New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40

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phcas
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40

Post by phcas »

Tobi72 wrote: Fri Mar 06, 2026 8:30 pm Here is package #12, then that’s it for today.
I won’t have time tomorrow, but I’ll get back to you next week with the next BigUnit packages.BigUnit#12.rar
Tobi
Okey, keeping up till package 12
Greetings PHCAS
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40

Post by bondjamesbond »

Acer6920 wrote: Sat Mar 07, 2026 11:45 am
bondjamesbond wrote: Fri Mar 06, 2026 11:26 pm
I know three fast Germans ))) They are Hans, Schumacher and our Toby )
:lol: Made my day after 30 hrs at the Hospital :mrgreen: .

More search for pictures needed or currently everything is Fine?
What about you? ) Well, a smile and laughter are sometimes the best medicine ) Well, I guess there are still photos, otherwise our Toby Meteor would have turned around )))


What tricks did German miners use?

In battles against the Red Army, veterans of the Eastern Front learned every conceivable trick and ruse. If there were shell craters in front of their positions, they would place anti-personnel mines at the bottom: under machine gun and mortar fire, instinct prompts those who are attacking to hide in the crater as the safest place.

When abandoning their positions, the Germans not only laid booby traps in the trenches in advance, but also left a box of grenades there, pulling the pins out of two or three of them at the last moment so that the explosion would occur quickly. With great skill, they camouflaged so-called S-mines in roadside ditches, which the Americans nicknamed ‘jumping Betty’ or ‘castrating mine’: filled with shrapnel, it bounced and exploded below the waist. And across the roads, they stretched wire tightly at the height of a person sitting in a car, which meant that unsuspecting passengers in a jeep could easily lose their heads.


Image
British inflatable technology that distracted the Germans from the Allied landings in Normandy.

Image
Attachments
photo_2026-03-08_01-01-36.jpg
photo_2026-03-08_01-01-36.jpg (71.86 KiB) Viewed 2786 times
Last edited by bondjamesbond on Mon Mar 09, 2026 7:09 am, edited 3 times in total.
https://mynickname.com/id73473
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Tobi72
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40

Post by Tobi72 »

Acer6920 wrote: Sat Mar 07, 2026 11:45 am
bondjamesbond wrote: Fri Mar 06, 2026 11:26 pm
I know three fast Germans ))) They are Hans, Schumacher and our Toby )
:lol: Made my day after 30 hrs at the Hospital :mrgreen: .

More search for pictures needed or currently everything is Fine?
Hi. I wish you a speedy recovery. Thanks — I’ll get back to you when I’m fighting with questionable units again. Today and tomorrow are family days, so I don’t have much time for Panzer Corps, but next week I’ll continue. Prost, Tobi.
Acer6920
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40

Post by Acer6920 »

Issues with my cardiovascular system since last year january and the doctors don‘t know why. So every 3 month i‘m breaking down get a free ride with the ambulance to the Hospital and go back home with the knowledge that i will return within the next 3 months.

Thank you mates i try to make the best of it and when i‘m only try to find pictures :mrgreen:
Tobi72
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40

Post by Tobi72 »

Hopefully the nurses are at least pretty. 8)
Tobi72
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40

Post by Tobi72 »

Here is BigUnit Package #13
BigUnit#13.rar
(3.09 MiB) Downloaded 57 times
phcas
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40

Post by phcas »

Tobi72 wrote: Mon Mar 09, 2026 7:36 am Here is BigUnit Package #13BigUnit#13.rar
149 new bigunits ready now
1.png
1.png (304.41 KiB) Viewed 2646 times
Tobi72
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40

Post by Tobi72 »

Cool, I'll have the next package finished by this evening. Step by step... :arrow:
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40

Post by bondjamesbond »

phcas wrote: Mon Mar 09, 2026 10:42 am
Tobi72 wrote: Mon Mar 09, 2026 7:36 am Here is BigUnit Package #13BigUnit#13.rar
149 new bigunits ready now
1.png
Museum photographs are not serious; I think they should be used in those rare cases when there are no real combat photographs. But I like the pace of your work....
https://union.4bb.ru/viewtopic.php?id=971&p=29#p127570
Attachments
photo_2026-03-09_17-50-18.jpg
photo_2026-03-09_17-50-18.jpg (64.77 KiB) Viewed 2614 times
photo_2026-03-09_17-50-25.jpg
photo_2026-03-09_17-50-25.jpg (79.82 KiB) Viewed 2614 times
photo_2026-03-09_17-50-29.jpg
photo_2026-03-09_17-50-29.jpg (62.29 KiB) Viewed 2614 times
https://mynickname.com/id73473
Image
Tobi72
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40

Post by Tobi72 »

So far, I've only provided a very small number of museum-quality images. Believe me, I'm taking the search very seriously. I only make these suggestions if I can't find anything at all. There are units that were rarely used by their respective nations, which is why you'll either find no images at all or only unusable ones, let alone images of them in combat. The author decides whether or not to use these museum-quality images. I search, I find (or not), I colorize, I scale, I send... hehe :D
bondjamesbond
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40

