, so thanks! One or two players are still working their way through it.
I really appreciate you making it through the campaign and giving me feedback.
conboy
I'll get your (excellent) comments in and update for release.
You guys are great, so thanks! One or two players are still working their way through it.
I really appreciate you making it through the campaign and giving me feedback.
conboy
Re: Help on a new campaign?
Our pleasure, conboy.
New stuff is what's keeping this excellent little game still going strong.
New stuff is what's keeping this excellent little game still going strong.
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terminator
- Field Marshal - Gustav

- Posts: 6002
- Joined: Mon Aug 15, 2011 12:48 pm
- Location: the land of freedom
Re: Help on a new campaign?
A new version soon ?
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conboy
- Lieutenant Colonel - Fw 190A

- Posts: 1167
- Joined: Sun Apr 09, 2017 4:18 pm
- Location: Lower Alabama
Re: Help on a new campaign?
Ahoy, Terminator.
I've been out of town a lot lately. It'll be a few weeks before I finish the update to the campaign.
Thanks for asking!
conboy
I've been out of town a lot lately. It'll be a few weeks before I finish the update to the campaign.
Thanks for asking!
conboy
