Campaigns for Modern Conflicts

A forum to discuss custom scenarios, campaigns and modding in general.

Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design

Tobi72
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1478
Joined: Wed Apr 03, 2024 11:55 am

Re: Campaigns for Modern Conflicts

Post by Tobi72 »

But yes, you could put together a tanker convoy like in WWII that you have to escort to safe waters and protect from enemy attack, and if you lose too many tankers, you lose the mission. Zack...idea... :lol:
hgas.png
hgas.png (316.84 KiB) Viewed 353 times
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
bondjamesbond
Brigadier-General - 8.8 cm Pak 43/41
Brigadier-General - 8.8 cm Pak 43/41
Posts: 1835
Joined: Mon Jun 27, 2022 10:10 pm

Re: Campaigns for Modern Conflicts

Post by bondjamesbond »

Tobi72 wrote: Mon May 05, 2025 8:00 pm But yes, you could put together a tanker convoy like in WWII that you have to escort to safe waters and protect from enemy attack, and if you lose too many tankers, you lose the mission. Zack...idea... :lol:hgas.png
Heck I like your tankers buildings etc ) They bring realism as scenery and help the player to immerse in the atmosphere where he is ) I hope you shared your work with the local mod building masters. :lol:
https://mynickname.com/id73473
Image
Imeror
Sergeant First Class - Elite Panzer IIIL
Sergeant First Class - Elite Panzer IIIL
Posts: 424
Joined: Mon Aug 10, 2020 5:48 pm

Re: Campaigns for Modern Conflicts

Post by Imeror »

Tobi72 wrote: Mon May 05, 2025 8:00 pm But yes, you could put together a tanker convoy like in WWII that you have to escort to safe waters and protect from enemy attack, and if you lose too many tankers, you lose the mission. Zack...idea... :lol:
If I can ask... may I borrow some of those assets in the future? :mrgreen:
I have other projects in my mind before, but I'm very interested in doing a naval campaign one day (even more with Akkula's future 2.15 update), and having tankers and various naval facilities would open so much possibilities... :o
But we'll certainly see you Kuril's campaign first anyway :D
Europe 2021 : AAR turn by turn : http://www.slitherine.com/forum/viewtopic.php?t=109075
Modern Conflict : WWIII campaigns : https://www.slitherine.com/forum/viewtopic.php?t=116355
Tobi72
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1478
Joined: Wed Apr 03, 2024 11:55 am

Re: Campaigns for Modern Conflicts

Post by Tobi72 »

Imeror wrote: Tue May 06, 2025 11:51 am
Tobi72 wrote: Mon May 05, 2025 8:00 pm But yes, you could put together a tanker convoy like in WWII that you have to escort to safe waters and protect from enemy attack, and if you lose too many tankers, you lose the mission. Zack...idea... :lol:
If I can ask... may I borrow some of those assets in the future? :mrgreen:
I have other projects in my mind before, but I'm very interested in doing a naval campaign one day (even more with Akkula's future 2.15 update), and having tankers and various naval facilities would open so much possibilities... :o
But we'll certainly see you Kuril's campaign first anyway :D
No problem... What do you need?

In preparation are one or two container ships, a transport ship and two oil tankers, I think that should be enough for a merchant fleet. I still need to do some finishing work on the buildings, and I'll add something there too.
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
Imeror
Sergeant First Class - Elite Panzer IIIL
Sergeant First Class - Elite Panzer IIIL
Posts: 424
Joined: Mon Aug 10, 2020 5:48 pm

Re: Campaigns for Modern Conflicts

Post by Imeror »

Tobi72 wrote: Tue May 06, 2025 12:08 pm No problem... What do you need?
Oh no, don't create anything for me!
I just intend to reuse your assets if possible, I ask nothing more than your authorisation :lol:
But... an anti-piracy mission in the Horn of Africa could be an excellent introduction to a worldwide naval campaign; so if you have the motivation to create an icon that represent one of those small boat used there... I could not say no to it :lol:

I really need to learn how to make icons. I have gathered all the documentation to learn, but have not found the time to really try it... :oops:


Anyway, I see that your future campaign/maps are really on good tracks! :D
Europe 2021 : AAR turn by turn : http://www.slitherine.com/forum/viewtopic.php?t=109075
Modern Conflict : WWIII campaigns : https://www.slitherine.com/forum/viewtopic.php?t=116355
Tobi72
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1478
Joined: Wed Apr 03, 2024 11:55 am

