Neil (allies) vs Ronnie (axis) :GS v1.10e (No Ronnie Please)

After action reports for Commander Europe at War.

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zechi
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Post by zechi »

Why don't you place your Egyptian defense line not further to the west? It is not more effective to stop the Axis at the chokepoint near the Qattara depression? Furthermore, I wonder why you did not move the DD to the Atlantic? In an engagement with the Regia Marina a DD will not really be helpfu and it is more effective chasing German SUBs.

Last but not least, did you repair the Maltase FTR?
schwerpunkt
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Post by schwerpunkt »

zechi wrote:Why don't you place your Egyptian defense line not further to the west? It is not more effective to stop the Axis at the chokepoint near the Qattara depression? Furthermore, I wonder why you did not move the DD to the Atlantic? In an engagement with the Regia Marina a DD will not really be helpfu and it is more effective chasing German SUBs.

Last but not least, did you repair the Maltase FTR?
Glad you asked ;)

The Nile defense line forces the axis to move through desert hexes, reducing movement and exposing them to counterattack. I've played several games now where the axis player charges through the gap and I get to kill a number of units, allowing me to roll them back. On the other hand, the allied units behind the river are difficult to hurt and Alexandria with a INF in it is quite a tough nut to crack (ie requires one or preferably two TACs). Units in the open are quite killable by the axis even from restricted hexes.

Regarding the DD, at this stage my ships dont stray too far from air cover so I prefer to keep the DD in the Med to sweep the It SUB when I move the fleet.

The Malta FTR is at full strength and upgraded.

Cheers

Neil
schwerpunkt
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Post by schwerpunkt »

Apr 23 1941;
A few turns have passed since my last post. In summary, I intervened in Crete by flying in two FTRs and two GARs before Greece fell. I attracted the entire Luftwaffe and held it there for about three turns. I had hoped to drag it out longer but got unlucky in that Ronnie was able to score max damage in the air combats against my FTRs so that I couldnt repair them fast enough (despite being on sentry) - repair rate is limted to the supply level of 3 (I had enough PP's but wasnt prepared to slug it out below 9 strength). Having played the Germans many times, suffering heavy losses against the british and being tied up in the balkans just before Barbarossa is something I dislike so anything I could do as the british (within reason) is worthwhile in my view.

The Italians are mopping up the last of my GARs in Crete whilst I wait for him to get tied up by Barbarossa.... Perhaps I'll come back then....

Russians got their Artillery upgrade this turn so I can start producing the better attack and air resistant MECHs - I build two for the russians for deployment at Leningrad. I also build a TAC for them, for deployment at Leningrad too. My intention is to try and hit the Finns and hang on to the Karelian Isthmus.
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In northern Canada, Ronnie has had a wolfpack feeding on the northern convoy. Last turn, I deployed two STRs up there to wait in ambush for him and this turn the trap was triggered. My STRs each had 4:0 forecasts and managed to score 3 steps on two of Ronnies SUBs, which will reduce the threat posed by his SUBs to my shipping a bit.
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Furthermore, this should make Ronnie wary of attacking any convoys within 15 hexes of Canada, driving him into the mid-Atlantic or the spawning areas in the south Atlantic, forcing his SUBs to travel a bit.
zechi
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Post by zechi »

Interesting Lab-Build up for the Soviets. Do you have something special in mind?

I always invest first in General (with focus on Industry or Organisation) out of fear that if the Soviets lose to much Cities, i.e. PPs, I can balance this with good Industry. Furthermore, Organisation seems to me really important to do more damage and it affects all unit types.
schwerpunkt
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Post by schwerpunkt »

zechi wrote:Interesting Lab-Build up for the Soviets. Do you have something special in mind?
Yes, I like to get the Fixed Defence tech early as it makes the russian INF tougher to kill (and they get to inflict more losses on german units). I also like to get the Artillery tech level early as it makes the MECHs more air resistant and gives them a little more punch when counter-attacking. In this game I've also gone for Air labs and will go for Armour labs later in the game - General will be the next investment with focus Industry. Basically I'll be relying on TACs and MECHs to counterattack with - I've used this strategy a couple of times with success. One thing I've noticed using a standard strategy is that the russian ARM tend to be quite susceptible to german TACs making the PP losses a drain..... The extra movement that ARM have is handy though....
schwerpunkt
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Post by schwerpunkt »

June 2;
Got a very nice surprise this turn with respect to tech advances;

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Russian FTRs and INF have improved. I immediately build 10 INF, ready to deploy once Ronnie DOWs russia - it must be close. I also have Zhukov, Konev and Govorov ready to deploy. Over the last few turns, I've deployed two MECH at Leningrad to give me the option of hitting the Finns, two INF at Sevastapol to stop the Supermax invasion, and two at Odessa to restrict the retreat paths of my Rumanians.

