"Kaiserschlacht" WWI Mod v3.3 (Mar 5, 2016)

A forum to discuss custom scenarios, campaigns and modding in general.

Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design

What do you think should be done following the end of development for the WWI campaign?

Napoleonic Wars Campaign
50
22%
1870 Franco-Prussian War Scenario
15
7%
WWI Entente Campaign
28
12%
WWI Central Powers Grand Campaign
65
29%
1914-1945 "Combined" Campaign
59
26%
WWI Single MP Scenario (Western Front)
5
2%
WWI Single MP Scenario (Eastern Front)
5
2%
 
Total votes: 227

Akkula
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Re: "Kaiserschlacht" WWI Mod GOLD v2.1 (Feb 1, 2015)

Post by Akkula »

Albatross C.III
Image
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
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Re: "Kaiserschlacht" WWI Mod GOLD v2.1 (Feb 1, 2015)

Post by BiteNibbleChomp »

Akkula wrote:Albatross C.III
Image
That's one very large plane! (This isn't Rome, so stuff is generally smaller! :wink: )

I hope you don't mind me resizing it (and probably the F2 as well) so that it will fit better.

(You are free to continue making giant icons if it is easier that way, just means that I will have a little bit of work to do as well :evil: )

- BNC
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Re: "Kaiserschlacht" WWI Mod GOLD v2.1 (Feb 1, 2015)

Post by BiteNibbleChomp »

FT-17 with a 75mm gun.
FT-17 with a 75mm gun.
FT-75.png (20.4 KiB) Viewed 6797 times
Bren Artillery Carrier Mk.III - The Mk.I was actually used in the war, but had a more realistic appearance than my Mk.III
Bren Artillery Carrier Mk.III - The Mk.I was actually used in the war, but had a more realistic appearance than my Mk.III
BrenArt.png (24.7 KiB) Viewed 6797 times
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Re: "Kaiserschlacht" WWI Mod GOLD v2.1 (Feb 1, 2015)

Post by uzbek2012 »

BiteNibbleChomp wrote:
FT-75.png
BrenArt.png
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Well it all looks good but when will be ready the new version ? 8)
Image
http://union.4bb.ru/viewtopic.php?id=1077&p=2
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Re: "Kaiserschlacht" WWI Mod GOLD v2.1 (Feb 1, 2015)

Post by captainjack »

I like the A11V and assault team.

The A7V/U was essentially a copy of the British Rhomboid tanks - the box on the top looks a bit higher. One prototype was made in 1918. If you feel a bit creative, the K Wagen was supposed to be a 148 ton vehicle with 22 man crew and 4 number 77mm guns. Unfortunately I don't have a picture of this, but apparently the prototype was under construction in late 1918.

Let me know if you want a GPF 194 tracked gun. It's a dark blue with a shadow that's slightly too light, but with a quick recolour it could be a nice SPG to go with the A11V. The other SPG that might be worth considering (though I don't have an icon for it) is
the British Gun Carrier Tank - it wasn't intended as an SPG, but more of a rapid-deployment transport, but it could have done the job of an SPG if it had been used a bit better. They usually carried a 60 pounder or a 6" gun. The photo I have is not that good but might act as inspiration.

The other option for mobile artillery is the lighter multipurpose guns on flat beds (typically 75mm max). There was a replica in the recent Anzac day parade.

Source for info on the K Wagen, A7V/U and Gun Carrier Tank is "Fighting Vehicles" by Chris Ellis and Peter Chamberlain. I thought I'd mention that as there are some conflicting sources - not too surprising for prototypes and limited-use experimental vehicles. epexriemntal
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Re: "Kaiserschlacht" WWI Mod GOLD v2.1 (Feb 1, 2015)

Post by BiteNibbleChomp »

captainjack wrote:I like the A11V and assault team.

The A7V/U was essentially a copy of the British Rhomboid tanks - the box on the top looks a bit higher. One prototype was made in 1918. If you feel a bit creative, the K Wagen was supposed to be a 148 ton vehicle with 22 man crew and 4 number 77mm guns. Unfortunately I don't have a picture of this, but apparently the prototype was under construction in late 1918.

Let me know if you want a GPF 194 tracked gun. It's a dark blue with a shadow that's slightly too light, but with a quick recolour it could be a nice SPG to go with the A11V. The other SPG that might be worth considering (though I don't have an icon for it) is
the British Gun Carrier Tank - it wasn't intended as an SPG, but more of a rapid-deployment transport, but it could have done the job of an SPG if it had been used a bit better. They usually carried a 60 pounder or a 6" gun. The photo I have is not that good but might act as inspiration.

The other option for mobile artillery is the lighter multipurpose guns on flat beds (typically 75mm max). There was a replica in the recent Anzac day parade.

