The Unit Factory

A forum to discuss custom scenarios, campaigns and modding in general.

Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design

Mark50
Sergeant First Class - Panzer IIIL
Sergeant First Class - Panzer IIIL
Posts: 398
Joined: Sun Dec 04, 2011 10:56 pm

Re: The Unit Factory

Post by Mark50 »

I`ve actually implemented all your aircraft into my game and have tested the animation offsets for all of them. If you need the values for any which you haven`t had time to implement yourself let me know and I`ll post them.
Hopefully a can do a couple of the re-textured ones next weekend.
That would be great. I was feeling the need for some new good graphics. :D
T2_2112
Sergeant - 7.5 cm FK 16 nA
Sergeant - 7.5 cm FK 16 nA
Posts: 219
Joined: Thu Aug 15, 2013 3:40 am

Re: The Unit Factory

Post by T2_2112 »

Pls check the link, i cant download :cry:
okiemcguire
Master Sergeant - Bf 109E
Master Sergeant - Bf 109E
Posts: 484
Joined: Sun Oct 14, 2012 10:44 pm

Re: The Unit Factory

Post by okiemcguire »

You can use the updated link on the first page...
bebro
Slitherine
Slitherine
Posts: 4515
Joined: Sun Nov 19, 2006 12:50 pm

Re: The Unit Factory

Post by bebro »

T2_2112 wrote:Pls check the link, i cant download :cry:
Thx for the hint, fixed it. Though okiemcguire is right, it works in the OP :)
sandeja1
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 28
Joined: Mon Jun 04, 2012 2:48 pm

Re: The Unit Factory

Post by sandeja1 »

bebro wrote:- Updated airmod to PzC version 1.22, replaces all aircraft for vanilla PzC, Allied Corps, partially for Afrika Korps
- Included modded PzC equipment file and efx file

Download
http://www.mediafire.com/download/w2fwb ... d_1_22.zip (ca. 10MB)


Installation

It's recommended to use as GME Mod:
- After unzipping, put the resulting folder "PzC_airmod_1_22" into GME's MODS folder of your PzC installation
- activate the mod, start a campaign or scenario. All vanilla planes should be replaced now.
- this way does not need backups of original files as nothing gets overwritten
- to deinstall the mod, just deactivate it in GME, and remove the folder "PzC_airmod_1_22" again

Alternatively you can install manually by moving all unit gfx into the correct subfolders of your PzC installation.
- you also need copy the modded equipment and efx files, backup the original before
- this way is more recommended for users/modders that are familiar with PzC's file/folder structure
- it also would require a manual removal of costum files if you wish to deinstall the mod

(same added to OP)


sandeja1, I'd recommend to you to try this update. It includes equipment and efx files, for use with my custom gfx (using my naming pattern).

I did activate it with vanilla PzC tested it wih some vanilla scenarios and it seemed to work well. I can't fully promise it replaces all in AK/AC as I have none of those installed atm so can't test. If anyone uses this mod and runs into a prob pls. post here so I can fix it.

The mod is made to be max. compatible with vanilla 1.22/1.23 (IIRC they are identical unit-wise) and addons. I only put in replacements for units in use there - so none of the additional "goodie" aircraft I made from time to time. These need still to be added by modding.
:D :D :D :D :D :D :D :D :D :D :D THANK YOU THANK YOU THANK YOU THANK YOU!!!!!!!! :D :D :D :D :D :D :D :D :D :D :D :D :D

It works BEAUTIFULLY!!!! I restarted several times just so I could watch those beautiful planes come in to do their attacks on my armor columns! Looking forward to trying the Allied Corps and Afrika Corps campaigns as well this weekend

Thank You again for all your help and especially to the designers/programmers for making such an AWESOME game!
okiemcguire
Master Sergeant - Bf 109E
Master Sergeant - Bf 109E
Posts: 484
Joined: Sun Oct 14, 2012 10:44 pm

Re: The Unit Factory

Post by okiemcguire »

Bebro...

I loaded the mod and then I started all three games (PzC, AK, and AC). I would open a menu optioned scenario and type in the cheat code for all equipment ("all eqp"). I went to the purchase menu and found the following images were missing as follows:

PzC - Fighters: Me 163B, SE Bf 109F, SE Bf 109G, SE Bf 109K, and SE Fw 190A.

AK - Fighters: Me 163B, Re.2000

Love the images!!
bebro
Slitherine
Slitherine
Posts: 4515
Joined: Sun Nov 19, 2006 12:50 pm

Re: The Unit Factory

Post by bebro »

Thx for the hint, I see to provide a fix asap.
bebro
Slitherine
Slitherine
Posts: 4515
Joined: Sun Nov 19, 2006 12:50 pm

Re: The Unit Factory

Post by bebro »

- Updated airmod to 1.22a, removed previous 1.22 dl
- this fixes missing planes spotted by okiemcguire and a couple more of the rarely appearing (like Avro Anson etc.)

Download
http://www.mediafire.com/download/hpwx2 ... _1_22a.zip (ca. 10MB)

Deactivate any GME mods for installation. If you're using the older version - this can be deleted. The installation procedure for the new version itself is then the same as before.

