AgentX wrote:SA = Soft Attack, HA = Hard Attack. If using the switch ability, I would make their attack weaker than standard infantry, since they're attacking out of their normal mode (maybe like the Bridge Pioneer stats). While in "Artillery" mode, they'd have a higher SA value like a comparable artillery unit (around 8 to 10, maybe).
Grenadiers, as said Naturesheva, are already available in the mod. Their characteristics approximately correspond to what you say.
I agree that if you do them the ability to switch to normal infantry, their characteristics should be worse than a normal infantry (through specialization). At the same time characteristics of the HA and SA in grenadiers approximately correspond infantry, but they have slightly higher initiative attacks and a distance 1.
Such a way the only thing that we can change at grenadier in a big way when you switch "regime" - defence. SA and HA fall, the initiative fall, the range will be 0. The question arises: whether it is necessary to make such a switch?