Source for info on the K Wagen, A7V/U and Gun Carrier Tank is "Fighting Vehicles" by Chris Ellis and Peter Chamberlain. I thought I'd mention that as there are some conflicting sources - not too surprising for prototypes and limited-use experimental vehicles. epexriemntal
Funny that you mention that - I was reading about the K-Wagen yesterday! :lol:

All of these advanced units are only appeaing for one scenario (America 1920) so I didn't bother much with realism (the battle is probably not even logistically possible considering what was available in the early 1900s).

The GPF gun isn't much use though - France has surrendered! FT-17s were sold to America in 1917, and then these were apparently modified after the fall of the UK to hold 75mm guns. (I don't have an explanation for their creation should France have fallen in 1914 instead).

The British Gun carrier that you mentioned is already included, but in a slightly different form (mostly so I would have no trouble creating it!). I based my unit off the Bren Mk.I piece, but then used a 1930s-era icon as the base instead, so this model is the Mk.III

The Planes particularly were probably able to have been made in the late 1920s had the war continued that long (the engines were certainly developing quickly enough), but seeing as Germany+Austria holds 2/3 of Europe, with all of their scientific work and industry, it is quite possible that something resembling a Bf109 could have come into play by early 1920... though with a much smaller range (my one has 40 as a fuel stat - the same as the Fokker D.VIII, but is virtually invincible otherwise!)

And a funny story - I did think of adding a 'Gas Rocket' at one point - and certainly would've if the war was going until 1944! But it makes less sense than a WWI tank with a Tiger II gun (seriously, that's what the A11V is armed with!)
uzbek2012 wrote:
BiteNibbleChomp wrote:
FT-75.png
BrenArt.png
- BNC
Well it all looks good but when will be ready the new version ? 8)
New version should be done by 1 June, but I make no promises. :wink:

I do appreciate the advertising on sites that speak languages I cannot understand, so you can have 200 prestige points to spend at the PzC WWI purchase screen! :lol:

- BNC
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Re: "Kaiserschlacht" WWI Mod GOLD v2.1 (Feb 1, 2015)

Post by uzbek2012 »

uzbek2012 wrote:
BiteNibbleChomp wrote:
FT-75.png
BrenArt.png
- BNC
Well it all looks good but when will be ready the new version ? 8)

New version should be done by 1 June, but I make no promises. :wink:

I do appreciate the advertising on sites that speak languages I cannot understand, so you can have 200 prestige points to spend at the PzC WWI purchase screen! :lol:

- BNC
Sorry my online translator I think it doesn't always translate as it should and the meaning )))
No if promised 1 June you have to have to make ! The man said - man did !

Извините мой онлайн переводчик думаю он не всегда переводит как надо и по смыслу )))
Нет если пообещали 1 июня то надо уже сделать ! Мужик сказал - мужик сделал !
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Re: "Kaiserschlacht" WWI Mod GOLD v2.1 (Feb 1, 2015)

Post by BiteNibbleChomp »

uzbek2012 wrote: Sorry my online translator I think it doesn't always translate as it should and the meaning )))
No if promised 1 June you have to have to make ! The man said - man did !

Извините мой онлайн переводчик думаю он не всегда переводит как надо и по смыслу )))
Нет если пообещали 1 июня то надо уже сделать ! Мужик сказал - мужик сделал !
Unfortunately I think your translator may have gotten it a bit wrong - 1 June is a guess, not a firm date.

- BNC
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Re: "Kaiserschlacht" WWI Mod GOLD v2.1 (Feb 1, 2015)

Post by AJE »

Since this is my first post, thank you very much for making this mod! This was one of the mods that finally convinced me to bite the bullet and buy Panzer Corps to replace Panzer General Forever on my PC. The mod is great, but if you're looking for a 1919-1920 era set of units, just look at the Zeppelin-Staaken E-4/20. In size and design, it is very similar to the Douglas DC-3, except it was built in 1919, and had much more primitive and less powerful engines. It was supposedly based off Adolf Rohrbach's Zeppelin-Staaken R.XVII bomber (the successor to Zeppelin's earlier Riesenflugzeuge (giant aircraft)). Any hypothetical Zeppelin-Staaken R.XVII aircraft in game would therefore likely enter service by early 1920- as the German High Command had planned for its next-generation bomber- and would probably have upgraded engines too, possibly giving it the performance of a DC-3 as well. It was supposed to be similar to the E-4/20, except that it had a 5th engine in the nose, and may have had more refined landing gear in addition to engine changes. Also interesting aircraft options are the Junkers D.1 (or J.9) and Junkers F.13 as fighters and smaller bombers.

