Thanks:).Stauffenberg wrote:The Canadian mech and corps will arrive near Halifax when Belgium surrenders instead of starting near Ottawa at the game start. The Canadian fighter will arrive near Liverpool when Belgium falls instead of starting near Ottawa. The Canadian garrisons will start in Quebec and Halifax at the game start.
GS 2.00z beta AAR (no Zechi)
Moderators: rkr1958, Happycat, Slitherine Core
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BuddyGrant
- Sergeant - 7.5 cm FK 16 nA

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massina_nz
- Lieutenant Colonel - Fw 190A

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Upon reflection I realise why I've tended to change my strategy for the u-boats and go after the UK escorts and not the convoys if I get the chance. And that's because in GS v2.0 you can now, replace u-boats losses (only 1 step a turn) when out at sea. So I'm not so worried about taking u-boat losses when attacking escorts as I don't have to go back to port to replace them.Stauffenberg wrote:<snip>
The initial BB ASW value of 2 is the same as before. We haven't altered the initial values at all. What's changed is a slightly slower gain of ASW. But at ASW tech 3 the subs have ASW strength of 7 and that's fine against the subs.
The point is that the Allies can't afford to spread their navy in 1940. You need to keep them together so your flank units can be protected. One way
of doing this is to use the French naval units in the most vulnerable positions. Sail some British naval units to western Med to patrol the Med so the French naval units can be freed.
<snip>.
Very interesting.massina_nz wrote:Upon reflection I realise why I've tended to change my strategy for the u-boats and go after the UK escorts and not the convoys if I get the chance. And that's because in GS v2.0 you can now, replace u-boats losses (only 1 step a turn) when out at sea. So I'm not so worried about taking u-boat losses when attacking escorts as I don't have to go back to port to replace them.Stauffenberg wrote:<snip>
The initial BB ASW value of 2 is the same as before. We haven't altered the initial values at all. What's changed is a slightly slower gain of ASW. But at ASW tech 3 the subs have ASW strength of 7 and that's fine against the subs.
The point is that the Allies can't afford to spread their navy in 1940. You need to keep them together so your flank units can be protected. One way
of doing this is to use the French naval units in the most vulnerable positions. Sail some British naval units to western Med to patrol the Med so the French naval units can be freed.
<snip>.
Turn 20. September 15, 1940
Germans advanced from Zaragoza forcing to retreat spanish forces in Valencia and Pyrenees. They also stationed Luftwaffe and Regia Aeronautica air bases in spanish territory. May be zechi will push towards Valencia and get the city with his armoured units to gain definitive fair weather air bases there for this campaign if things go slower than expected (possibility of mud weather in the next turn.
And finally, I will follow Plaid´s advice of deploying a corps unit in Gibraltar: instead of doing this from UK, I have sent an australian corps from Irak, that I hope can arrive in time to the fortress. Furthermore, I pretend to garrison Seville and Tangier along with mentioned operation in Canary islands.
Germans advanced from Zaragoza forcing to retreat spanish forces in Valencia and Pyrenees. They also stationed Luftwaffe and Regia Aeronautica air bases in spanish territory. May be zechi will push towards Valencia and get the city with his armoured units to gain definitive fair weather air bases there for this campaign if things go slower than expected (possibility of mud weather in the next turn.
And finally, I will follow Plaid´s advice of deploying a corps unit in Gibraltar: instead of doing this from UK, I have sent an australian corps from Irak, that I hope can arrive in time to the fortress. Furthermore, I pretend to garrison Seville and Tangier along with mentioned operation in Canary islands.
Turn 21. October 5, 1940. Battle for Madrid starts.
Fair weather so the germans attacked spanish defensive positions in Madrid forcing to retreat mech corps and reducing it to 5 steps. Germans finally decided to directly attack to Madrid instead of securing their left flank capturing Valencia.
Fair weather so the germans attacked spanish defensive positions in Madrid forcing to retreat mech corps and reducing it to 5 steps. Germans finally decided to directly attack to Madrid instead of securing their left flank capturing Valencia.
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Peter Stauffenberg
- General - Carrier

