Bug Reports

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satyricon76
Private First Class - Opel Blitz
Private First Class - Opel Blitz
Posts: 1
Joined: Mon Sep 25, 2017 5:09 pm

Re: Bug Reports

Post by satyricon76 »

Hi, i was doing the spanish campaign, and suddenly i lost all my movement possibilities after restart. When i restart turn 21 of the previous scenario all is fine, until i start the new scenario: i cannot even deploy my coreforce. Any suggestions? It was before i applied the last update. I hoped that updating might solve this issue, but it didnt :(
dalfrede
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1490
Joined: Wed Mar 15, 2017 7:48 pm

Re: Bug Reports

Post by dalfrede »

satyricon76 wrote: Mon Aug 31, 2020 3:06 pm ... until i start the new scenario: i cannot even deploy my coreforce. Any suggestions? It was before i applied the last update. I hoped that updating might solve this issue, but it didnt :(
Check your Core count in the new scenario. The update prevents deployment if your 'deployed core' is larger that the allotment for the scenario.
For example in Ebro your use a large core, you must cut it down for the next scenario. There should have been a pop up noting this at the start of the scenario.

This problem was noted in the Beta and they just got around to fixing it.
There comes a time on every project when it is time to shoot the engineer and ship the damn thing.
Scrapulous
Sergeant - 7.5 cm FK 16 nA
Sergeant - 7.5 cm FK 16 nA
Posts: 235
Joined: Wed Aug 29, 2012 8:54 pm

Re: Bug Reports

Post by Scrapulous »

Scrapulous wrote: Mon Aug 31, 2020 4:48 am Another bug: recon class vehicles seem to be able to get into a situation where their moves cost double. Interestingly, the unit stats panel does not acknowledge this. But the available moves deplete twice as quickly. So once the unit can't move any further, even along a road, the unit stats panel will still show, for example, 4 of the original 8 move points remaining. This doesn't happen at the beginning of the scenario, but develops in later turns. I suspect but don't know that splitting and re-combining recon units may be what causes it. It really damages the utility of what is supposed to be a fast unit.
Update: I tried playing a scenario (Modlin) where I didn't split troops, and I still eventually got into a situation where one of my Panhard 178s couldn't move as much as it should be able to.

Update 2: I have realized my problem. It's not a bug - it's a fuel limitation on the vehicle. I chose the Inefficient Supply general trait, and the scout cars are able to expend fuel faster than my logistics can replenish it. Sorry for the false bug report!
raider45
Senior Corporal - Destroyer
Senior Corporal - Destroyer
Posts: 109
Joined: Tue Mar 29, 2016 3:33 pm

Re: Bug Reports

Post by raider45 »

Hello, I'm going to write it back here because it has been heard to be a problem.
After the Burza map, I went to Lvov. At the end of the Lvov card there was a long dialogue and I came to Wlodawa, here I get a script error and cannot buy Commendation Points for prestige (I have enough).
So I don't have enough Commendation Points in the further course of the campaign !!! Warsaw, 1? and then I don't get any more messages?
wolfpinguin
Sergeant - Panzer IIC
Sergeant - Panzer IIC
Posts: 178
Joined: Wed Aug 08, 2012 1:44 pm
Location: Belgium - Turnhout

Re: Bug Reports

Post by wolfpinguin »

Updated to v01.01.09
Started a new campaign. At the end of scenario Norway North i'm getting a crash report.

Image
Attachments
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RES NON VERBA
raider45
Senior Corporal - Destroyer
Senior Corporal - Destroyer
Posts: 109
Joined: Tue Mar 29, 2016 3:33 pm

Re: Bug Reports

Post by raider45 »

Hi guys,
I got this script error even after successfully exiting Modlin.
Since I am playing with German texts, it is a mistake that has to do with the translation and the context. Now I have switched to English text and rehearsed it went without a problem and I was able to exchange prestige for Commendation points on the next card.
With this language translation error, the game can´t played played after Lvov or Modlin, because you don´t get any Commendation Points, not even when fulfilling extra or special destinations.
csaze
Private First Class - Opel Blitz
Private First Class - Opel Blitz
Posts: 1
Joined: Sun Sep 13, 2020 11:56 am

Re: Bug Reports

Post by csaze »

hello
I make panzer corps 2 axis operation 1939 campaigns
there is a bug in orenthal wheni take 5 town first : defeat / when i take orenthal before another town : ->defeat
so the campaign end...

ps :very good job
DatIndy
Private First Class - Opel Blitz
Private First Class - Opel Blitz
Posts: 3
Joined: Sat Aug 18, 2012 3:26 pm

Re: Bug Reports

Post by DatIndy »

Got a Script Error at the start on the Wlodawa map and can´t choose to get CP. :?