As for the tanks, there's no need to make up fictional upgrades for those units, as many of the tanks already had successors planned for them. The only tanks planned with a 75mm-class gun in WWI were the K-Wagen as mentioned before (77mm FK 16), the Saint-Chamond (French 75mm), and of course the Char 2C (French 75mm). The Char 2C and K-Wagen would be good replacements for the FT-75 and A11V, especially since the Char D1 (a later development of the FT-17) had to be widened (it was already longer than the FT-17) in order to take a turret that could mount a 47mm gun! I don't think the regular FT-17 could ever be adapted to take a 75mm. (Considering how they took it in WWII and the Franco-Prussian War, I suspect some French would never surrender, and license the Char 2C to allies (they licensed everything else to the US) while they kept fighting in their colonies.) For the US, there's also the Ford 3-ton M1918 tank, but I don't think it would have much effect.

Anyway, a great mod (It's better than anything I can mod into the game ), and I would be happy to help you with finding any other interesting units for use in the game. Hopefully I'll get more posts soon so that I'm actually allowed to post the links for my sources (I promise they're not Wikipedia, and almost all are properly cited in turn).
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Re: "Kaiserschlacht" WWI Mod GOLD v2.1 (Feb 1, 2015)

Post by BiteNibbleChomp »

Well the 1920-era fictional units can only appear if you end up invading America in accordance with the Zimmermann telegram, otherwise the campaign ends in 1918. Because of the virtual impossibility of this mission as it is, I don't see why you can't have fictional units as well.

In this alternate history, Germany owns most of Europe, and therefore has quite extensive industrial power, and has captured many British Designs, so any technology up to around 1935 can theoretically be achieved if all minds are going towards one goal. And seeing as it is far easier to take Paris in 1914, that is what most people will manage to do - allowing scientists roughly five years to come up with these designs.

Nearly all of the new units are realistic upgrades of 1918 equipment - all Infantry are just slight equipment upgrades from their 1916 and 1918 counterparts. Sturmpionieres are just stormtroopers who have better weapons, and Zeppelins *could* have dropped poison gas, but there was no use to drop it over London. The main reason limiting Zeppelins in the west was AA fire and fighters, but in America this is a different story as America's WWI air force kind of sucked. (Mk.XII and Vickers I tanks were both realistic designs - the British got to Mk.X before embarking on a new tank design and the Vickers was actually invented in ~1923)

The other designs are an impossibility for the purposes of real life, but better suit the story of 'Operation Zimmermann':
:arrow: America had large numbers of FT-17s by the end of the real war, so it is easier for these to be upgraded than for America's industry to be re-geared towards Char tanks. And the FT-75 isn't holding a 75mm AT-type weapon, but an Artillery weapon that has been modified to work on the FT-17 chassis.
:arrow: Self Propelled Artillery are just guns on trucks, but they are thought to be more easily transported than regular artillery peieces. They are never more than 105mm sized-weapons.
:arrow: The 108 and 109 all-metal aircraft are exactly the same as those designed by Messerschmitt in the Spanish Civil War period. There were studies conducted in WWI to see if an all-metal aircraft could be applied to a bi-plane design, but clearly these aren't biplanes 8) . Anyway, a continent of research can provide much discovery.

The A7V's upgrade presents a more major problem - how can you get it across the Atlantic. The K-Wagen was going to weigh well over 100 tonnes, putting it in a category similar to that of the Maus. No landing craft could support one, and I very much doubt a heavy cruiser-sized ship could even hold more than one. Germany had around 40 dreadnaughts or pre-dreadnaught battleships, so that means a maximum of maybe 80 K-Wagens could realistically be placed on American soil (if the logistics were available) - and by WWI standards that is a tiny amount - 500 were needed to take 10km of ground at Cambrai!

The A11V provides a different solution. By changing the main armament of the main German tank (A7V), we are increasing its weight to perhaps 45t (from 33), which isn't too bad. It also is much easier to gear a factory towards the same design with a new gun, than a new design with the original gun.

France in WWI was pretty exhausted by the end of the war, and would have likely surrendered upon losing Paris - 1870 wasn't a huge war about colonies, and Hitler never discussed surrender with everyone (and there were no de Gaulles or Churchills making significant 'defiance' speeches in WWI). Plus, even if it hadn't surrendered after losing Paris, the fall of London would certainly shake things up a bit. France's colonies didn't have the same material wealth that England's did (France had 1/2 of the Sahara and a heap of jungle, plus a few scattered islands, Britain had Canada [with coal], India [with population and rubber, food and spices] and gold mines in Sth Africa). Even if they didn't surrender after this, they wouldn't have had anything to continue fighting with.