Post by bondjamesbond »

Tobi72 wrote: Mon Mar 09, 2026 1:13 pm So far, I've only provided a very small number of museum-quality images. Believe me, I'm taking the search very seriously. I only make these suggestions if I can't find anything at all. There are units that were rarely used by their respective nations, which is why you'll either find no images at all or only unusable ones, let alone images of them in combat. The author decides whether or not to use these museum-quality images. I search, I find (or not), I colorize, I scale, I send... hehe :D
I have no complaints ) And how to send a person to hell in a civilized way ))) Just tell him, "Young man, you're going to go far." ))) The issue of photos is no longer on the agenda )))
https://mynickname.com/id73473
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Tobi72
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40

Post by Tobi72 »

Here is package #14.
BigUnit_14.rar
(3.13 MiB) Downloaded 56 times
More pictures will be available tomorrow.
--------------------------------------------------------------------------------------------------

If anyone finds a picture of a Bulgarian pioneer unit, I would be grateful.
Screenshot 2026-03-09 150259.png
Screenshot 2026-03-09 150259.png (259.96 KiB) Viewed 2575 times
bondjamesbond
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40

Post by bondjamesbond »

Tobi72 wrote: Mon Mar 09, 2026 2:07 pm Here is package #14.
BigUnit_14.rar

More pictures will be available tomorrow.
--------------------------------------------------------------------------------------------------

If anyone finds a picture of a Bulgarian pioneer unit, I would be grateful.Screenshot 2026-03-09 150259.png
:lol: :lol: :lol:
Toby, my friend, I don't think Bulgarian flamethrowers have evolved much)))
Image
Image
https://en.topwar.ru/133016-voyska-dyma ... bloka.html

Bulgarian troops enter northern Greece in April 1941
https://picturehistory.livejournal.com/4274904.html
https://cont.ws/@hellene7/1225918
https://yandex.uz/images/search?lr=1033 ... 941%20года
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photo_2026-03-09_19-39-32.jpg
photo_2026-03-09_19-39-32.jpg (101.8 KiB) Viewed 2537 times
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Tobi72
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40

Post by Tobi72 »

hzt.jpg
hzt.jpg (9.89 KiB) Viewed 2504 times
:lol:
Tobi72
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40

Post by Tobi72 »

Here is package #15. If I manage it, I will finish another package tonight.
BigUnit#15.rar
(2.7 MiB) Downloaded 47 times
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40

Post by Tobi72 »

Hi Phcas, there's a small error here. The Bulgarian 105mm LFH 18 uses the same icon in its equipment as the Bulgarian 75mm Krupp M1904. I'll still include an image for the 105mm in the next package; you'll then need to assign the new icon ID.




769 75mm Krupp M1904 4 132 9 0 1 1 2 1 7 4 0 1 2 10 0 0 15 015-062_75mm_M1904.png
770 105mm leFH18 4 192 8 0 1 1 3 1 9 6 0 1 2 10 0 0 15 015-062_75mm_M1904.png
Acer6920
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40

Post by Acer6920 »

Tobi72 wrote: Mon Mar 09, 2026 7:33 am Hopefully the nurses are at least pretty. 8)
Every nurse is beautiful and it doesn‘t matter if male or female :D :wink:
phcas
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40

Post by phcas »

Tobi72 wrote: Tue Mar 10, 2026 9:11 am Hi Phcas, there's a small error here. The Bulgarian 105mm LFH 18 uses the same icon in its equipment as the Bulgarian 75mm Krupp M1904. I'll still include an image for the 105mm in the next package; you'll then need to assign the new icon ID.




769 75mm Krupp M1904 4 132 9 0 1 1 2 1 7 4 0 1 2 10 0 0 15 015-062_75mm_M1904.png
770 105mm leFH18 4 192 8 0 1 1 3 1 9 6 0 1 2 10 0 0 15 015-062_75mm_M1904.png
Error.jpg
Error.jpg (33.23 KiB) Viewed 3096 times
Yes I see. It is corrected in the EFX and EQUIPMENT file now. The icon was already in the mod
015-062_105mm_leFH18.png
015-062_105mm_leFH18.png (23.87 KiB) Viewed 3096 times
Thanks
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40

Post by Tobi72 »

Here is package #16. We'll continue tomorrow.
BigUnit#16.rar
(2.87 MiB) Downloaded 59 times
eskuche
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40

Post by eskuche »

Several bugs/possibly unintended issues:
All Schutzen have 12 strength EXCEPT SS and PD schutzen. I assume those should be 12 too, while special infantry are all 10 strength.
The SS 8.8 cm guns' ranges are messed up. The generic one has 3 range on AA and 2 range on artillery mode, while the 1SS one has 2 range AA and 3 range artillery.
Bf109 taifun and Fi 156 storch have ZERO ground and air defense. Seems wrong.
Battlefield Europe 2.4 + Locarnus 2026-01 Text AAR
tinyurl.com/y8euym2r
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