If you're in the middle of a campaign scn, changes will only come into effect after proceeding to the next scn.
bebro
Slitherine
Slitherine
Posts: 4515
Joined: Sun Nov 19, 2006 12:50 pm

Balkan air units for modders

Post by bebro »

"Balkan" is Greece and Yugoslavia in this case :)

http://www.mediafire.com/download/z6bz0 ... an_air.zip

En detail:

Yug: Me 109E, Hurricane, Blenheim I
Grk: PzL 24, Fairey Battle

Image
McGuba
Colonel - Ju 88A
Colonel - Ju 88A
Posts: 1555
Joined: Thu Mar 15, 2012 7:34 pm

Re: The Unit Factory

Post by McGuba »

Wow! Many thanks, top quality icons from bebro like always!

Now I think I will have to update the Balkans scenario as well for the v1.4 version of the Battlefield mod.
ImageImage
slitherine.com/forum/viewtopic.php?f=147&t=47985
slitherine.com/forum/viewtopic.php?f=147&t=36969
bebro
Slitherine
Slitherine
Posts: 4515
Joined: Sun Nov 19, 2006 12:50 pm

Re: The Unit Factory

Post by bebro »

Glad you like' em :)
Ballermann
Sergeant First Class - Panzer IIIL
Sergeant First Class - Panzer IIIL
Posts: 397
Joined: Sat Oct 08, 2011 2:03 pm
Location: Germany

Re: The Unit Factory

Post by Ballermann »

Thx for the Balkan-Planes, very nice :-)
Sorry, for my bad school english...
Mark50
Sergeant First Class - Panzer IIIL
Sergeant First Class - Panzer IIIL
Posts: 398
Joined: Sun Dec 04, 2011 10:56 pm

Re: The Unit Factory

Post by Mark50 »

Thank you, bebro!
A more consistent pack than I was expecting and everything looks so cool. It`s nice that you took the trouble to make some model additions too(the PZL P.24). As far as the textures are concerned I love the Yugoslav camo you`ve implemented. It`s so obvious that`s a Yugoslav Hurricane. Oh, and Captain Zunjic finally has the right plane! :D Everything should come in handy when the Allied Grand Campaign will be released.

Alright, so now the Low Countries? I keep hoping for a Meet the Fokkers pack. :mrgreen:

EDIT: btw I`ve realized you`ve made a proper Blenheim MK I (as opposed to the MK IV of vanilla and previous packs) with this occasion. Any chance you`ll add the British version in the future?
GaryChildress
Sergeant - Panzer IIC
Sergeant - Panzer IIC
Posts: 187
Joined: Tue Oct 07, 2008 12:07 am

Re: The Unit Factory

Post by GaryChildress »

Many thanks Bebro! I've incorporated your airmod into my campaign. Great work!!

Do you have any plans to create some generic C-47s and Ju-52s for some of the secondary countries in the game? Now that I have your planes the stock planes really pale by comparison.
BiteNibbleChomp
Lieutenant-General - Do 217E
Lieutenant-General - Do 217E
Posts: 3231
Joined: Mon Jul 01, 2013 6:35 am

Re: The Unit Factory

Post by BiteNibbleChomp »

Mark50 wrote:Meet the Fokkers pack. :mrgreen:
That 'Meet the Fokkers Pack' is called the WWI mod - the birthplace of the Fokker Company in widespread production!

- BNC
Ryan O'Shea - Developer - Strategic Command American Civil War
GaryChildress
Sergeant - Panzer IIC
Sergeant - Panzer IIC
Posts: 187
Joined: Tue Oct 07, 2008 12:07 am

Re: The Unit Factory

Post by GaryChildress »

Also since this air art is now probably the DEFINITIVE air pack in existence, a Norwegian Gloster Gladiator would be a great addition if you ever get around to it!

Thanks again for making PC such a great game to play! :D
Mark50
Sergeant First Class - Panzer IIIL
Sergeant First Class - Panzer IIIL
Posts: 398
Joined: Sun Dec 04, 2011 10:56 pm

Re: The Unit Factory

Post by Mark50 »

GaryChildress wrote:Also since this air art is now probably the DEFINITIVE air pack in existence, a Norwegian Gloster Gladiator would be a great addition if you ever get around to it!
I`ll second that in the hope that there`s strength in numbers. :D Also, a Gladiator is, in my opinion an important plane for the UK too. During the battle of France, the british squadrons were still converting from Gladiators to Hurricanes and it was widely used in the Mediterranean.
GaryChildress
Sergeant - Panzer IIC
Sergeant - Panzer IIC
Posts: 187
Joined: Tue Oct 07, 2008 12:07 am

Re: The Unit Factory

Post by GaryChildress »

An Hs 123 would be very cool also! 8)

Image
BiteNibbleChomp
Lieutenant-General - Do 217E
Lieutenant-General - Do 217E
Posts: 3231
Joined: Mon Jul 01, 2013 6:35 am

Re: The Unit Factory

Post by BiteNibbleChomp »

GaryChildress wrote:An Hs 123 would be very cool also! 8)

Image
That looks like the sort of thing you would expect to see in my WWI mod!

Also, I've been hearing stuff about an "Hs 129". What is this?

- BNC
Ryan O'Shea - Developer - Strategic Command American Civil War
Anduril
Administrative Corporal - SdKfz 251/1
Administrative Corporal - SdKfz  251/1
Posts: 144
Joined: Fri Dec 23, 2011 2:06 pm

Re: The Unit Factory

Post by Anduril »

Sorry for my bad scoolenglish
https://www.designmodproject.de/
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