Hi there!
Will start testing against a human opponent and will let you know of how it goes.
On the Eastern Front I was able to push back the Russians and take Warsaw in 1914. That is the best I have ever done on the Eastern Front since I have played your mod.
I've just concluded a campaign against a friend and I must say that's one of the things that never felt quite right. Even with a Entente novice HUMAN player, once the Russian front stabilises a little behind Warsaw in 1915, it doesn't move anymore until the end of the game with the exception of half a dozen hexes you may be able to grab if you bring in three artilleries and masses of infantry. In fact, the Russian front becomes a second West front, which, besides not being very historical, removes one third of the play area (Russia itself) and some chances of more enjoyable mobile warfare, with the Russian trading space for time, etc. I've NEVER managed to clear Poland as the German, even with significant resources.
Maybe one of the ways to deal with it ( if this is not fixed by new stuff in 3.0) is to DRASTICALLY reduce the level of entrenchment the Russians can benefit from in the early war, and now that experience is a factor maybe play with that too.
Speaking of which, something else: regarding population, having a pool that you gradually exhaust may be the wrong approach, because whatever brutal the war was, no side ever managed to kill more enemies than there were young men reaching 18 to replace them. (although France at some stages was feeling the pressure, and Russia didn't find it easy to mobilise its population in remote areas). The key problem of the losses was the training problem, and the morale problem. Maybe it would be interesting, if possible at all, to reflect that.
Anyway, getting back to it (single player). Looking good ( although I keep finding that fantasy Belgian armoured car unit.. irksome..
