Uhu wrote: Mon Aug 24, 2026 4:44 pm
As for house rules: at singleplayer I try to maintain always a coherent front line.
What does it mean? Where the front "line" is, as a chain, every hex should be watched. In good weather that could be two units with 4 hexes between them, or a unit and a town with 3 hexes between them. Important is that no hostile units could sneak through undetected (...except AT

).
I could imagine if some time a full BE can be created as a new game that if there are not watched hexes, there would be a certain chance that a hostile weak unit would spawn there and live it's life.
It is already implemented to some extent in the current version. There are several Soviet units which spawn randomly in the Urals spawn points with the order to move towards one of the victory objective cities in Germany, again randomly chosen to which one. So in theory at least, these would follow a random East to West route and thus would cross the frontline at a random place when they reach it (wherever it is),which may be unprotected, if the player does not pay attention to that principle. In practice, it is more likely that they would move along one of the main roads for faster movement. But if there are larger unprotected areas they may be able to slip through undetected, especially in bad weather. I think it happened in some of the recent AARs by others.
Why an unmanned town can also guard? It has also a watch radius and I imagine these towns that there is a small amount of garrison troops which are two small/weak to fight, but they can maintain an occupation.
Yes, that's fair enough, I agree with that small garrison idea. However, again, in the latest version(s) of the mod weak partisan units may also spawn in occupied cities unnoticed. I mean the city may look empty, but in fact there may be a partisan unit hiding there for some time. Which may be a somewhat nasty surprise to some.

And it can still perfectly fit in with the "small garrison" idea: in that case the small Axis garrison coexists with the hiding small partisan unit in the same city, and the small partisan unit only "activates" itself if there is an Axis train or other normal ground unit crossing the city, ambushing it.