Losing Core Units

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How much do you mind / don't mind losing Core units?

I don't mind losing core units at all.
6
9%
I don't like losing core units at all.
37
54%
I don't mind losing core units only if it's not too often.
25
37%
 
Total votes: 68

2010sjones2010
Corporal - Strongpoint
Corporal - Strongpoint
Posts: 59
Joined: Mon Dec 19, 2011 8:21 pm

Re: Losing Core Units

Post by 2010sjones2010 »

I have just finished the 42 - 43 West DLC and this was far and away the hardest DLC so far in trying to retain my core units. If I lose a core unit I will always replay the scenario as personally, one of the great achievements in playing Panzercorps is for me never to lose a core unit. As difficult as this may seem it is possible, by mastering each scenario and knowing when to be aggressive and when to defend. This brings me on to my overall review of this latest DLC - absolutely brilliant :D :D :D :D :D . I have always been a great fan of tactical scenarios requiring small forces to defend an area from superior forces, and this latest DLC has this in abundance. I played all the other DLC's and Afrikacorps and I have thoroughly enjoyed them. However there were times when I wished for a greater tactical battle rather than ploughing 20 Tigers through the Russian Steppes :wink: . I have always seen Panzercorps as a tactical battle of chess needing great thought to be used on positioning troops for maximum fire effect and defenceive/attack requirments. I found myself spending a great deal more time considering my tactics in this DLC than in any others. The latest DLC has to be looked at as a whole as you do start off with limited resources but this does change over the course of the DLC and the enjoyment of substaining and growing a core force soon manifests itself in the later scenarios. I feel that across the entire DLC range there is enough variety for all types of gamer and I cant wait for the next instalments :mrgreen: :mrgreen:
blindsey
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 49
Joined: Fri May 28, 2010 3:50 pm
Location: Washington, DC

Re: Losing Core Units

Post by blindsey »

I doubt anyone likes losing core units. How many of us replay turns or entire scenarios just to save a favorite core unit? I know I do. I will let the occasional core unit like a cheap scout or a no experience lower level bonus unit die, but rarely a multi-star, high-end unit. The new cheat would help if I didn't have to remember to turn it on (which I NEVER remember to do, so I don't use it and end up replaying turns). If the current cheat was made a game option like weather that could be turned on permanently, then I think it would solve this problem for most of us. There are definite RPG characteristics to this game, which is one of the reasons we all love it (I have been playing various versions of this game for decades). I agree that you should be penalized for rebuilding a core unit from scratch, and having to use a lot of prestige to do it is a severe enough penalty. It should only be allowed during the breaks between scenarios as it takes time and couldn't be done during a scenario's length's time (IMHO). In real life units were frequently reformed around a surviving core, however there were times when entire units were killed and/or captured when entirely surrounded and this should be a part of the game as well (even though it is like getting kicked in the balls, though I will have to take 4kEY's word on that).

PS - Paulo, I can''t believe you still remember all of the names of Baldur's Gate companions... another great RPG game series.
VPaulus
Slitherine
Slitherine
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Location: Portugal

Re: Losing Core Units

Post by VPaulus »

blindsey wrote:PS - Paulo, I can''t believe you still remember all of the names of Baldur's Gate companions... another great RPG game series.
That's hard to forget. :) I've replayed it last year before Panzer Corps was released. :mrgreen:
Chris10
Captain - Bf 110D
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Posts: 890
Joined: Tue Mar 27, 2012 1:06 am
Location: Spain

Re: Losing Core Units

Post by Chris10 »

VPaulus wrote:
blindsey wrote:PS - Paulo, I can''t believe you still remember all of the names of Baldur's Gate companions... another great RPG game series.
That's hard to forget. :) I've replayed it last year before Panzer Corps was released. :mrgreen:
funny thing...I just reinstalled Baldurs Gate Shadows of Amn and expansion Throne of Baal..but honestly...when revisiting these old games the gap between this and Skyrim for example becomes quite obvious...its extremely hard to look at these pixel graphics if you have a 26° monitor :D
ups...sry for completely OT...
back on topic
VPaulus
Slitherine
Slitherine
Posts: 8325
Joined: Mon Dec 27, 2010 8:33 pm
Location: Portugal

Re: Losing Core Units

Post by VPaulus »

Chris10 wrote:
VPaulus wrote:
blindsey wrote:PS - Paulo, I can''t believe you still remember all of the names of Baldur's Gate companions... another great RPG game series.
That's hard to forget. :) I've replayed it last year before Panzer Corps was released. :mrgreen:
funny thing...I just reinstalled Baldurs Gate Shadows of Amn and expansion Throne of Baal..but honestly...when revisiting these old games the gap between this and Skyrim for example becomes quite obvious...its extremely hard to look at these pixel graphics if you have a 26° monitor :D
Did you use the widescreen mod? Anyway I was able to play Skyrim for 20 hours before I becoming fade up. I've never felt that feeling with Baldur's Gate. :wink:
It's like Panzer General. If you didn't have Panzer Corps I would still play Panzer General (Forever) in spite of the graphics.
blindsey
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 49
Joined: Fri May 28, 2010 3:50 pm
Location: Washington, DC

Re: Losing Core Units

Post by blindsey »

Off Topic:
When I get tired of Panzer Corps, I play Open General, see http://luis-guzman.com/, a modded version of Panzer General II. How many of you guys are/were involved with working on Open General, it seems I recognize some of the user names? I love Luis' suites. I love Luis, what great support. I tried to get back into Baldur's Gate about 6 months ago, but had the same problem with the graphics and game mechanics, just looking too outdated (I liked the first Neverwinter Nights better anyway). I played Skyrim for about 100 hours before I modded it so much it started acting up and I haven't been motivated to go back and figure out the problems.
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