Chris,your gonna have to redo your maps now
MASSI Hexes and Units
Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design
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airbornemongo101
- Lieutenant Colonel - Fw 190A

- Posts: 1177
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Re: new city hexes test
That looks very cool.
Chris,your gonna have to redo your maps now
Chris,your gonna have to redo your maps now
....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.
Always remember, Never Forget:
Box 8087
5 - 5 - 5 - 5
Always remember, Never Forget:
Box 8087
5 - 5 - 5 - 5
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flakfernrohr
- Colonel - Ju 88A

- Posts: 1572
- Joined: Wed Aug 03, 2011 11:56 pm
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Re: new city hexes test
nikivdd wrote:The Mod is strong with this one...he has a midichlotiles count of more than 10,000
Don't underestimate the power of the Massi side![]()
Wonderful tiles!
Yes, Darth Vader and the darkside have no power equal to this. Massi Destruction is the Yoda Master of tiles and graphics.
Chris10, I understand the dilemma my friend. But it is a wonderful dilemma with nothing but positive endings. Think of it as a situation confronting Mozart. He has written a beautiful symphony and it is almost finished, but a new stringed instrument made by an Italian Master Craftsman (Stradivarius) has just been discovered and brought to his attention. The sounds of this instrument are so wonderful and sweet they will bring a completely new and even more beautiful and complete element to the symphony he has almost finished. The symphony is groundbreaking, unique and beautiful, but the new instrument will allow him to surpass anything he has written to date. Thus Mozart's dilemma.
Does he play the symphony as he has written it in the beginning to see how he can add the new notes for the new instrument carefully added in a re-written masterpiece or does he rewrite the symphony from the beginning with the new instrument included for an alternative masterpiece?
Old Timer Panzer General fan. Maybe a Volksturm soldier now. Did they let Volksturm drive Panzers?
Re: new city hexes test
oh..you mean Sith Lord Ha Bal Kaflakfernrohr wrote: Yes, Darth Vader and the darkside have no power equal to this.
airbornemongo101 wrote:Chris,your gonna have to redo your maps now
flakfernrohr wrote: Chris10, I understand the dilemma my friend
Re: new city hexes test
thanks guys!
Thanks flank, you're too kind.

I found a certain equilibrium and now I can also lift the x-wing from the swamp.
joke guys,
but with my new system we can recreate everything. Fortunately, I still had all my old work ready for improvements.
I think we're almost at the end. add a layer of snow and a mud, and you're done.
But first of all I have to make small improvements and details.
I would not, that the different layers, were kilometric PNG file. would be nice to have a new layer for new tiles
Thanks flank, you're too kind.

I found a certain equilibrium and now I can also lift the x-wing from the swamp.
joke guys,
but with my new system we can recreate everything. Fortunately, I still had all my old work ready for improvements.
I think we're almost at the end. add a layer of snow and a mud, and you're done.
But first of all I have to make small improvements and details.
I would not, that the different layers, were kilometric PNG file. would be nice to have a new layer for new tiles
Last edited by massi on Wed May 30, 2012 8:16 pm, edited 1 time in total.
Re: new city hexes test
in progressmassi wrote:Hexagons in production
THE NEW "MASSI-VE DESTRUCTION MOD (M.assi O.n D.emand)" IS READY TO 80% DO ONLY THE FROZEN AND MUDDY VERSION.
tiles completed
-1volcano 100%![]()
-36 new city ruins 100% (in layer station)
-9 new city hex added and modified and slightly improved 100%
-22 new russian villages: 100% (in layer station...and I only do 12 ...)
-10 small and dispersed trees/forests 100%
-1 Submarine Port" with all these bunkers 100%
- many sections of road with houses 100%
-Coal Mine Complex (in layerstation) 100%
-Stalingrad Grain Elevator (in layerstation) 100%
-historical bridges (in roadlayer)100% arnhem (other bridges tell me that I'm ignorant)
-hex the industrial area dirty gray 100% (in stationlayer) 12 different additional factory hexes and Tractor Factory included
-anti tank barrier 100% (in layer station)
-dragons teeth (in layerstation)
-Atlantic Wall style gun emplacements
-Oil Fields" tile with shaft towers (in layerstation)
-V2 site (in layerstation)
-harbors industrial / military
-sea mines
hexagons secondary
-barbed wire.
-new trenches
I need some advice for these hexagons. would you like them? any ideas?
-mines field: any ideas? the tiles, as would be used in the game?
-pill boxes
-barbed wire.
I thought to modify these two units (as a bonus tile) because they are part of the land, and give it a look ... more Massive ...that adapts to new territory...
what do you think??

Re: new city hexes test
Thats my concern too Massi...an endless layerfile in the editor with endless scrolling is very painful...massi wrote: I would not, that the different layers, were kilometric PNG file. would be nice to have a new layer for new tiles
Iam not 100% sure but I think the string for adding a new layer is broken in the current 1.05exe but Rudankort stated this getting fixed for Afrika Korps because there is new terrain coming too
Re: new city hexes test
I was thinking of doing the hexagons of barracks and prisons or work camps, as new objectives ... what do you think?
Re: new city hexes test
I wouldnt touch on this issue my friend (no prisons,no work camps, no concentration camps)massi wrote:I was thinking of doing the hexagons of barracks and prisons or work camps, as new objectives ... what do you think?
It could only lead to flaming and fighting
Better to keep it strictly game...
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airbornemongo101
- Lieutenant Colonel - Fw 190A

- Posts: 1177
- Joined: Wed Sep 07, 2011 1:16 am
- Location: Quakertown,PA. THE US OF A
Re: new city hexes test
+1
....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.
Always remember, Never Forget:
Box 8087
5 - 5 - 5 - 5
Always remember, Never Forget:
Box 8087
5 - 5 - 5 - 5
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El_Condoro
- Panzer Corps Moderator

