Higher Ground POA

Field of Glory II is a turn-based tactical game set during the Rise of Rome from 280 BC to 25 BC.
Cunningcairn
Sr. Colonel - Wirbelwind
Sr. Colonel - Wirbelwind
Posts: 1723
Joined: Mon Mar 11, 2013 6:05 am
Location: Christchurch, New Zealand

Re: Higher Ground POA

Post by Cunningcairn »

76mm wrote: Mon Aug 31, 2020 7:36 pm
Cunningcairn wrote: Mon Aug 31, 2020 7:16 pm Yes I have the same issue with pike and when one of them goes they make a big dent. I have been trying them again as I was going to use a pike army in the upcoming DL but the practice games have put me off them once again. I have posted on this subject before and have also been told I'm "unlucky". These "unlucky" spells always happen in batches and in about 3 to 5 games of the 14 to 16 games I'll be playing at one time. It is almost predictable.

On the Arab Conquest veteran spearmen. I never use that army but have fought against them a lot. I find the army almost impossible to beat and in many cases the veteran spear have to auto break before they will rout. I cannot recall ever seeing them double drop and due to my obsession with them I watch very closely.
Well, glad it's not just me with the phalanxes, I guess. I too play them less and less, because it's just not that fun to have what should be your best units implode on impact, over and over again.

I don't think I've ever played as or against the Arab Conquest spearmen, I don't think I have the DLC that they're in (I didn't buy the last DLC). They sound like the Romans, who in my experience also never double-break and have to be ground down until they auto-break. But probably cheaper than Romans...
Yes the Romans are tough as well although I have seen them double drop quite frequently. Superior Roman legionaries cost 78 points while the Veteran Muslim Spear only cost 54 points which is less than an ordinary warband who are as brittle as a pike block. The Muslim Conquest army is the Swiss Pike army of FOG1.
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