The Lost World Campaign
Moderators: Slitherine Core, FoG PC Moderator, NewRoSoft
-
Blathergut
- Field Marshal - Elefant

- Posts: 5882
- Joined: Tue Jan 22, 2008 1:44 am
- Location: Southern Ontario, Canada
One thing that you may want to consider in the future is saying that an area is conquered, or an attacker is repelled, when either the attacker or defender loses two battles. This would decide a campaign (barring the odd draw) in 2-3 battles, comfortably within the season time frame. If you were to do this, you probably want to decrease the relative harshness of casualties inflicted on loser, so that (as it does now) losing the first battle does not decide the campaign.
-
Blathergut
- Field Marshal - Elefant

- Posts: 5882
- Joined: Tue Jan 22, 2008 1:44 am
- Location: Southern Ontario, Canada
I can see where SOA armies might cause some people issues, especially if they do not have SOA. You might want to give folks some lead time and allow them in after a game year maybe. That allow would those who do not have it time to get it and play it some before having to face those armies. Just a thought.
-
ianiow
- Lieutenant Colonel - Panther D

- Posts: 1235
- Joined: Fri Apr 27, 2007 11:24 am
- Location: Isle of Wight, UK
I like this 2 defeats and you are out rule.iversonjm wrote:One thing that you may want to consider in the future is saying that an area is conquered, or an attacker is repelled, when either the attacker or defender loses two battles. This would decide a campaign (barring the odd draw) in 2-3 battles, comfortably within the season time frame. If you were to do this, you probably want to decrease the relative harshness of casualties inflicted on loser, so that (as it does now) losing the first battle does not decide the campaign.
I have also been mulling over the idea that nobody should have a fixed army list. In a mega campaign like this with no real map or borders, it is basically a game of random territory grabbing. What if after a challenge has been made, both sides secretly choose an army list from RoR. Any army list they like.
This would stop players getting bored playing the same army over and over, plus add a little psychology to the encounter. "What army might he bring, and what army should I counter with..." Ofcourse you would keep fighting with these two armies until the territory is won or lost as normal.
Just throwing an idea in the air. The campaign might be too far along for such a drastic change anyway.
I kind of suspect that everyone on this list his SOA and has played with it...Xiccarph wrote:I can see where SOA armies might cause some people issues, especially if they do not have SOA. You might want to give folks some lead time and allow them in after a game year maybe. That allow would those who do not have it time to get it and play it some before having to face those armies. Just a thought.
-
petergarnett
- Field of Glory Moderator

- Posts: 1029
- Joined: Sat Jan 09, 2010 7:01 pm
- Location: Gatwick, UK
My understanding was that you do not need to own SoA in order to fight an army from that extension.
Have to confess I've not had a chance to test that an RoR army can fight one from SoA (irrespective of who owns what). I know there was a bug in the beta preventing it but thought that it got fixed.
Has anyone fought or started a battle where the sides are from different extensions?
Have to confess I've not had a chance to test that an RoR army can fight one from SoA (irrespective of who owns what). I know there was a bug in the beta preventing it but thought that it got fixed.
Has anyone fought or started a battle where the sides are from different extensions?
-
batesmotel
- Field of Glory Moderator

- Posts: 3616
- Joined: Thu Mar 13, 2008 8:52 pm
I had a couple going after the first update for the beta so I expect it should work.petergarnett wrote:My understanding was that you do not need to own SoA in order to fight an army from that extension.
Have to confess I've not had a chance to test that an RoR army can fight one from SoA (irrespective of who owns what). I know there was a bug in the beta preventing it but thought that it got fixed.
Has anyone fought or started a battle where the sides are from different extensions?
Bessus
Shahanshah of Phanagoria
....where life is beautiful all the time
-
Morbio
- Brigadier-General - Elite Grenadier

- Posts: 2164
- Joined: Fri Jan 01, 2010 4:40 pm
- Location: Wokingham, UK
I don't have SOA and have no intention to get itiversonjm wrote:I kind of suspect that everyone on this list his SOA and has played with it...Xiccarph wrote:I can see where SOA armies might cause some people issues, especially if they do not have SOA. You might want to give folks some lead time and allow them in after a game year maybe. That allow would those who do not have it time to get it and play it some before having to face those armies. Just a thought.
I stand corrected.Morbio wrote:I don't have SOA and have no intention to get itiversonjm wrote:I kind of suspect that everyone on this list his SOA and has played with it...Xiccarph wrote:I can see where SOA armies might cause some people issues, especially if they do not have SOA. You might want to give folks some lead time and allow them in after a game year maybe. That allow would those who do not have it time to get it and play it some before having to face those armies. Just a thought.
-
petergarnett
- Field of Glory Moderator

- Posts: 1029
- Joined: Sat Jan 09, 2010 7:01 pm
- Location: Gatwick, UK
-
Blathergut
- Field Marshal - Elefant

- Posts: 5882
- Joined: Tue Jan 22, 2008 1:44 am
- Location: Southern Ontario, Canada
-
petergarnett
- Field of Glory Moderator

- Posts: 1029
- Joined: Sat Jan 09, 2010 7:01 pm
- Location: Gatwick, UK
You're more twisted than I am.Blathergut wrote:oh ya..sure...slave revolts...invasions....oiiii....triple the cost to raise the army!!!!!
Is there a limit to how many cards can be 'given' to another player by the rest of the players?
Max of one per area - so you can't gang up on a little fellow and will need an awful lot of co-operation to try to overwhelm the pantherites!
-
petergarnett
- Field of Glory Moderator

- Posts: 1029
- Joined: Sat Jan 09, 2010 7:01 pm
- Location: Gatwick, UK
The players table at the top of the other thread has been amended. Wars are now shown on Scar's map so I've added the national morale for each player instead.
I believe that I've send out all new army sizes for the battles reported upto last night. Let me know if I've missed one of yours please.
Next up is the Siege rules but some sleep is required first.
I believe that I've send out all new army sizes for the battles reported upto last night. Let me know if I've missed one of yours please.
Next up is the Siege rules but some sleep is required first.
-
Blathergut
- Field Marshal - Elefant

- Posts: 5882
- Joined: Tue Jan 22, 2008 1:44 am
- Location: Southern Ontario, Canada
-
petergarnett
- Field of Glory Moderator

- Posts: 1029
- Joined: Sat Jan 09, 2010 7:01 pm
- Location: Gatwick, UK