With respect to labs, I build a third british General, a third US Air and a third Russian Air (I want the TAC advance ready for the winter).

In Egypt, my forces prepare to DOW Syria with the intention of possibly invading Crete thereafter. I want to force Ronnie to deploy a reasonable force in the MED.

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zechi
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Post by zechi »

Good timing with the techs! Especially Fixed Defences 2 will be very helpful as soon as Barbarossa is launched.
schwerpunkt
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Post by schwerpunkt »

June 22: Ronnie begins Barbarossa

The main weight of Ronnie's invasion force seems to be in AG South where there is at least 4 ARM and 3 MECH deployed. He didnt manage to kill the second line MECHs but he has heavily damaged them.

My response, which I've never employed on this scale before, is to rail 6 GARs into the Vinnitsa sector, and I build one of my "modern" INFs there. The intention is to present Ronnie with a stack of ZOCs to negotiate - I think he will try to bypass them as best as possible.
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I employ a similar approach in the Minsk sector as I'd like my MECHs to get away if possible and I'm quite happy to sacrifice GARs to do so - ie which present a combination of "meat-shield" and ZOCs.
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Around Leningrad, I turn one of the Karelian GARs into a transport as this should buy me a turn before his BB begins shore-bombarding me. I upgrade my FTR and put it on Sentry, and deploy a TAC I built at Petrozavodsk. At this stage I'm not committed to hitting the Finns but I want to preserve the option and see if I can pressure Ronnie into transferring forces here.

In the west, the Brits dont do much other than undertake movements to protect convoys from SUBs. It will be interesting to see whether Ronnie makes much of a committment to building SUBs, as at this stage I only know of 3.

Production-wise, I dont spend anything on the Brits and US. The russians could be a Lab this turn but I prefer to buy two INF instead and upgrade a number of my INFs and MECHs.
schwerpunkt
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Post by schwerpunkt »

July 12:
Another good research turn, this time for the brits:
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All british air units are upgraded except those in Canada which dont need them yet.

In the south, I'm very surprised that Ronnie allowed his armour to be delayed by my GARs and instead ending up chasing units into the swamps or attacked where he was. I take the opportunity to pull more units back and start forming up along the Dnepr River around Kiev (I might try and hold here for a few turns but I havent made a committment on this yet.
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In the centre, Ronnie again surprised me and gave Minsk a miss, going for Riga, allowing my units to retreat east to the Dnepr river. I clump my GARs around Minsk to see if I can get it to hold a bit longer. My 3 step INF is reinforced back to 8 to try and slow up a few German units, whilst I clump around Pskov - I intend to try and hold this city for as long as feasible.

In the north, I launch an airstrike using my TAC on a Finnish INF, which draws up a German FTR (I get a 1:2 result in the air combat not unexpectedly), and I follow this up with attacks my my two MECHs and INF which kill it, thereby securing the Karelian Isthmus. Leningrad is safe from the north at least for the time being. Given the presence of the Luftwaffe in the north, I wont be making any further effort here and will re-deploy some of my units south.
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Production-wise, the brits build another STR which I'll either deploy in england for bombing of Germany or in Canada to be sent to the Middle-east. The russians build another INF and complete the upgrading of all INF so I'll be able to rail all the rear area INF forward next turn. The US starts the construction of 3 carriers - I may build a fourth but am happy to delay that decision and just keep a PP stockpile.
schwerpunkt
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Post by schwerpunkt »

Aug 1:
Ronnie surprises me again this turn by not heading for the Dnepr river but instead on mopping up my "speed-bumps". This is a bit of relief actually.
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In the south, apart from a raid on Ploesti that costs my STR and the Rumanian FTR a step each, I reinforce the Dnepr river line and provide replacements to my frontline units.

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In the north, my GARs pull back from Minsk and my FTR pulls back from Leningrad (it took a further 2 step losses on Ronnies turn). I reinforce the Dnepr river line.

Production-wise, I build another INF for the russians and finish upgrading my MECHs.

