I agree with you that for the period represented in FOG:E heavy infantry was the dominant arm, first the hoplite then the phalangite and finally the legoniare. The pike phalanx could maneuver certainly. I am reading a book about that now called "An Invincible Beast" by Christopher Matthew (https://www.amazon.com/Invincible-Beast ... 121&sr=8-1). He also wrote about hoplite warfare ("A Storm of Spears"). The question is what could they do when engaged to the front?Gray Fox wrote: ↑Sun Aug 11, 2019 2:54 pm Geffalrus originally brought up the Battle of Magnesia, stating that the heavy cavalry beat Roman infantry on that flank by charging into them. In point of fact, they routed light infantry and cavalry, which then rallied and repelled the elite heavy cavalry. That's why I keep mentioning it.
As for generalizations, a phalanx was not an immobile bunch of drones that was at the mercy of flanking cavalry.
https://www.historynet.com/battle-of-ma ... rsians.htm
The Greek hoplites ran into the Persians, denying them the use of their archers and cavalry. The armored infantry ran over the distance to the Persians, reformed the phalanx and then attacked. That's what a professional infantry force can do.
Real tactics aren't rock-paper-scissors. I posted a book written by a Professor Emeritus citing the period as the Age of the Phalanx and the Age of the Legion, i.e., the Age of Infantry.
Cavalry attacking the rear of a Legion are actually facing a unit of Triarii, the most experienced of the Roman infantry. They fight as a unit, so they most certainly can do an about face. One thousand Roman heavy infantry have three thousand javelins (pila). In addition, each man carried many caltrops, small iron devices that look like large jacks. So charge your cavalry hooves over several thousands of those.
The game has a mission for light cavalry already. What I proposed is a mission for medium or even heavy cavalry.
Someone will eventually mod the game to your liking or the devs will patch it because they want to keep players happy.
Peace, out.
Infantry formations were vulnerable to missiles and cavalry. Just look at any number of set piece battles - cavalry on the wings and infantry in the center screened by missile armed skirmishers. The winning cavalry wing would then turn and attack the infantry on the flank. As you have pointed out on some occasions the infantry could react in time or the cavalry would pursue away from the battle (a problem that continued into the Napoleonic era). However the point was to pin the infantry formation to the front, then hit it in the flank. Ask yourself why Alexander's decisive offense arm was his companion cavalry?
A couple of specific points:
Triarii did not carry pilum. They were also the least numerous group in the Republican legion. After the Marian reforms all Roman infantry carried pilum until the late empire. There was an example in the civil wars when Caesar, using duplex axis formation, turned his second line of cohorts to face a threat in the rear or Pharsalus when he stopped Pompey's cavalry wing by hiding infantry behind his cavalry.
Marathon is atypical because as someone pointed out the Persian cavalry was not present. In fact they had choosen not to disemark the cavalry first and it was still on their ships. The Greeks did run to minimize the effects of the Perisan bow fire because at that time most of the Perisan infantry was bow armed, ie; not just skirmishers. Had the Perisans deployed cavalry it may have forced different tactics.
Also one point about Adrianople - The Roman infantry was already tired from the approach march and was engaged in attacking the Gothic wagon lager when hit from a different direction by fresh cavalry after the defeat of their own cavalry. A result that was as much from poor desicions by the commander than anything else but also one that was reminiscant of earlier Roman defeats.
Curious are you infantry? I don't think anyone wants to degrade the role of the heavy infantry, just to reflect the role of all the arms on the ancient battlefield. Frankly I am confident in the development team since they have authors like RBS who are very well read on ancient warfare. They won't patch something lightly.





