Campaign incorporating Mare Nostrum

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Karvon
Major-General - Tiger I
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Location: Osaka, Japan

Re: Campaign incorporating Mare Nostrum

Post by Karvon »

Just a quick update.

I've been busy helping organize the TDC and I have uni finals and grades to deal with over the next few weeks, so the start is going to get pushed back till Feb.

I want to add a section to the rules explaining Cyberboard so all the docs are in one place, but otherwise I think things are pretty much ready to go.

Karvon
Chaos Tourney and Little Wars Organizer, TDC VIII Bronze Age Coordinator. WTC US Team Hell on Wheels Captain.
kronenblatt
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Re: Campaign incorporating Mare Nostrum

Post by kronenblatt »

Is this campaign still in the pipeline?
kronenblatt's campaign and tournament thread hub:

https://www.slitherine.com/forum/viewtopic.php?t=108643
Karvon
Major-General - Tiger I
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Joined: Fri Jan 27, 2012 12:36 pm
Location: Osaka, Japan

Re: Campaign incorporating Mare Nostrum

Post by Karvon »

Yeah, I've been weighing whether to stick with the board game rules for the campaign mechanics or simplify it to something more in the flavor of the ones you've been running. The board game rules are naturally rather detailed and wondering if that might be too much for some.

Karvon
Chaos Tourney and Little Wars Organizer, TDC VIII Bronze Age Coordinator. WTC US Team Hell on Wheels Captain.
markleslie
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Re: Campaign incorporating Mare Nostrum

Post by markleslie »

I'm not a naval person but a naval game is novel enough that I'd be interested.
anderarcos11
2nd Lieutenant - Elite Panzer IVF/2
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Re: Campaign incorporating Mare Nostrum

Post by anderarcos11 »

I'm interested too
kronenblatt
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Re: Campaign incorporating Mare Nostrum

Post by kronenblatt »

Karvon wrote: Wed Nov 09, 2022 1:08 am Yeah, I've been weighing whether to stick with the board game rules for the campaign mechanics or simplify it to something more in the flavor of the ones you've been running. The board game rules are naturally rather detailed and wondering if that might be too much for some.

Karvon
Something simpler may be better. But still retaining the specifics and the flavour of the Second Punic War, the Romans, and the Carthaginians: which aspects would that be? Rotating Roman command between players (representing consulship terms)? Carthaginian command retained with a player until losing a battle and then being replace (thus, representing sacrifice due to failure)? What else?

If you're interested, I've got the Imperium Romanum II board game map that potentially could be used.
kronenblatt's campaign and tournament thread hub:

https://www.slitherine.com/forum/viewtopic.php?t=108643
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