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In the MED, Ronnie's BB left Heraklion harbour to shore-bombard a partisan. I decide to execute my counter-invasion plan for Crete, a turn earlier than I'd intended (my FTRs have only just rebased to Cyprus and I really preferred them to be in the Greek islands instead. Still, this might cause Ronnie to ponder his options and give me an extra turn to reconquer Crete before the weather goes bad in russia and the Luftwaffe descends upon me. If Ronnie does respond immediately by bringing in air units, I might break off the invasion attempt - I'm not wedded to it as its really just a diversion (albeit a potentially useful one) to take pressure off of the russians.
schwerpunkt
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Post by schwerpunkt »

Aug 21;
Crete - Ronnie only had a German FTR, and It BB and DD to strike back at me with. My 7 step MECH lands and achieves a 3:1 result as forecast. My 8 step Persian transport undertakes a SUB sweep around the east of Crete. Following that, my BBs and SUB move in to engage the It BB and sink it.

My DD does shore-bombardment to the Herklion GAR for 1 step and my INF lands and attacks taking the GAR down to 3 steps. Not enough to capture it unfortunately but it will force Ronnie to ship it out and replace it with the new unit. I move a SUB and a GAR in to protect the DD so that it can only be attacked from one hex - it is supplying my invasion units of course...
My FTRs now fly into position whilst my CV retires to get replacements.
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Not much to report in russia as my forward units get replacements whilst my rear area units form up along the eastern Dnepr - I decide to abandon the Dnepr near Kiev this turn.

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Production-wise, the russians build another 2 INF as usual.
schwerpunkt
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Post by schwerpunkt »

Aug 21;
Crete - Ronnie only had a German FTR, and It BB and DD to strike back at me with. My 7 step MECH lands and achieves a 3:1 result as forecast. My 8 step Persian transport undertakes a SUB sweep around the east of Crete. Following that, my BBs and SUB move in to engage the It BB and sink it.

My DD does shore-bombardment to the Herklion GAR for 1 step and my INF lands and attacks taking the GAR down to 3 steps. Not enough to capture it unfortunately but it will force Ronnie to ship it out and replace it with the new unit. I move a SUB and a GAR in to protect the DD so that it can only be attacked from one hex - it is supplying my invasion units of course...
My FTRs now fly into position whilst my CV retires to get replacements.
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Not much to report in russia as my forward units get replacements whilst my rear area units form up along the eastern Dnepr - I decide to abandon the Dnepr near Kiev this turn.

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Production-wise, the russians build another 2 INF as usual.
Last edited by schwerpunkt on Sun Sep 12, 2010 5:54 am, edited 1 time in total.
schwerpunkt
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Post by schwerpunkt »

Sep 10;
Judging by the number of replies Ronnie has had versus I've received (thanks Zechi!) I'm starting to think that either; A) My AAR isnt very good compared to Ronnie's or B) Everyone is barracking for Ronnie ;) (or C - both!)
Anyway, I've got a few demands on my time currently so I'm going to scale back my AAR and only report strategic decisions from now on rather than report operationally, which you'll probably get the gist of from seeing Ronnie's view of things.

Anyway, Crete. Ronnie's FTRs launched some counterstrikes which resulted in some heavy air casualties but not much in terms of my shipping or ground units. His fleet appears to be back in harbour except for the It SUB which did 2 steps on one of my BBs. As a result, I decide to go all out shore-bombarding the new It INF in Heraklion, which I then assault, knocking it down to 2 steps.
I move both of my SUBs forward to screen off Ronnie's BB in Athens harbour and move the Persian transport (now at 6 steps) as a final block. I move a british GAR transport up to the land hex next to Athens to make it look like I'm considering an invasion there too - in V1.10h the identity of transports is hidden to the other player so this is a valid threat. From my perspective, its just another unit that Ronnie can target instead of my key units.

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I bring the CV back up to full strength this turn, along with my FTR - Ronnie's german are now both weak compared to mine at 6 and 7 steps respectively.

In russia North, Ronnie has breached the Pskov and Narva positions so my INF units but back to Leningrad and I build both of my new INF there too. My GARs get reinforced as the forest hexes ensure that they will still be useful speed bumps.

From Vitebsk and south, I pull all of my units back east of Smolensk as they are too vulnerable to his air now and I've conceded the Dnepr in the south anyway.