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1) Bilbao is not a port after feedback from Leridano
2) Spanish OOB is changed a bit after feedback from Leridano
He is a native Spanish person and would know what's a correct setup for his native country so we updated according to what he provided of information. He said that El Ferrol was the important Spanish naval base in the Atlantic and Bilbao was not needed as a port since it was a port mainly for merchant ships. Another question is what's the need for a port in Bilbao. The Germans will invade from southern France and have rail supply to their units. The Allies will most likely DoW Portugal first and
build up a strong force there before they storm Madrid. There is no need to land near Bilbao and use it as a port.
The most important result of having a port in Bilbao is that the Germans get yet another port they can use as a submarine base. As far as we know there was no such facilities in Bilbao. The new sub ability to repair one step at sea simulates that the subs were actually resupplied in neutral areas like Spain. E. g. in the famous movie Das Boot the Germans resupplied in the Spanish port of Vigo.
2) Spanish OOB is changed a bit after feedback from Leridano
He is a native Spanish person and would know what's a correct setup for his native country so we updated according to what he provided of information. He said that El Ferrol was the important Spanish naval base in the Atlantic and Bilbao was not needed as a port since it was a port mainly for merchant ships. Another question is what's the need for a port in Bilbao. The Germans will invade from southern France and have rail supply to their units. The Allies will most likely DoW Portugal first and
build up a strong force there before they storm Madrid. There is no need to land near Bilbao and use it as a port.
The most important result of having a port in Bilbao is that the Germans get yet another port they can use as a submarine base. As far as we know there was no such facilities in Bilbao. The new sub ability to repair one step at sea simulates that the subs were actually resupplied in neutral areas like Spain. E. g. in the famous movie Das Boot the Germans resupplied in the Spanish port of Vigo.
Turn 22. October 25, 1940. Yugoslavia is invaded. Hungary and Romania joins the Axis
Germans can´t get enough so this turn invaded Yugoslavia with 7 infantry corps (3 from axis minors), the hungarian mech and a tiny air support. It is still fair weather in Central Europe so yugoslavian forces offered no resistance and axis forces reached the outskirts of Belgrad. If the allies get mud weather on the next turn I expect the yugoslavian to last a little bit more than they are used to with fair weather and a stronger air support.
Germans can´t get enough so this turn invaded Yugoslavia with 7 infantry corps (3 from axis minors), the hungarian mech and a tiny air support. It is still fair weather in Central Europe so yugoslavian forces offered no resistance and axis forces reached the outskirts of Belgrad. If the allies get mud weather on the next turn I expect the yugoslavian to last a little bit more than they are used to with fair weather and a stronger air support.
Well, first of all I have to say that I am also a native Spanish and a History proffessor and PhD and I have written some papers on Military History, so I don´t feel completely disqualified discussing the issue.Stauffenberg wrote:1) Bilbao is not a port after feedback from Leridano
2) Spanish OOB is changed a bit after feedback from Leridano
He is a native Spanish person and would know what's a correct setup for his native country so we updated according to what he provided of information. He said that El Ferrol was the important Spanish naval base in the Atlantic and Bilbao was not needed as a port since it was a port mainly for merchant ships. Another question is what's the need for a port in Bilbao. The Germans will invade from southern France and have rail supply to their units. The Allies will most likely DoW Portugal first and
build up a strong force there before they storm Madrid. There is no need to land near Bilbao and use it as a port.
The most important result of having a port in Bilbao is that the Germans get yet another port they can use as a submarine base. As far as we know there was no such facilities in Bilbao. The new sub ability to repair one step at sea simulates that the subs were actually resupplied in neutral areas like Spain. E. g. in the famous movie Das Boot the Germans resupplied in the Spanish port of Vigo.
Regarding Bilbao, I understand the port is not added because of game balance, because if we discuss just historical, then there is no reason why Valencia should be included and Bilbao, that at the time was considerably more important, not.
Just to add some hard data
According to J. Miras Araujo, El tráfico portuario mercantil en una etapa de transición (IG 33, 2004)
In 1940 Bilbao was the leading Spanish port in volume of traffic, with 2.585 Tms, followed by Barcelona (2.085). Valencia wasthe fifth port at the time, with just 936 Tms, while Vigo, that you mentioned, was 17th, with just 300 Tms.
According to J. Miras Araujo, El tráfico portuario mercantil en una etapa de transición (IG 33, 2004)
In 1940 Bilbao was the leading Spanish port in volume of traffic, with 2.585 Tms, followed by Barcelona (2.085). Valencia wasthe fifth port at the time, with just 936 Tms, while Vigo, that you mentioned, was 17th, with just 300 Tms.
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Peter Stauffenberg
- General - Carrier

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Valencia was added some time ago because the Axis (or Allies) had a long Spanish Med coast line they could invade. Barcelona already was a port and Cartagena was added because it was a naval base. Valencia was added as a city and because of the distance from both Barcelona and Cartagena we added a port. The reason was to give the invader more options about where to make the invasion. The invader needs supply and it could have come from the Valencia area.
In the Atlantic the situation is different. La Coruna was added with the naval base El Ferrol. Seville with the port Cadiz was added in the south since Spain doesn't control Gibraltar. Those two bases were the important ones for Spain regarding naval operations.
If the Axis attack from the Atlantic they would go through southern France or invade Portugal to get shorter distance to Madrid. The Allies would also invade via Portugal to get their units ashore before the Axis can rail reinforcements to make it very hard to take Madrid.
So nobody would make an invasion near the Bilbao area. It's too close to southern France. Leridano said that the Bilbao port was a merchant port and not a naval base. So therefore we don't have to have the port on the map. We want to have all naval bases plus some ports needed for game flow.
In the Atlantic the situation is different. La Coruna was added with the naval base El Ferrol. Seville with the port Cadiz was added in the south since Spain doesn't control Gibraltar. Those two bases were the important ones for Spain regarding naval operations.
If the Axis attack from the Atlantic they would go through southern France or invade Portugal to get shorter distance to Madrid. The Allies would also invade via Portugal to get their units ashore before the Axis can rail reinforcements to make it very hard to take Madrid.
So nobody would make an invasion near the Bilbao area. It's too close to southern France. Leridano said that the Bilbao port was a merchant port and not a naval base. So therefore we don't have to have the port on the map. We want to have all naval bases plus some ports needed for game flow.
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Peter Stauffenberg
- General - Carrier