Re: Campaigns for Modern Conflicts

Post by Tobi72 »

Imeror wrote: Tue May 06, 2025 12:26 pm
Tobi72 wrote: Tue May 06, 2025 12:08 pm No problem... What do you need?
Oh no, don't create anything for me!
I just intend to reuse your assets if possible, I ask nothing more than your authorisation :lol:
But... an anti-piracy mission in the Horn of Africa could be an excellent introduction to a worldwide naval campaign; so if you have the motivation to create an icon that represent one of those small boat used there... I could not say no to it :lol:



Yes, you can use anything. I can also provide you with a few pictures now if you like. Do you have a picture for me so I know what kind of boat you mean?
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
Imeror
Sergeant First Class - Elite Panzer IIIL
Sergeant First Class - Elite Panzer IIIL
Posts: 424
Joined: Mon Aug 10, 2020 5:48 pm

Re: Campaigns for Modern Conflicts

Post by Imeror »

Oh, thanks a lot !

I thought about something like this :

Image



Imagine the scenario: a large map of the Gulf of Aden, two players frigates with two helicopters (with a script allowing them to land on the frigates on some places), many cargos that have to enter or exit the Gulf, pirates spawning regularly on the coast...
I'm sure we can do something epic with small pirates boats :lol:
Last edited by Imeror on Tue May 06, 2025 12:51 pm, edited 2 times in total.
Europe 2021 : AAR turn by turn : http://www.slitherine.com/forum/viewtopic.php?t=109075
Modern Conflict : WWIII campaigns : https://www.slitherine.com/forum/viewtopic.php?t=116355
Tobi72
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1478
Joined: Wed Apr 03, 2024 11:55 am

Re: Campaigns for Modern Conflicts

Post by Tobi72 »

ok I'll try, but now I have to go out and mow the lawn in front of the house, then I'll have a look.
pirat.png
pirat.png (203.55 KiB) Viewed 316 times
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
Imeror
Sergeant First Class - Elite Panzer IIIL
Sergeant First Class - Elite Panzer IIIL
Posts: 424
Joined: Mon Aug 10, 2020 5:48 pm

Re: Campaigns for Modern Conflicts

Post by Imeror »

Of course, of course.
And don't feel forced if you change your mind, it's already very nice to let me use your assets when they will be released :)
Europe 2021 : AAR turn by turn : http://www.slitherine.com/forum/viewtopic.php?t=109075
Modern Conflict : WWIII campaigns : https://www.slitherine.com/forum/viewtopic.php?t=116355
Tobi72
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1478
Joined: Wed Apr 03, 2024 11:55 am

Re: Campaigns for Modern Conflicts

Post by Tobi72 »

Imeror wrote: Tue May 06, 2025 12:50 pm Of course, of course.
And don't feel forced if you change your mind, it's already very nice to let me use your assets when they will be released :)
-----------------------------------------------------------------------------------------------------------------------------------


I can try to make it even smaller but then it can happen that the details become blurred, I'm not a professional.
kfjnb.png
kfjnb.png (221.1 KiB) Viewed 303 times
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
Tobi72
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1478
Joined: Wed Apr 03, 2024 11:55 am

Re: Campaigns for Modern Conflicts

Post by Tobi72 »

I am going to build a second boat. Let me know if the above works for you. :?:
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
Tobi72
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1478
Joined: Wed Apr 03, 2024 11:55 am

Re: Campaigns for Modern Conflicts

Post by Tobi72 »

I was able to reduce the size of the boats a little without major losses.
Here is the second boat. Let me know if it fits or if I should change something.
PiratBoot.png
PiratBoot.png (332.39 KiB) Viewed 288 times
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
Tobi72
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1478
Joined: Wed Apr 03, 2024 11:55 am

Re: Campaigns for Modern Conflicts

Post by Tobi72 »

Imeror wrote: Tue May 06, 2025 12:50 pm Of course, of course.
And don't feel forced if you change your mind, it's already very nice to let me use your assets when they will be released :)
Are three boats enough?
I would be interested to know what values you give these pirate boats in the equipment file. If you could let me know, I would be grateful.
Pirat03.png
Pirat03.png (352.6 KiB) Viewed 277 times
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
Imeror
Sergeant First Class - Elite Panzer IIIL
Sergeant First Class - Elite Panzer IIIL
Posts: 424
Joined: Mon Aug 10, 2020 5:48 pm

Re: Campaigns for Modern Conflicts

Post by Imeror »

Tobi72 wrote: Tue May 06, 2025 4:58 pm Are three boats enough?
I would be interested to know what values you give these pirate boats in the equipment file. If you could let me know, I would be grateful.
Woah, I didn't expected it for today! Thanks a lot, that was fast and really well made!

