stockwellpete wrote:MikeC_81 wrote:Any chance you could have the Digital League forum as a distinct section rather than a subsection? Saves clicking a bit and helps with visibility.
It is only one-click from the main Slitherine page where all games are displayed and the FOG2DL is shown as a distinct section on that page. It is what we had last time and I think it is OK really.

No prob. I just find it hard tapping the right link on my tiny phone screen
stockwellpete wrote:The Classical Indian section has undergone a major revamp today with the addition of 3 Chinese armies from jomni's "Silk Road" mod and it is also going to be used to trial a new points scoring system for the FOG2DL which may be rolled out to the wider tournament in subsequent seasons. If the trial goes well there will be a poll before the start of Season 2.
The scoring system to be trialled is as follows . . .
4pts - win
2pts - tie
1pt - draw
0pts - loss
+1 winning bonus point if you win a match by 25pts or more (e.g. 40-15 or 50-25)
+1 losing bonus point if you lose a match by less than 20pts (e.g. 41-60 or 45-64)
Please feel free to comment on this idea.
I seriously disagree. A win should be a win. Period. I am not even a big fan of the current 60+point difference system in place now. Its only acceptable because everyone plays the same armies and its mirrored for both sides.
There are armies out there, especially those who have core units containing cheaper but lower quality units, where sacrificing units to obtain open flanks on superior enemy core units is a common tactic and this would be prohibitively punishing for them. It would also be far more beneficial for armies with a significant core of above average or superior troops since they have a much higher chance of rallying before dispersing off field compared to armies with large numbers of Raw or Average units where a unit rout means almost certain loss of the unit in the game. Even if a superior unit rallies once after being routed and stays fragmented and unusable, it still counts towards this proposed modified scoring system.
I
cannot emphasis how much I disagree with this scoring philosophy when not everyone plays the same armies and the games are not mirrored.
With respect to camping, I think the penalty of 1 point draws is already a big enough loss that this will not be a problem. Passive Play is usually the result of a player characteristic so they would be passive against most of their opponents and sometimes is a result of two asymmetrical armies refusing compromise on a meeting place (ie A medium foot heavy army may have no choice to be passive if his opponent's heavy foot army refuses to go anywhere near rough terrain and just sits in perfectly open terrain).