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E. g. Civitavecchia in Italy doesn't really quality to be a port in GS. It was a small port close to Rome. The main reason we included it was because Rome is a coastal hex bordering 3 sea hexes. That means Rome can be directly invaded from 3 hexsides. Since Italy surrenders with the fall of Rome it was simply too easy to knock Italy out of the war. The Allies could send 3 BB's to the area to shore bombard the Rome defender every turn. Keeping the city empty was not an option because then a transport could get there and Italy would surrender.
So instead we made one of the sea hexes a port. That reduced the number of sea hexes bordering Rome from 3 to 2. Even more important is that the port means the Axis can place a sub there and attack BB's bombarding Rome.
With that change we stopped the game exploit and now the Allies instead land in southern Italy as they did historically.
So the placement of ports is not 100% historical, but it's done to give the players a chance to do what happened historically.
E. g. the minor port of Canakkale in Turkey is added and the only reason is to have it simulate the Dardanelles, thus closing off the sea of Marmara.
So instead we made one of the sea hexes a port. That reduced the number of sea hexes bordering Rome from 3 to 2. Even more important is that the port means the Axis can place a sub there and attack BB's bombarding Rome.
With that change we stopped the game exploit and now the Allies instead land in southern Italy as they did historically.
So the placement of ports is not 100% historical, but it's done to give the players a chance to do what happened historically.
E. g. the minor port of Canakkale in Turkey is added and the only reason is to have it simulate the Dardanelles, thus closing off the sea of Marmara.
Ok, that explanation is fine to me, thanks to take the time to give it.Stauffenberg wrote:E. g. Civitavecchia in Italy doesn't really quality to be a port in GS. It was a small port close to Rome. The main reason we included it was because Rome is a coastal hex bordering 3 sea hexes. That means Rome can be directly invaded from 3 hexsides. Since Italy surrenders with the fall of Rome it was simply too easy to knock Italy out of the war. The Allies could send 3 BB's to the area to shore bombard the Rome defender every turn. Keeping the city empty was not an option because then a transport could get there and Italy would surrender.
So instead we made one of the sea hexes a port. That reduced the number of sea hexes bordering Rome from 3 to 2. Even more important is that the port means the Axis can place a sub there and attack BB's bombarding Rome.
With that change we stopped the game exploit and now the Allies instead land in southern Italy as they did historically.
So the placement of ports is not 100% historical, but it's done to give the players a chance to do what happened historically.
E. g. the minor port of Canakkale in Turkey is added and the only reason is to have it simulate the Dardanelles, thus closing off the sea of Marmara.
Turn 23. November 14, 1940.
Still fair weather in Central Europe: this resulted in much more effectiveness of axis offensive actions.
This turn the germans reduced Madrid defenders to 2 steps. No way the spanish can delay the conquest of Madrid.
Still fair weather in Central Europe: this resulted in much more effectiveness of axis offensive actions.
This turn the germans reduced Madrid defenders to 2 steps. No way the spanish can delay the conquest of Madrid.
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BuddyGrant
- Sergeant - 7.5 cm FK 16 nA

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Turn 25. December 4, 1940. Afrika Korps!
Kudos to Zechi! He has launched a counterattack in Tobruk that has taken the british forces completely by surprise. As a result of this operation has been destroyed a british mech corps and an australian corps has been reduced to 4 steps.
This mean that zechi will go on the offensive in Africa so the best thing to do now here is to withdraw. I´m afraid this scenario could be a disaster for the british because of how things have turned out.
Kudos to Zechi! He has launched a counterattack in Tobruk that has taken the british forces completely by surprise. As a result of this operation has been destroyed a british mech corps and an australian corps has been reduced to 4 steps.
This mean that zechi will go on the offensive in Africa so the best thing to do now here is to withdraw. I´m afraid this scenario could be a disaster for the british because of how things have turned out.
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OxfordGuy3
- Staff Sergeant - Kavallerie

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- Location: Oxford, UK
Yes, there has been a problem. But now it is solved.oxford_guy wrote:Many of the Photobucket images aren't showing, is there a problem?
The only problem from now will be only for the ones that have not followed this AAR from the beginning: they only will be able to "read" what has happened but not to see it. So apologies for all of them.






