About the values, I hadn't thought about it yet... I'm not used to create units and expected to experiment myself with the equipement file.
In the scenarios I imagined, they were supposed to be very weak, unable to remove more than one HP (One HP if they are lucky, after all they have RPG onboard, that could still cause damages :lol: ) to any real military frigates, but still able to destroy a cargo in 2 or 3 attacks (and it's more to represent that it was boarded and captured than really destroyed...).
Unfortunately, I have no idea how to balance it yet... I'd need to try.

Let's improvize something, it will be to balance better later :
- movement : 7
- spotting : 1
- range : 0
- initiative : 2
- SA : 0
- HA : 0
- AA : 0
- NA : 4
- ground defense : 2
- air defense : 2
- close defense : 2

I have no idea if it will be as intented, but that's a base
Europe 2021 : AAR turn by turn : http://www.slitherine.com/forum/viewtopic.php?t=109075
Modern Conflict : WWIII campaigns : https://www.slitherine.com/forum/viewtopic.php?t=116355
Imeror
Sergeant First Class - Elite Panzer IIIL
Sergeant First Class - Elite Panzer IIIL
Posts: 424
Joined: Mon Aug 10, 2020 5:48 pm

Re: Campaigns for Modern Conflicts

Post by Imeror »

Tobi72 wrote: Tue May 06, 2025 2:20 pm kfjnb.png
I especially like the first one: one pirate really looks like he is holding the rudder :lol:
Europe 2021 : AAR turn by turn : http://www.slitherine.com/forum/viewtopic.php?t=109075
Modern Conflict : WWIII campaigns : https://www.slitherine.com/forum/viewtopic.php?t=116355
Tobi72
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1478
Joined: Wed Apr 03, 2024 11:55 am

Re: Campaigns for Modern Conflicts

Post by Tobi72 »

Imeror wrote: Tue May 06, 2025 6:06 pm
Tobi72 wrote: Tue May 06, 2025 2:20 pm kfjnb.png
I especially like the first one: one pirate really looks like he is holding the rudder :lol:
The pirates have just made their way to them. :wink:
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
Tobi72
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1478
Joined: Wed Apr 03, 2024 11:55 am

Re: Campaigns for Modern Conflicts

Post by Tobi72 »

Yes, you could make a lot out of it.
The pirate boats should not have too low defence values, they are not easy to capture, fast and manoeuvrable. They have a good range and reserve petrol in tanks on board. It's not for nothing that they are so successful, even if they look primitive.
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
Tobi72
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1478
Joined: Wed Apr 03, 2024 11:55 am

Re: Campaigns for Modern Conflicts

Post by Tobi72 »

I reworked the last pirate boat, my eyes hurt when I looked at it. :lol:
UHMV.png
UHMV.png (239.53 KiB) Viewed 226 times
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
superlopez141
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 46
Joined: Thu Jul 03, 2014 8:43 am

Re: Campaigns for Modern Conflicts

Post by superlopez141 »

They're amazing... I can only say that both Imeror and Tobi72's work is top-notch.
Your scripts and the development of your campaign stories are highly imaginative.

One thing missing is the expansion of the unit store tree, like in the MOD PAK, so you can purchase naval units, structures, etc., so you can put them into the scenario if you lose one in combat.
Tobi72
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1478
Joined: Wed Apr 03, 2024 11:55 am

Re: Campaigns for Modern Conflicts

Post by Tobi72 »

superlopez141 wrote: Wed May 07, 2025 8:04 am They're amazing... I can only say that both Imeror and Tobi72's work is top-notch.
Your scripts and the development of your campaign stories are highly imaginative.

One thing missing is the expansion of the unit store tree, like in the MOD PAK, so you can purchase naval units, structures, etc., so you can put them into the scenario if you lose one in combat.

Hi,
Thank you very much.
Now in my campaigns the units and buildings or structures are available, I can make them purchasable but that may not make much sense. Everyone has to decide for themselves whether to add them to the mod, I advise against it, because they will be gone again with the next update. :!:
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
Post Reply

Return to “Panzer Corps : Scenario Design”