Gary's Workshop

A forum to discuss custom scenarios, campaigns and modding in general.

Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design

GaryChildress
Sergeant - Panzer IIC
Sergeant - Panzer IIC
Posts: 187
Joined: Tue Oct 07, 2008 12:07 am

Re: Gary's Workshop

Post by GaryChildress »

How do you make it so that rivers go through cities?
Mark50
Sergeant First Class - Panzer IIIL
Sergeant First Class - Panzer IIIL
Posts: 398
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Re: Gary's Workshop

Post by Mark50 »

If there`s some automatic procedure for the generation of the tiles I`d like to know too. In practice I just place the relevant river graphic piece on the city hex and do this manually for all cities.
Carius
Administrative Corporal - SdKfz 251/1
Administrative Corporal - SdKfz  251/1
Posts: 128
Joined: Thu Jul 28, 2011 12:40 pm

Re: Gary's Workshop

Post by Carius »

When making maps always create rivers first. The next step is to place cities.
GaryChildress
Sergeant - Panzer IIC
Sergeant - Panzer IIC
Posts: 187
Joined: Tue Oct 07, 2008 12:07 am

Re: Gary's Workshop

Post by GaryChildress »

I've done a little fixing up of unit movement. All engineering units, heavy weapons and units which have equipment to work with now have movement of 1. All other infantry units now have a movement of 2.

I also created a couple more units, though I'm not sure I will use them in my mod since I may not have an African campaign.
Attachments
Askari.png
Askari.png (17.96 KiB) Viewed 4742 times
French Foreign Legion Infantry
French Foreign Legion Infantry
FFL_Inf.png (18.02 KiB) Viewed 4744 times
Last edited by GaryChildress on Sun Sep 07, 2014 2:10 am, edited 1 time in total.
BiteNibbleChomp
Lieutenant-General - Do 217E
Lieutenant-General - Do 217E
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Re: Gary's Workshop

Post by BiteNibbleChomp »

GaryChildress wrote:I've done a little fixing up of unit movement. All engineering units, heavy weapons and units which have equipment to work with now have movement of 1. All other infantry units now have a movement of 2.

I also created a couple more units, though I'm not sure I will use them in my mod since I may not have an African campaign.
Can I use the Askaris in WWI?

- BNC
Ryan O'Shea - Developer - Strategic Command American Civil War
GaryChildress
Sergeant - Panzer IIC
Sergeant - Panzer IIC
Posts: 187
Joined: Tue Oct 07, 2008 12:07 am

Re: Gary's Workshop

Post by GaryChildress »

BiteNibbleChomp wrote:
GaryChildress wrote:I've done a little fixing up of unit movement. All engineering units, heavy weapons and units which have equipment to work with now have movement of 1. All other infantry units now have a movement of 2.

I also created a couple more units, though I'm not sure I will use them in my mod since I may not have an African campaign.
Can I use the Askaris in WWI?

- BNC
Most definitely. Anyone can use anything they want in this thread. :D

EDIT: I made one small adjustment to the Askari infantry above. I took off the rifle scope. I doubt Colonial Infantry would have much in the way of exotic equipment.
GaryChildress
Sergeant - Panzer IIC
Sergeant - Panzer IIC
Posts: 187
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Re: Gary's Workshop

Post by GaryChildress »

Here a couple "quickies" to create a little difference between the German and British warships.
Attachments
German Light Cruiser
German Light Cruiser
Nurnberg.png (13.5 KiB) Viewed 4702 times
German Heavy Cruiser
German Heavy Cruiser
Hipper.png (15.55 KiB) Viewed 4702 times
British Battleship
British Battleship
KGV.png (17.01 KiB) Viewed 4702 times
GaryChildress
Sergeant - Panzer IIC
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Posts: 187
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Re: Gary's Workshop

Post by GaryChildress »

And a K-Class light cruiser, could also double for a British ship maybe...
Attachments
Konigsberg
Konigsberg
K-Class.png (12.66 KiB) Viewed 4700 times
GaryChildress
Sergeant - Panzer IIC
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Posts: 187
Joined: Tue Oct 07, 2008 12:07 am

Re: Gary's Workshop

Post by GaryChildress »

Is it possible to do a mini-Italian campaign in Ethiopia in 1935 which later turns into a standard German campaign? Is it possible to start out with a core of Italian units which gets removed when the German Campaign starts in Poland and then reappears in the Balkan campaign several scenarios later? Is there a way to accomplish this that anyone can think of or does the core have to be the same country the whole way through?

thanks! :D
GaryChildress
Sergeant - Panzer IIC
Sergeant - Panzer IIC
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Re: Gary's Workshop

Post by GaryChildress »

While I'm waiting for an answer to my question above, here are a couple more "quickies". I think I will be doing an Ethiopian Scenario to begin my Grand Campaign.
Attachments
Ethiopian Infantry
Ethiopian Infantry
Ethiopian_Inf.png (17.87 KiB) Viewed 4625 times
Ethiopian Imperial Guard Cavalry
Ethiopian Imperial Guard Cavalry
Ethiopian_Cav.png (18.78 KiB) Viewed 4625 times
Polish Cavalry
Polish Cavalry
Polish_Cav.png (20.03 KiB) Viewed 4625 times
GaryChildress
Sergeant - Panzer IIC
Sergeant - Panzer IIC
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Joined: Tue Oct 07, 2008 12:07 am

