Italian Campaign 2.0 (v.1.99b on 31st of May, 2023.)

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Uhu
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Re: Italian Campaign 2.0 (v.1.95 on 6th April 2018)

Post by Uhu »

I'm happy, your are happy about. :)
I wrote you a PM.
guille1434 wrote: Tue May 03, 2022 2:44 pm Hello Uhu:

I am very happy about your decision to further develop your mod... I will tryu to help with the re-skinningh of the Italian aircraft... For starters, I prepared a Ju-87B and R pack, with desert, green and vanilla looking light brown. Go to "my"thread to dowload and see them, if you like...

By the way, I am sure I read the list of aircraft you were needing, but now I cannot find it. Where did you posted it? Or, can you repost that list?

Thanks!!
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guille1434
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Re: Italian Campaign 2.0 (v.1.95 on 6th April 2018)

Post by guille1434 »

Dear Uhu: I recieved your PM... I am rather busy, but I will be making the icons you need. I am pleased to be able to help.
I upload also the Ju-87BB and R icons here, too..

Greetings!
Attachments
Ita_Ju-87R_SE.png
Ita_Ju-87R_SE.png (24.44 KiB) Viewed 2069 times
Italian Ju-87B & R.rar
(137 KiB) Downloaded 34 times
goose_2
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Re: Italian Campaign 2.0 (v.1.95 on 6th April 2018)

Post by goose_2 »

Uhu wrote: Tue May 03, 2022 3:45 pm I'm happy, your are happy about. :)
I wrote you a PM.
guille1434 wrote: Tue May 03, 2022 2:44 pm Hello Uhu:

I am very happy about your decision to further develop your mod... I will tryu to help with the re-skinningh of the Italian aircraft... For starters, I prepared a Ju-87B and R pack, with desert, green and vanilla looking light brown. Go to "my"thread to dowload and see them, if you like...

By the way, I am sure I read the list of aircraft you were needing, but now I cannot find it. Where did you posted it? Or, can you repost that list?

Thanks!!
I am getting so excited to have you update this awesome campaign. Please do not make it any easier. It;s difficulty is very much appreciated by me. I have tried that first scenario several times now, just waiting for your upgrades. It plays different every single time. That blows my mind. How do you make your units so aggressive? I am unaccustomed to having the ai so aggressive on this difficulty. I love it and think what you are doing should be looked at by other modders.
By the way I am going to make you my 2nd Fighter unit.
goose_2
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https://www.youtube.com/channel/UCRHQShaOv5PWoer6cP1syLQ
faos333
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Re: Italian Campaign 2.0 (v.1.95 on 6th April 2018)

Post by faos333 »

great news the re-skin of the images, a good mod needs good images, thank you guille1434
Battlefield Europe get the most from Panzer Corps 8)
Download the new 2.4 Mod here http://www.slitherine.com/forum/viewtopic.php?f=147&t=47985
faos333
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Re: Italian Campaign 2.0 (v.1.95 on 6th April 2018)

Post by faos333 »

This mod goes up to my priority list, I think I will be playing next, thank you Uhu for your hard work :-)
Battlefield Europe get the most from Panzer Corps 8)
Download the new 2.4 Mod here http://www.slitherine.com/forum/viewtopic.php?f=147&t=47985
goose_2
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Re: Italian Campaign 2.0 (v.1.95 on 6th April 2018)

Post by goose_2 »

faos333 wrote: Tue May 03, 2022 8:06 pm This mod goes up to my priority list, I think I will be playing next, thank you Uhu for your hard work :-)
You will not be disappointed Dneos...enjoy that fun and excitement
goose_2
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https://www.youtube.com/channel/UCRHQShaOv5PWoer6cP1syLQ
faos333
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Re: Italian Campaign 2.0 (v.1.95 on 6th April 2018)

Post by faos333 »

goose_2 wrote: Tue May 03, 2022 9:16 pm
faos333 wrote: Tue May 03, 2022 8:06 pm This mod goes up to my priority list, I think I will be playing next, thank you Uhu for your hard work :-)
You will not be disappointed Dneos...enjoy that fun and excitement
I know, I am watching your You Tube videos, don't know if I can afford to play on double Rommel though :D
Battlefield Europe get the most from Panzer Corps 8)
Download the new 2.4 Mod here http://www.slitherine.com/forum/viewtopic.php?f=147&t=47985
Uhu
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Re: Italian Campaign 2.0 (v.1.95 on 6th April 2018)

Post by Uhu »

Thank you! Sorry, I already made an Italisation for the normal Ju87's, of Bebro's version from BE. That would be nice, if that version could be tropicalised (too).
guille1434 wrote: Tue May 03, 2022 4:12 pm Dear Uhu: I recieved your PM... I am rather busy, but I will be making the icons you need. I am pleased to be able to help.
I upload also the Ju-87BB and R icons here, too..

