Barbarossa progress (41 DLC)

PC : Turn based WW2 goodness in the mold of Panzer General. This promises to be a true classic!

Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design

rezaf
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1487
Joined: Mon Aug 15, 2011 3:27 pm

Post by rezaf »

Kerensky wrote:You guys have to keep in mind Colonel is balanced for players who are completely new to the game, Field Marshal is for relatively experienced players, and the extra three difficulty settings are for advanced players.
Bleh, I don't see any need to let myself being pressured into a high difficulty just because I'm a more experienced player than before.
I've been playing Civ4 for years, but I never played on King or higher (except a few games on rare occasions), because I don't like it when I'm being penalized too much compared to the AI player.

That said, I think I had almost 10k prestige at the end of my vanilla test run of the 41 DLC (amost 20k prestige at the end of that with modified experience settings), which means I might have to replay them with a higher difficulty, as I've appearently gotten better at preserving my stuff...
_____
rezaf
impar
Master Sergeant - Bf 109E
Master Sergeant - Bf 109E
Posts: 496
Joined: Sun Jul 24, 2011 8:53 am
Location: Portugal

Post by impar »

Kerensky wrote:And what difficulty settings are you all playing on when you have these huge amounts of prestige? :)
Field Marshall. :oops: Its my first try in the GC.

Do have a core from GC39, also on Field Marshall difficulty, using what I learned from my PzC Rommel campaign. I am assuming the only difference between Field Marshall and Rommel is the less prestige the player gets. Or does Rommel have a different sauce :?:
Longasc
Lieutenant Colonel - Panther D
Lieutenant Colonel - Panther D
Posts: 1249
Joined: Sat Jul 16, 2011 6:38 pm

Post by Longasc »

Due to unforeseen circumstances and alarming news I have ordered a lightning attack on Moscow! Time is of the essence!

Seems this campaign won't be concluded before Xmas but already today. ;)


(One shouldn't hurry through the Moscow scenario. Got lucky but serious losses, retreating now till the weather gets better)

addendum: The additional T-34/41 compared to the Beta feel exactly how I think a T-34 should be: Quite a challenge to kill without air support.


Finished. Beep... exhausted. No major losses, saved some Prestige but unit XP took a nose dive.
Ready for 1942. :)
deducter
Lieutenant Colonel - Fw 190A
Lieutenant Colonel - Fw 190A
Posts: 1140
Joined: Thu Aug 11, 2011 11:00 pm

Post by deducter »

Yea the GC are starting to reach that threshold of 'too many units'.

1942 has some solutions for this problem (reduced core size growth + large scenarios that allow you to split your core into separate battle groups).
Depends how well these designs are received, the last few DLC will probably continue along these lines. I don't think DLC 1945 will be very fun with 100+ units to manage every turn for 20 turns in each of 15 scenarios.

Worst comes to worst 1944 and 1945 may actually see negative core size growth, but I'm hoping it won't come to that (even though its fairly historically accurate)
I agree that having too many units is bad, not only because it gives the player more options, but eventually with too many units you can just form one continuous solid wall, reverting back to WWI style warfare. Not to mention it is just tedious to control, which detracts from the fun factor. I think the best thing to do is to peak the core size around Kursk, when the Wehrmacht was actually at its maximum numeric (if not qualitative) strength. Maybe 35 core, +5 SE units? Then I would not increase this number, and reducing it towards 1944 and 1945 is actually not a bad idea.
deducter
Lieutenant Colonel - Fw 190A
Lieutenant Colonel - Fw 190A
Posts: 1140
Joined: Thu Aug 11, 2011 11:00 pm

Post by deducter »

Field Marshall. Its my first try in the GC.

Do have a core from GC39, also on Field Marshall difficulty, using what I learned from my PzC Rommel campaign. I am assuming the only difference between Field Marshall and Rommel is the less prestige the player gets. Or does Rommel have a different sauce
Rommel has -50% prestige compared to General/Field Marshall, but no -50% exp penalty, so you actually gain EXP faster. However, given that you have much less prestige for elite reinforcements (if any at all!), your units should be less experienced overall.
impar
Master Sergeant - Bf 109E
Master Sergeant - Bf 109E
Posts: 496
Joined: Sun Jul 24, 2011 8:53 am
Location: Portugal

Post by impar »

deducter wrote:
Field Marshall. Its my first try in the GC.
Do have a core from GC39, also on Field Marshall difficulty, using what I learned from my PzC Rommel campaign. I am assuming the only difference between Field Marshall and Rommel is the less prestige the player gets. Or does Rommel have a different sauce
Rommel has -50% prestige compared to General/Field Marshall, but no -50% exp penalty, so you actually gain EXP faster. However, given that you have much less prestige for elite reinforcements (if any at all!), your units should be less experienced overall.
Oh, I am not using elite reinforcements on that core. At the start of GC40 have 10K Prestige.
impar
Master Sergeant - Bf 109E
Master Sergeant - Bf 109E
Posts: 496
Joined: Sun Jul 24, 2011 8:53 am
Location: Portugal

Post by impar »

Ended GC41 over the weekend.
Vyazma was harder than Moscow.
Demyasnk was fun.
Aloo
Sergeant - 7.5 cm FK 16 nA
Sergeant - 7.5 cm FK 16 nA
Posts: 217
Joined: Mon Oct 31, 2011 12:38 pm
Location: Poland
Contact:

Post by Aloo »

impar wrote:Ended GC41 over the weekend.
Vyazma was harder than Moscow.
Demyasnk was fun.
I had exactly the same experience. Vyazma was very hard if you wanted a DV. Moscow was not so hard (but I lost 2 SE units there, one was my mistake, second was bad luck).
Demyansk was fairly easy if you stayed on defense, if you wanted to go out it was harder.
impar
Master Sergeant - Bf 109E
Master Sergeant - Bf 109E
Posts: 496
Joined: Sun Jul 24, 2011 8:53 am
Location: Portugal

Post by impar »

Aloo wrote:Demyansk was fairly easy if you stayed on defense, if you wanted to go out it was harder.
Conquered everything but didnt have enough time to clean the map of soviets.
Post Reply

Return to “Panzer Corps”