Finally, I would like to get the mod finished so that I can continue with the Rome project, but if a K-wagen or any other 1920-era units are uploaded I will certainly consider their addition :D

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Re: "Kaiserschlacht" WWI Mod GOLD v2.1 (Feb 1, 2015)

Post by BiteNibbleChomp »

Some of the new scenario previews, inspired by OOB:Pacific.
3rd Ypres.JPG
3rd Ypres.JPG (53.86 KiB) Viewed 6655 times
Ostaufmarsch.JPG
Ostaufmarsch.JPG (54.01 KiB) Viewed 6655 times
There will be updated versions for the existing missions as well.

And America, though unfortunately I haven't yet figured out how I can get this on the actual American backdrop, so for now I use Europe
USA.JPG
USA.JPG (54.15 KiB) Viewed 6655 times
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Re: "Kaiserschlacht" WWI Mod GOLD v2.1 (Feb 1, 2015)

Post by BiteNibbleChomp »

On the other side of the Atlantic...
USA_2.JPG
USA_2.JPG (79.26 KiB) Viewed 6648 times
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Re: "Kaiserschlacht" WWI Mod GOLD v2.1 (Feb 1, 2015)

Post by AJE »

BiteNibbleChomp wrote:
And America, though unfortunately I haven't yet figured out how I can get this on the actual American backdrop, so for now I use Europe
USA.JPG
- BNC
Looks just like the old Panzer General loading screen for Washington!

BTW, will the germans invade from Mexico, or is it going to be some large amphibious invasion? Will Canada have to be conquered too, or did it surrender with the UK earlier? (In which case, will you invade from Canada?)
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Re: "Kaiserschlacht" WWI Mod GOLD v2.1 (Feb 1, 2015)

Post by BiteNibbleChomp »

AJE wrote:Looks just like the old Panzer General loading screen for Washington!
I never played PG, so that actually is just a coincidence :lol:
AJE wrote: BTW, will the germans invade from Mexico, or is it going to be some large amphibious invasion? Will Canada have to be conquered too, or did it surrender with the UK earlier? (In which case, will you invade from Canada?)
Operation Zimmermann calls for a large amphibious invasion across the Atlantic coast from Halifax to Miami, with a diversionary landing near Newfoundland (I have stretched the map a little to accomodate this). Unlike France, England didn't surrender upon losing their capital, and are now continuing the war in Canada (the French Resistance is on the map, but is so small and insignificant that it will never liberate France!) - so many of their new units make a decisive appearance on the map.

Mexico was still in a state of disaster by 1920, so they will offer a small force to assist in the invasion of Texas from about turn 5 - this flies the German flag to eliminate the need for a declaration of war, and with it a probable revolution.

There is also word that America has prototyped some new radio technology that *could* be used to find ships and aircraft in future wars. If Germany can capture this, they will be in a far better position in years to come.

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Re: "Kaiserschlacht" WWI Mod GOLD v2.1 (Feb 1, 2015)

Post by BiteNibbleChomp »

In my test of the USA scenario I am trying the northern plan - focussing most units in Canada for the landing, as well as some near Miami. Nearly every point in the Atlantic can be used as a deployment spot though:
01.JPG
01.JPG (125.4 KiB) Viewed 6612 times
02.JPG
02.JPG (144.17 KiB) Viewed 6612 times
Strategic Map, Turn 3
Strategic Map, Turn 3
03.JPG (116.68 KiB) Viewed 6612 times
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Re: "Kaiserschlacht" WWI Mod GOLD v2.1 (Feb 1, 2015)

Post by BiteNibbleChomp »

This is the basis for the new UK18:
uk18redux.JPG
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Re: "Kaiserschlacht" WWI Mod GOLD v2.1 (Feb 1, 2015)

Post by BiteNibbleChomp »

Report from the American Front:

I managed to beat the mission in 23 Turns, although "Mexico" bought a few units, including 2 tanks and a siege gun. In the release version this won't be possible, but it proves that you will need to rush this mission 8)

As for Uk18 version 2 I am making the site of the Slitherine Office an objective, with its own label :D

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Re: "Kaiserschlacht" WWI Mod GOLD v2.1 (Feb 1, 2015)

Post by captainjack »

Capturing the Slitherine office sounds a worthwhile objective. I hope there is a good reward for this!
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Re: "Kaiserschlacht" WWI Mod GOLD v2.1 (Feb 1, 2015)

Post by BiteNibbleChomp »

Well it is necessary if you want to go to America! :lol:

Also the office probably wasn't built in or before 1918, so you are only capturing the site that it will occupy later!

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Re: "Kaiserschlacht" WWI Mod GOLD v2.1 (Feb 1, 2015)

Post by captainjack »

BiteNibbleChomp wrote:Well it is necessary if you want to go to America!
That sounds like a good reward.
BiteNibbleChomp wrote:Also the office probably wasn't built in or before 1918, so you are only capturing the site that it will occupy later!
That's a sensible decision - otherwise if modern sites were available, I'd head straight for the Bovington tank museum and pick up a Centurion or two!
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