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In russia south, the positioning of Ronnie's armour worries me a little so I decide to abandon the Dnepr all-together and will make my stand at Stalino - if he chooses to continue moving forward (given that it will be October before he can attack there.
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Production-wise, its just the usual two INF for the russians but the arrival of a convoy means that I build an INF LAB for the brits, as well as all of those repairs.
richardsd
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Post by richardsd »

um

except GAR's are known, they look just like transports rather than Amphib Assault vessels

cheers

Duncan
gerones
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Post by gerones »

richardsd wrote:um

except GAR's are known, they look just like transports rather than Amphib Assault vessels

cheers

Duncan
This is right. Now in GS we can not distinguish between armour or corps units being transported but we really can distinguish between garrison or air units being transported by sea from the rest. So if we see a transport unit we will know it is a garrison or air unit inside and if we see a LST unit we will know that it is an inf, mech or armoured corps. May be this should be changed.
    Last edited by gerones on Sun Sep 12, 2010 3:07 pm, edited 1 time in total.
    schwerpunkt
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    Post by schwerpunkt »

    leridano wrote: This is right. Now in GS we can not distinguish between armour or corps units being transported but we really can distinguish between garrison or air units being transported by sea from the rest. So if we see a transport unit we will know it is a garrison or air unit inside and if we see a LST unit we will know that it is an inf, mech or armoured corps. May be thits should be changed.
      Thanks for that tip - I hadnt picked up on that in V1.10h....
      schwerpunkt
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      Post by schwerpunkt »

      Nov 29:
      Severe Winter started the previous turn which caught me out as my units were still in their defensive positions, so this is my first real attack turn.

      In the north, I identified the two attacks marked. Both were successful and resulted in the destruction of the German INF corp. The pure INF attack did however take some heavy casualties (the point INF in particular as it attacked first). I move three MECH units towards Gomel to see if I get a chance to attack an INF there next turn.
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      In the south, I had another two attacks identified. These had air support, which wasnt terribly effective (one of my TACs lost 2 steps in achieving 1 step loss, when the forecast was 2:0 in my favour). The ground attacks went well however and both INF were destroyed.
      To finish off, I chance sending my STR on a bombing mission of Ploesti, which is successful too, with it being reduced to 3.
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      In the Med/Crete, I get a surprise this turn as I'm not able to repair 3 steps to my CV in the port. Upon clicking on the port I discover that Ronnie has been bombing the port itself with his air units. Which makes me start to wonder how low his oil must be with all of his air use?
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      As a result, I'm forced to pull my CV back to Egypt for repairs. My MECH and INF take replacements - I more than happy to exchange british PPs for german oil. I hope he continues in fact! Last turn I placed a leader on the INF to try and help keep the readiness levels up for both units. I might yet pull the MECH out, but, I'll play this by ear....
      schwerpunkt
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      Post by schwerpunkt »

      Jan 28:
      A few turns have happened since my last post.

      In the south, Ronnie withdrew his forces to just east of the Bug River. Because my forces were a bit beaten up, I wasnt inclined to follow Ronnie so I gave up any thought of offensive actions. I have bombed Ploesti a couple of times and taken 1 off it each time. The upgraded STR is good enough to get past german FTRs unscathed thanks to its high survival rating and the low german attack in bad weather.

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      In the centre, Ronnie withdrew behind the Dnepr River at Gomel so I also gave up any thought of attacking there too. In the north though, Ronnie maintained contact with my forces so I transferred my air up there and I've been destroying 1 or two INF a turn at pretty low losses.
      I intend to keep doing this until Severe Winter ends and my air force has to go into hiding again. I do have a FTR upgrade coming shortly though.

      Image

      At Crete, Ronnie is making a determined effort to take it back with a significant air presence invested. A German INF has just landed and assaulted Heraklion. If I'm lucky, I might survive one more turn.

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      I'm hoping to keep this going (and him expending oil) until he is due to tranfer his airforce back to russia. I intend to run a convoy from the US to West Africa to bring in a MECH, FTR and a TAC to bolster my Egyptian forces. I've made a probe into Libya and moved an air unit forward to scout but I can only see some Italian units around Tobruk. I have been moving a GAR into the deep desert and will rebase a FTR there next turn to get a view of Ronnie's entire force disposition in Libya - I'll include a screenshot next turn.


      My overall strategy is unchanged at this stage. The russians and allies have maxed out their labs and the russians are just churning out INF in 1942 to try and blunt any advance Ronnie might make. I intend to give ground rather than take heavy losses, partly to try and burn Ronnie's oil and partly to ensure that I have enough INF to support a MECH offensive in the winter of 42/43. The allies role is simply to burn up german oil so I need to engage Ronnie in air combat as much as possible once he weakens his forces for russia.
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