Can confirm that change to english fix the problem.
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Tassadar
Lieutenant Colonel - Panther D
Lieutenant Colonel - Panther D
Posts: 1258
Joined: Mon Mar 11, 2019 1:03 pm

Re: Bug Reports

Post by Tassadar »

My wife would probably not be too happy if she saw the game to gives me such an objective. The joke is not as funny without double "t" in the town's name, but still...
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Kerensky
Content Designer
Content Designer
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Joined: Wed Jan 12, 2011 2:12 am

Re: Bug Reports

Post by Kerensky »

Tassadar wrote: Mon Sep 21, 2020 7:55 pm My wife would probably not be too happy if she saw the game to gives me such an objective. The joke is not as funny without double "t" in the town's name, but still...
It's not entirely wrong. The exact objective is to hold not the entire town at all times, but just a single hex of it. Which is why it's displayed as 2/1.

Hence hold just 'a' brunete. :wink: :wink: :wink:
Tassadar
Lieutenant Colonel - Panther D
Lieutenant Colonel - Panther D
Posts: 1258
Joined: Mon Mar 11, 2019 1:03 pm

Re: Bug Reports

Post by Tassadar »

Kerensky wrote: Mon Sep 21, 2020 8:02 pm
Tassadar wrote: Mon Sep 21, 2020 7:55 pm My wife would probably not be too happy if she saw the game to gives me such an objective. The joke is not as funny without double "t" in the town's name, but still...
It's not entirely wrong. The exact objective is to hold not the entire town at all times, but just a single hex of it. Which is why it's displayed as 2/1.

Hence hold just 'a' brunete. :wink: :wink: :wink:
I just got this other conspiracy theory - the objective is not for the player, but for Wagner. I guess the subtle hints about "German efficiency" go further than I initially thought.
rivvendarke
Senior Corporal - Ju 87G
Senior Corporal - Ju 87G
Posts: 97
Joined: Mon Jul 11, 2011 12:14 pm

Re: Bug Reports

Post by rivvendarke »

I just made my second playtrough (AO39) and traded the 5 commendation points (having 10) for the KV2 just before the Denmark scenario. But it doesn't appear.
On my first run it worked perfectly fine. I skipped the 2 Finland scenarios though which I did this time. Something to do with that?
sebb81
Administrative Corporal - SdKfz 232 8Rad
Administrative Corporal - SdKfz 232 8Rad
Posts: 158
Joined: Fri Dec 21, 2018 10:43 pm

Re: Bug Reports

Post by sebb81 »

I don't know if it was mentioned already before (didn't find it by searching) but during Main Campaign Baltic Scenario some of my planes don't go back to home airport at start of my round, they just stay where they are like in PC1. Others do like expected and return to their bases. I have installed the latest patch. At the scenario before Bagration everything was ok.

Regards,
Sebastian
Tassadar
Lieutenant Colonel - Panther D
Lieutenant Colonel - Panther D
Posts: 1258
Joined: Mon Mar 11, 2019 1:03 pm

Re: Bug Reports

Post by Tassadar »

FT-17 tanks captured in Poland AO 1939 are apparently different than FT-17 from France and Spain. Not that it's likely to even come up. I really can't imagine deploying them into combat unless there's some desperate defensive scenario in 1945 on separate rules..
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HunterHH
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 20
Joined: Sun Aug 07, 2011 9:37 am

Re: Bug Reports

Post by HunterHH »

Hi.
I don't know if i experienced a bug or if this is "working as intended". :?:
I play the Field Marshal Edition of PzCorpsII. You can read the scenario name in the screenshot (in german, as that is my native language, so please forgive any mistakes i make while writing this).
In the scenario i wanted to capture a city without a name where a FR pioneer Infranty is based with my german Grenadiere-Infantry that has a special hero attached.

