What I was trying to point out was that:philqw78 wrote:What I show is the current system. Which I don't think you understand
((Own Starting AP - Own AP lost) / Own Starting AP) is not the same as (Own Remaining AP / Own Starting AP)
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Oooh. Sorry. But if you take what you have lost from what you start with you have what remains. Which is where the confusion arrives. Which according to Nik is insurmountable. So just showing AP lost in the game on your score sheet would be best. But then people would not know their scoreCynical wrote:What I was trying to point out was that:philqw78 wrote:What I show is the current system. Which I don't think you understand
((Own Starting AP - Own AP lost) / Own Starting AP) is not the same as (Own Remaining AP / Own Starting AP)
But not if you lost your camp as the 2AP for the camp is not included in the starting valuephilqw78 wrote:Oooh. Sorry. But if you take what you have lost from what you start with you have what remains. Which is where the confusion arrives. Which according to Nik is insurmountable. So just showing AP lost in the game on your score sheet would be best. But then people would not know their scoreCynical wrote:What I was trying to point out was that:philqw78 wrote:What I show is the current system. Which I don't think you understand
((Own Starting AP - Own AP lost) / Own Starting AP) is not the same as (Own Remaining AP / Own Starting AP)
This is I think why the current score calculation chart is done the way it is. You know what you have lost and what your opponent has lost. Your score is 10-what you lost + what you took from your opponent. The alternative is that your score is what you started with - what you have lost + what you took from your opponent.philqw78 wrote:Oooh. Sorry. But if you take what you have lost from what you start with you have what remains. Which is where the confusion arrives. Which according to Nik is insurmountable. So just showing AP lost in the game on your score sheet would be best. But then people would not know their score
Its not supposed to be included in the starting AP. It is not included in the starting value of AP ever. It is only included when lost and only as lost AP. The rules are clear about this.Cynical wrote:But not if you lost your camp as the 2AP for the camp is not included in the starting value
Well being bloody practical I've no problem with being a w**** sometimes; also precisely because I love wargaming I feel the need to get (read as: paint) a new army every now and then. Painting time and time to work on the rankings come out of the same time allotment however. Only way around that is to pay someone else to paint my figures ... so now we've completed a cyclic argument.philqw78 wrote:But you love Wargaming and showing off your efficiency. Being paid for love sounds a bit like...........Ghaznavid wrote:... well only if you pay me for it.![]()
I see, I think. My confusion was with the phrase "Own Remaining AP" which when I think about it is obviously (Own Starting AP - Own Lost AP). Sorry to waste your time, I blame senility.philqw78 wrote:Its not supposed to be included in the starting AP. It is not included in the starting value of AP ever. It is only included when lost and only as lost AP. The rules are clear about this.Cynical wrote:But not if you lost your camp as the 2AP for the camp is not included in the starting value
I was going to say Professional Footballer. But its the same I suppose.Ghaznavid wrote:Well being bloody practical I've no problem with being a w**** sometimes;philqw78 wrote:But you love Wargaming and showing off your efficiency. Being paid for love sounds a bit like...........
I agree. And I also like the decimals.Ghaznavid wrote: Bottom line: Whatever new ranking system one wishes to develop it better adheres to the 0-25 points range.
Not a waste of time, looking at it from another view helps understanding. But then can increase wordage.Cynical wrote:Sorry to waste your time, I blame senility.
... and that man wins a coconut! Seriously, I have found myself struggling to accurately subract a -ve decimal number on the scoresheet on occasion, as post-battle stupidity sets in, and it's only a simple arithmetical mapping in the real-number domain, not exactly rocket science . The organisers inevitably check our working by recalculating the score from the recorded losses and BG count anyway, so it makes perfect sense to confine the user input to the bare minimum and leave the calculations off the form entirely.philqw78 wrote:Since we are all so stupid then this is all that should be put on the sheet. An explanation can be added for those of intellect enough to figure it out.
True but essentially it boils down to most attrition points inflicted doesn't it?peteratjet wrote:For a FoG tournament, I like the idea of tanking players by most wins inside the time-limit, taking winning draws and the raw number of attrition points inflicted as a tie break. Apart from simplicity, it would discourage passivity. Like this
1 most armies broken
2 total wins
3 attrition points inflicted
... that should produce some action