Morbio wrote:I think the problems are not due to the way the league is run, moreso it is related to some strong opinions and a clash of personalities within the league.
I am sorry but I think there are acute problems with the way the league is being run at the moment.
Firstly, there was no adjudication at all at the end of Season 9 and this meant that league tables were left uncompleted. In some cases this meant that it was impossible to tell who had actually won the division. See Imperial B where one of three players still had the chance to win the league . . .
https://docs.google.com/spreadsheet/ccc ... EUmc#gid=2
Or in Dark Ages B where any 2 from 5 players were still in danger of being relegated . . .
https://docs.google.com/spreadsheet/ccc ... xZkE#gid=2
If I had entered either of these divisions then I would not have been very happy to have the league tables left like this. It just looks sloppy and it sends a signal to players that it does not really matter if you finish your game or not. This should not happen again.
Secondly, the competition rules have degenerated into a complete shambles. Just take a look at them and tell me why anybody would want to read them in their current state . . .
http://www.slitherine.co.uk/forum/viewt ... 13&t=41601
To pick at a few obvious problems -
Rule 3 is obsolete. The split-move rear charge is not possible now.
Rule 7 is a diabolical perversion of what the rule used to say about games incorrectly set up i.e. they had to be re-started.
Rule 8 is not actually a rule; it is a very long-winded account of how to enter your scores on the spread sheet.
Rule 10 is not a rule either; it is even more advice relating to what is currently in so-called Rule 8.
Rules 9 and 11 overlap in their content at the moment and should be amalgamated into one rule.
I have actually written a new version of the rules and I will make them available on the forum on Thursday for due consideration. Steve already has an earlier version of this new document.
Thirdly, some of the more coherent competition rules are not actually applied at the moment. For example, Rule 4 states that players are likely to suffer the reduction of divisions they may enter in future seasons if they do not complete the majority of their matches. This rule does not seem to have been applied in Season 9. Also, Rule 11 regarding the deletion of player’s records when they drop out of the competition has also been ignored this season. In Season 9 a player did drop out after completing just one game and his record was correctly retained . . .
https://docs.google.com/spreadsheet/ccc ... 5bEE#gid=2
Unfortunately there was no further adjudication so the league table looks rather odd now. According to the Rule 11 his un-played matches should have been awarded to his opponents.
Fourthly, the allocation of players to divisions did not follow Rule 1 which states, “Up to 10 players will participate in each division with excess going into another group”, and so the sections had a slightly uneven look about them. The actual make-up of the divisions was -
Classical 10-12-12
Imperial 11-11-12
Dark Ages 7-7-12
Medieval 10-12-12
So Classical, Imperial and Medieval are over-subscribed by 4 players each and Dark Ages is under-subscribed by 6 players. Maybe if the rules had been adhered to then it may have been possible to allocate some of the later applications to the Dark Ages section. Then if the A and B divisions of the Dark Ages had started with 10 players each, recruitment to Division C could have been left open according to Rule 1 which states,
“If the lowest Division has less than 10 players than it will remain open for new entrants who do not have a league rating or are rated for the lowest division play.” In this way, I am fairly certain that Division C would eventually have been comprised of ten players as well.
The situation now is that Dark Ages A and B only actually have 6 players each as there has been a resignation from each division. This is a bit of a shame for the remaining players who have entered that section. One solution would be for the organiser/convenor to send a round-robin PM to each group of six players to see if they would like to play each other twice or whether they want to stay as they are. Playing each other twice would give them a playing season 10 games each, at least, and the season does not close until the middle of August, so there is still plenty of time to fit in those games.
Also if Rule 4 had been applied properly for non-completion of matches in Season 9 then some of those 11’s and 12’s in the Classical, Imperial and Medieval divisions would have been reduced to 10’s anyway. I actually see no problem with saying, “sorry, recruitment is closed for this section” because it means players will realise that they cannot take their participation for granted each time if they apply late, and particularly if they do not complete all of their fixtures in the previous season. It might also mean that they would seek to enter a section where recruitment was slower and there were vacancies available.
To sum up, some of this may seem unduly pedantic but I think tournament organisers have to be bound strictly by the rules. Otherwise decision-making can seem arbitrary to players and confidence in the organisers can quickly be damaged. From my own point of view I think this is what was at the root of the current disagreements.