Image

The Hero has the following ability as you can see in the next image: 8)
ERDRÜCKENDER ANGRIFF
Selbst der geringste Schaden bringt feindliche Einheiten dazu,
sich zurückzuziehen.
Image
Translation with DeepL:
Image

but somehow, this didn't work. :x :roll:
The result of the battle was like this:
I managed to damage the unit but it didn't retreat. I don't know if this only works if the unit isn't digged in. As you ca see in the first Picture this is the case. It has a suppression by 7 and an entrenchment of 8/8.

Image

I only managed to reduce the strength by one and the entrenchment also went down to 7/8 but that was because of my one attack. :?
But i expected the unit to retreat - as i need to get the into the town as a whole french tank army spawned in the south as you ca see on the minimap. :shock:
So, is this working as intended or a bug? I hope that you can help me with this.

Edit: Just if you wonder why there are these bonuses in the first picture, the hero on the plane is a special one (and i try my poor image editing skills here too):
Image
SineMora
Sergeant Major - SdKfz 234/2 8Rad
Sergeant Major - SdKfz 234/2 8Rad
Posts: 641
Joined: Thu Apr 02, 2020 4:20 pm
Location: Sweden

Re: Bug Reports

Post by SineMora »

Overwhelming Attack only works if a unit can be made to retreat, despite what the tooltip says, so if the entrenchment level is above base it won't have any effect. Presumably this is intentional -- it's ridiculously strong as it is.
Mildly pretentious Swede. Goes by Path on most platforms, including Steam.
http://www.slitherine.com/forum/viewtopic.php?f=596&t=98034 -- Generalissimus AAR (no Trophies / Heroes)
Pr0orz1337
Private First Class - Opel Blitz
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Joined: Sat Oct 10, 2020 3:40 pm

Re: Bug Reports

Post by Pr0orz1337 »

(Game) Gustav Line -> in map default support units can't recruit fresh troops once are damaged at the very start. Infantry units affected, units in the Casino city and another wich should be destroyed al the begging but you can save those men placing artillery properly.

(Spanish Translation) Korsun -> briefing text start in spanish language but suddently turns into english.
verstaubtgesicht
Senior Corporal - Destroyer
Senior Corporal - Destroyer
Posts: 117
Joined: Mon Feb 18, 2013 9:39 pm

Re: Bug Reports

Post by verstaubtgesicht »

In version 1.0.3 15cm sFH 18 arty does give support to AT's (i.e. when placed behind a tank, recon or inf it fires on an incoming hard attack as intended, but when placed behind an AT it does not fire). Is this intentional?
dalfrede
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1490
Joined: Wed Mar 15, 2017 7:48 pm

Re: Bug Reports

Post by dalfrede »

verstaubtgesicht wrote: Sun Oct 11, 2020 12:50 pm In version 1.0.3 15cm sFH 18 arty does give support to AT's (i.e. when placed behind a tank, recon or inf it fires on an incoming hard attack as intended, but when placed behind an AT it does not fire). Is this intentional?
Yes.
ATsupport does not support ATsupport.
It would make AT too powerfull
There comes a time on every project when it is time to shoot the engineer and ship the damn thing.
peterw
Administrative Corporal - SdKfz 232 8Rad
Administrative Corporal - SdKfz 232 8Rad
Posts: 154
Joined: Fri Apr 25, 2014 7:08 am

Re: Bug Reports

Post by peterw »

buy units AI-bug

A main problem with the AI is it doesn't buy new units. :(

In a test game I assined a lot of prestige (5000) to diffent AI opponents (USA, UK and Germany).
AI had lots of free slots and a supply city and a supply airfield hex.
But they buy no single new unit.

AI spend only prestige for refreshing the few pre-made units they have.
In this way you can easily defeate 3 times stronger AI opponent.

In Panzer Corps 1 AI had no problem buying new units. :)

Peter
My Italian Panzer Corps campaign Italia Victor!:
http://www.streitmacht.com/downloads.php?view=detail&df_id=53
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