1) I assume an army or navy can only really do one action per "phase" So an army or navy could : bribe adjacent garrsion, then advance, (as one is an expedniture the other an army move...) It could not, however, convert then advance, correct?
2) If player A has a garrison and the adjacent province has an enemy army ( or garrison) can player A bride, or can only armies/navies bribe?
3) I hate to say this but if I understand the retreat rules, I dont think I like them and believe they nullify why we are fighting out battles in P&S in the first place.
Lets look at the current situation map in central Italy, for sake of argument lets say the Popes Perugian Army 2 does not exist nor does Sienna 1 ( but province ownership is as it is).
In a turn, Rome 3 advance into Perugia, as does Florentine 2. Battle will be fought and a random dice will determine whom got there first.(lets say the Florentines) After a hard fought p&S battle that could take 2 weeks to finish, Rome wins the battle. The defeated Florentines must retreat. They can: retreat into the fortress in Perugia where they can sit out a siege. They can retreat into Spoleto, Urbino or Patrimony . (Basicially squeeze into enemy terrain behind the lines which potentially screws the victor.) There are no supply lines, after all to make this a bad thing. Even more perplexing, they can retreat into Sienna and for the price of a defeat, gain a province and city!... The only place they cant retreat is Rome..(the origin of advancing army rule)
Ive read the rules several times and feel free to call me stupid if the above isnt the case. Maybe mid game there are so many armies swampng the map that this is not an issue? I feel like you could easily "game the game" and purposely lose the P&S battle to pull off a double move where you put the victor in a worse situation! It would make much more sense if you could only retreat into one of your own territory(s) except for the conditions already set forth in the rules.
I apoligise for bringing this up this late in the process, it wasn't until I really started moving armies in my mind that I saw what i think I see. Am I misreading the rules? Guilty of reading while drunk? Overreacting if not? I play regardless, but if a battle was resolved by the flick of a dice like the board game, it wouldnt feel so dreary to win a hard fought P&S battle and then have the broken defeated mercenary army retreat into and conquer your adjacent capitol