Re: Gary's Workshop

Post by GaryChildress »

These are a couple trucks I'm using for my Spanish Civil War scenario. They are adaptations of PHCAS's Polski Fiat. So all the real credit goes to PHCAS for making it possible to do my mod and find or else create all the necessary equipment I need for it. Thank you PHCAS!! Without your work my mod would be in terrible shape. Image
Attachments
Generic_Truck.png
Generic_Truck.png (25.16 KiB) Viewed 4625 times
Generic_Truck_2.png
Generic_Truck_2.png (24.55 KiB) Viewed 4625 times
captainjack
Brigadier-General - 15 cm Nblwf 41
Brigadier-General - 15 cm Nblwf 41
Posts: 1912
Joined: Thu Sep 13, 2012 7:42 am

Re: Gary's Workshop

Post by captainjack »

Nice Polish cavalry units.

I've just given my dismounted cavalry long AT rifles, yours will do nicely for standard cavalry units to replace the standard ones.
Razz1
Panzer Corps Moderator
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Re: Gary's Workshop

Post by Razz1 »

You can have an Ethiopian campaign to start.

You can eliminate a core from being purchase by not having the country available in the map.

To eliminate the core, there is a button that says clear reserves. When that is checked, the next may will have zero core units, hence removal of Italian units.

Unfortunately, you can not have them recalled latter in the Baltic. However, you can once again clear the reserves and then place Italian core units on the map to start.

Using this method works, but the player can not use role play and build up their core because you keep deleting it.
GaryChildress
Sergeant - Panzer IIC
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Re: Gary's Workshop

Post by GaryChildress »

Thanks captainjack and Razz!

I did some messing around with PaintShopPro and Dwight's Camo utility and came up with a couple more units. One is an Hs 123 based upon a Cr. 42. The other is a new Gloster Gladiator based on one someone did here on the forums. I can't remember who the original author was but I think it may have been PHCAS or guille1434 but if anyone knows please let me know so I can give appropriate credit for the original. Basically mine is a little bit of cutting and pasting of the original to suit my tastes a bit more.
Attachments
Norwegian Gladiator
Norwegian Gladiator
Nor_Gloster_Gladiator.png (24.15 KiB) Viewed 4523 times
UK Gladiator
UK Gladiator
UK_Gloster_Gladiator.png (23.56 KiB) Viewed 4523 times
Hs 123
Hs 123
Hs-123.png (22.41 KiB) Viewed 4523 times
captainjack
Brigadier-General - 15 cm Nblwf 41
Brigadier-General - 15 cm Nblwf 41
Posts: 1912
Joined: Thu Sep 13, 2012 7:42 am

Re: Gary's Workshop

Post by captainjack »

I think your HS123 will see some action on the French-German border later today.

Do you have an early German fighter (something other than BF109) to keep it company?
BiteNibbleChomp
Lieutenant-General - Do 217E
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Re: Gary's Workshop

Post by BiteNibbleChomp »

captainjack wrote:I think your HS123 will see some action on the French-German border later today.

Do you have an early German fighter (something other than BF109) to keep it company?
I have a Bf 108 which was used a little bit until they got the Bf 109 into mass production. You want me to upload that? Otherwise, there is a growing collection of WWI planes!

- BNC
Ryan O'Shea - Developer - Strategic Command American Civil War
GaryChildress
Sergeant - Panzer IIC
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Posts: 187
Joined: Tue Oct 07, 2008 12:07 am

Re: Gary's Workshop

Post by GaryChildress »

Has anyone done an He 51 or maybe an Ar 68? I would love to have them for a Spanish Civil War Scenario.
captainjack
Brigadier-General - 15 cm Nblwf 41
Brigadier-General - 15 cm Nblwf 41
Posts: 1912
Joined: Thu Sep 13, 2012 7:42 am

Re: Gary's Workshop

Post by captainjack »

I'm working in late 1930s so the BF108 would be the best option, even though a Fokker Dreidekker would look nice.
GaryChildress
Sergeant - Panzer IIC
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Posts: 187
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Re: Gary's Workshop

Post by GaryChildress »

How about an He-51? Here's a modification of the Hs-123 to look like an He-51. The He-51 first flew in 1933 and was introduced into service in 1935.

Image
Attachments
He-51.png
He-51.png (23.22 KiB) Viewed 4499 times
Last edited by GaryChildress on Sun Sep 14, 2014 4:04 am, edited 1 time in total.
captainjack
Brigadier-General - 15 cm Nblwf 41
Brigadier-General - 15 cm Nblwf 41
Posts: 1912
Joined: Thu Sep 13, 2012 7:42 am

Re: Gary's Workshop

Post by captainjack »

Thanks for the quick response.
It looks good to me. I'll have a session tweaking stats for a BF109B and C to keep it company in the air, along with a Panzer 3C for the ground troops (there were so few A and B I will lump them in with the C).

Creating an army of leftovers for use behind the front lines is proving to be an interesting exercise.
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