Greetings!
Image
Image
Uhu
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Re: Italian Campaign 2.0 (v.1.95 on 6th April 2018)

Post by Uhu »

"Do not try this at home kids!" ;)
I really do not advise it. I play now on double Rommel and it makes me a hell of fun. (Thank you Goose again, for this tip!) But I know mostly my campaign - OK, I forgot a lot of things, since I played last time in 2016 :shock: -, and I reload a tons of time to make better choices - and even with that it is extreme hard and I don't know, if it will be enough for later scenarios and for the winning path. Of course a lot of depends, what heroes you get - with such low stats units, every extra attack, defense, etc. counts immense.

On Rommel it is still very challenging.
faos333 wrote: Tue May 03, 2022 9:35 pm
I know, I am watching your You Tube videos, don't know if I can afford to play on double Rommel though :D
Last edited by Uhu on Tue May 03, 2022 10:23 pm, edited 1 time in total.
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guille1434
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Re: Italian Campaign 2.0 (v.1.95 on 6th April 2018)

Post by guille1434 »

Here is a Bebro's tropicalized Italian Ju-87B... I hope you like it!
Attachments
Ita_Ju-87B-Trop.png
Ita_Ju-87B-Trop.png (24.3 KiB) Viewed 1969 times
Uhu
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Re: Italian Campaign 2.0 (v.1.95 on 6th April 2018)

Post by Uhu »

Thank you very much!
Now the Tommmies and their French friends can be even more terrorised by the Pichiatello's! :)
guille1434 wrote: Wed May 04, 2022 3:56 am Here is a Bebro's tropicalized Italian Ju-87B... I hope you like it!
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Uhu
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Re: Italian Campaign 2.0 (v.1.95 on 6th April 2018)

Post by Uhu »

"Italian Campaign. A campaign where you dream about to have a M14/41 - but you are already utterly happy, when you get the M13/40!" ;) (By the way, until 1942 the M13/40-41 is a decent tank. It is slower, than the Pz IIIG, but has almost the same stats.)
Last edited by Uhu on Thu May 05, 2022 11:18 am, edited 1 time in total.
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Vano2004
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Re: Italian Campaign 2.0 (v.1.95 on 6th April 2018)

Post by Vano2004 »

Will this Fiat 2000 coffin be added : ?)
http://zonwar.ru/bronetexnika/pervie_ta ... -2000.html
https://en.topwar.ru/103516-tyazhelyy-t ... aliya.html
The third FIAT 2000, previously equipped with 37 mm guns, was partially dismantled and equipped with dummy weapons, installed as a monument in the courtyard of the barracks of the 3rd Tank Regiment (3° Reggimento carristi) in Bologna. Unfortunately, this museum exhibit has not survived to this day. Presumably, the tank was destroyed during the fighting in Italy in 1944.
Source: https://aviarmor.net/tww2/tanks/italy/fiat_2000.htm

Italian military vehicles of the Second World War.
https://vladislav5858.livejournal.com/5 ... mode=reply
Uhu
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Re: Italian Campaign 2.0 (v.1.95 on 6th April 2018)

Post by Uhu »

Thanks for the article, very insteresting one.
Answering your question, I do not plan to implent it, as there are enough obsolote tank in the mod already. :)
And as I read, it was never used in real combat too.

Vano2004 wrote: Thu May 05, 2022 7:23 am Will this Fiat 2000 coffin be added : ?)
http://zonwar.ru/bronetexnika/pervie_ta ... -2000.html
https://en.topwar.ru/103516-tyazhelyy-t ... aliya.html
The third FIAT 2000, previously equipped with 37 mm guns, was partially dismantled and equipped with dummy weapons, installed as a monument in the courtyard of the barracks of the 3rd Tank Regiment (3° Reggimento carristi) in Bologna. Unfortunately, this museum exhibit has not survived to this day. Presumably, the tank was destroyed during the fighting in Italy in 1944.
Source: https://aviarmor.net/tww2/tanks/italy/fiat_2000.htm

Italian military vehicles of the Second World War.
https://vladislav5858.livejournal.com/5 ... mode=reply
Image
Image
eskuche
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Re: Italian Campaign 2.0 (v.1.95 on 6th April 2018)

Post by eskuche »

goose_2 wrote: Tue May 03, 2022 9:16 pm You will not be disappointed Dneos...enjoy that fun and excitement
I am also reloading the campaign at Mareth on Rommel. You simply need too much anti-air/fighter capability that is just impossible to get without knowing beforehand. French have more, better, more experienced, overstrengthed fighters. Note that overstrength is 200% at all strength points here.
Uhu
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Re: Italian Campaign 2.0 (v.1.95 on 6th April 2018)

Post by Uhu »

Yes, most scenarios cannot be done for first - at least on higher difficulties. Already at Mareth, you have several options for advancing strategy plus also more starting points options. And of course the time is also an important factor, even more on a such big map. For example, I encountered right now Odessa and Malta: in both scenarios, it is a very complicated task, how and when I split my - weak - forces to take all objectives, while also maintaining at the important points the amassing of units.

