Battlefield: Europe MOD v2.5.1

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Intenso82
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Re: Battlefield: Europe MOD v2.5.1

Post by Intenso82 »

Uhu wrote: Thu Jul 02, 2026 11:25 am Probably with random dice and less/far less reloads it would be a different picture. :oops: :D
(I made thoughts to play it with random but I know I would be super frustrated. :shock: :) I'm more an analytical guy.).
That’s why I’m playing a limited chess and not using reloads.
Complete randomness has too much of an impact.
Uhu wrote: Tue Jun 30, 2026 9:02 am 5., Continue the advances in Britain. It looks relative relaxing. On the other hand it should be hastened to avoid the bomber streams...
It seems that in the Sea Lion version you don’t use ‘Convoy Hunt’?
I had quite a bit of fun and sank quite a few convoys and destroyers by the end of 1943, which gave a decent boost to my prestige.
Of course, by 1944, almost the entire submarine force had been destroyed.
A significant portion was lost whilst en route to French ports at the start of D-Day.
Uhu wrote: Tue Jun 30, 2026 9:02 am 4., What is left in the east try to grind through to the Don and establish blocking positions until the winter than pull back for better defense positions at the Oka - Donets line. I do not care about the Kursk situation as now I do not have any additional resources to hold the Don line in the winter but hoping to have more resources in 1943-44 to destroy the Kursk concentration.
Uhu wrote: Tue Jun 30, 2026 9:02 am 1., Holding Moscow
...and not aiming to capture the Volga - Oka river region as in the winter I would have anyway to pull back to better defensible positions
Uhu wrote: Tue Jun 30, 2026 8:01 am - I have a tons of 1-2 str units, mostly inf, but also several obsolete tanks. In a whole new game it would be a good and realistic feature to have the option to merge weakened units (of course with restrictions and some penalties). I simply do not have the prestige for reinforcing them. I could delete the tanks and get the free, modern tank reinforcement but I find it to do so gamey... On the other hand, I will probably use them in the brutal winter of 1942 as cannon fodders to slow down enemy advances so, maybe still I will get those free units...maybe I will delete the replacement ones to avoid that unrealistic event?
- I just wonder how I can survive with this weakened, meager resource state from the winter of 1942 and onward...
It looks as though you’ve got time until the winter of 1943 (February)
It really does seem possible to ‘exploit’ the AI’s inconsistencies.
As it won’t be equally strong on all fronts and will concentrate its forces in the Kursk area, rather than retaking Moscow.
In any case, perhaps this will be changed in the next version :D
It’s also possible that the rear of the troops in the Caucasus will be cut off by the Soviets.

Have you considered the possibility of retreating to the border to save all your damaged units and then returning later with Panthers?
[MOD] RUSSIA AT WAR:1941 - http://www.slitherine.com/forum/viewtopic.php?f=147&t=75743
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