- Posts: 2119
- Joined: Tue Jun 03, 2008 9:32 am
Re: new city hexes test
+1
Absolutely. That is a can of worms (or a Pandora's Box, if you like) that should remain closed. I could cope with liberating POW camps but not the other stuff.
Absolutely. That is a can of worms (or a Pandora's Box, if you like) that should remain closed. I could cope with liberating POW camps but not the other stuff.
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airbornemongo101
- Lieutenant Colonel - Fw 190A

- Posts: 1177
- Joined: Wed Sep 07, 2011 1:16 am
- Location: Quakertown,PA. THE US OF A
Re: new city hexes test
I wouldn't even do the Stalags.
Just keep it like it is
Just keep it like it is
....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.
Always remember, Never Forget:
Box 8087
5 - 5 - 5 - 5
Always remember, Never Forget:
Box 8087
5 - 5 - 5 - 5
Re: new city hexes test
Yes No POW, no concentrations camps , massi.
I think that where 's we draw a line in this game.
That's too serious stuff, that should never be in a game. That is a matter that should never be vulgarized by any form.
I think that where 's we draw a line in this game.
That's too serious stuff, that should never be in a game. That is a matter that should never be vulgarized by any form.
Re: new city hexes test
yes i think as you do.
I do not want to offend anyone, and make wrong things for the game. was correct on the question of the prisons of war.
we go on in designing a good game.
I will try to build the barracks, could be used?
I do not want to offend anyone, and make wrong things for the game. was correct on the question of the prisons of war.
we go on in designing a good game.
I will try to build the barracks, could be used?
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flakfernrohr
- Colonel - Ju 88A

- Posts: 1572
- Joined: Wed Aug 03, 2011 11:56 pm
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Re: new city hexes test
Hi Massi Destruction. I think barrack houses of European design or large tents suitable for Army base and supply depots would be excellent. Also some piles of boxes and stacks of barrels for supply bases. I can send you a large zip file of pill box photos if you want. Just let me know and I will send it.
Attached you will see a US Army model built of the Rocket base at Peenemunde. Your Rocket Hexes are spot on I think.
Also I attach a photo of downtown Kharkov and Lenin Square pre war. This was the location of the big battle between the LAAH and the Russians for the City. I guess it's too late to ask the favor of doing a city hex with these features. But if you do others in the future, please do this one. My wife is from Kharkiv. I have been there many times.
Attached you will see a US Army model built of the Rocket base at Peenemunde. Your Rocket Hexes are spot on I think.
Also I attach a photo of downtown Kharkov and Lenin Square pre war. This was the location of the big battle between the LAAH and the Russians for the City. I guess it's too late to ask the favor of doing a city hex with these features. But if you do others in the future, please do this one. My wife is from Kharkiv. I have been there many times.
- Attachments
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- US Army Intelligence model of Peenemunde
- Peenamunde.jpg (206.39 KiB) Viewed 2652 times
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- Pre War Lenin Square Kharkov
- Kharkov pre WWII Lenin Square.JPG (115.7 KiB) Viewed 2654 times
Old Timer Panzer General fan. Maybe a Volksturm soldier now. Did they let Volksturm drive Panzers?
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IainMcNeil
- Site Admin

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Re: new city hexes test
Guys I don't not want to see anything like this posted. HBalck was banned for his behaviour and I want that to be the end of it.chris10 wrote: oh..you mean Sith Lord Ha Bal Ka![]()
Re: new city hexes test
flakfernrohr Lenin Square Kharkov , is too difficult for one hex. I want to make tiles generic, I prefer. I hope you do not mind.
I am trying, with great difficulty, to work on trenches. but if I can make it, will be modular and good
I am trying, with great difficulty, to work on trenches. but if I can make it, will be modular and good
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flakfernrohr
- Colonel - Ju 88A

- Posts: 1572
- Joined: Wed Aug 03, 2011 11:56 pm
- Location: Texas
Re: new city hexes test
massi wrote:flakfernrohr Lenin Square Kharkov , is too difficult for one hex. I want to make tiles generic, I prefer. I hope you do not mind.
I am trying, with great difficulty, to work on trenches. but if I can make it, will be modular and good
No problem at all Massi. Your work is something I have wanted for a very long long time for Panzer Corps. Everything you have done is remarkable and impressive, so I cannot feel that it leaves anything else to be desired by me.
Old Timer Panzer General fan. Maybe a Volksturm soldier now. Did they let Volksturm drive Panzers?
Re: new city hexes test
first experiment of modular trenches....
Too many pillbox, are on the roads layer ... (can cause problems on layeroads?) a little too big? ! I like the sandbags enough
this system is very difficult, not impossible, but very hard working ...
I do not know if it will go out live ..
I am going to work guys.

Too many pillbox, are on the roads layer ... (can cause problems on layeroads?) a little too big? ! I like the sandbags enough
this system is very difficult, not impossible, but very hard working ...
I do not know if it will go out live ..
I am going to work guys.

Re: new city hexes test
...But I have new ideas unhealthy... ihihihi
Give me some time ... and you have the best trenches

Give me some time ... and you have the best trenches
Re: new city hexes test
Massi..dont forget that roads can go thru or along trenches...they are to wide and to big right now..and the bunkers are buildings...they shoulnt show up along trenches...massi wrote:first experiment of modular trenches....![]()
Too many pillbox, are on the roads layer ... (can cause problems on layeroads?) a little too big? ! I like the sandbags enough![]()
this system is very difficult, not impossible, but very hard working ...
I do not know if it will go out live ..
I am going to work guys.
difficult problem..hmm