To Mareth: yes, the initial French airforce onslaught can be defeated only with smart, "seek and hide" strategy - or it is the best option to avoid high aerial losses. The key is the concentration of fighters, the reckless use of aux units - they should take most of the casualties - and 2-3 AA. Earlier plays, when I had more units and could afford overstrenght, I started the air battle already north to protect my northern land approach.

But since I did not have the power and prestige for it, I concentrated all my air power in the south and hid my units. With that strategy I could defeat the French airforce with the core force of two experienced CR.32 (two stars, no heroes) and two green MC.200. Also, the losses were relatively light: thr two MC.200 got str 9, while the CR.32's 7 and 4. But the later types are cheap, so even the elite replacement costed not so much.

But of course, I play it always with a tons of reloads. Not for better results, but for better choices.


eskuche wrote: Sat May 07, 2022 12:18 am
goose_2 wrote: Tue May 03, 2022 9:16 pm You will not be disappointed Dneos...enjoy that fun and excitement
I am also reloading the campaign at Mareth on Rommel. You simply need too much anti-air/fighter capability that is just impossible to get without knowing beforehand. French have more, better, more experienced, overstrengthed fighters. Note that overstrength is 200% at all strength points here.
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guille1434
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Re: Italian Campaign 2.0 (v.1.95 on 6th April 2018)

Post by guille1434 »

Hello Uhu:

Here are some BR.20M bombers, ready to fly... Enjoy! 8)
Attachments
Fiat BR.20M-desert_SE.png
Fiat BR.20M-desert_SE.png (39.8 KiB) Viewed 1728 times
Fiat BR.20M_SE.png
Fiat BR.20M_SE.png (36.68 KiB) Viewed 1728 times
Fiat BR.20M.png
Fiat BR.20M.png (33.36 KiB) Viewed 1728 times
Uhu
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Re: Italian Campaign 2.0 (v.1.95 on 6th April 2018)

Post by Uhu »

Thank you Guille,

they are really nice!
guille1434 wrote: Sat May 07, 2022 8:20 pm Hello Uhu:

Here are some BR.20M bombers, ready to fly... Enjoy! 8)
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imp44791
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Re: Italian Campaign 2.0 (v.1.95 on 6th April 2018)

Post by imp44791 »

I tried this campaign, and I see the craftsmanship and love that has gone into it. The various graphical updates are stunning, and I appreciate the effort to show the difficulty that the Italians faced in the real war by going into it without the necessary material and technological resources. I always love playing the Italians in the early war and trying to make do with ghastly tankettes and inexperienced infantry. And I am certainly not the type of player who needs to win everything with a DV and build a core of uber overstrength units with thousands of prestige points to spare.

HOWEVER.

I am not the player who simply approaches PG/PC as a challenge and nothing else, either. I need at least the pretense of historicity (and I accept that the game is only very tangentially historical). By the time I got to Mareth I realised that this campaign is really not for me. The 8-10 (or so it seemed) overstrength French fighters, in Tunisia, after metropolitan France has capitulated, well, they sort of killed the suspension of disbelief. Sorry.

But fantastic and dedicated work otherwise, and other (most?) players are not like me and should enjoy it.
Uhu
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Re: Italian Campaign 2.0 (v.1.95 on 6th April 2018)

Post by Uhu »

Dear Imp,

thank you for your response! It's OK, if IC is not for you. While it is sad, we are different and have different likings. About the theme of historical reality. I'm also that guy, who like playing mostly historical battles, campaigns. It is also therefore my most loved mod the Battlefield Europe. :) I tried to make my - unfinished - Hungarian Zrínyi campaign as real as possible - but still give some extra motivation for a minor "what if" end result.

With the IC it is special: it grew out from Nikivdd's almost fully fictional, non-historical, original Italian Campaign. I used many of his scns, because they are simply so great. I changed mostly just minor things, as balance is really important for me. Sometimes I could change the circumstances, the presentation to make the given scn more historical, sometimes not fully. (For example Tug Argan was original a battle for Warsaw - on the other hand, Tug Argan will be also changed in v.199, because while IC 2.0 is a semi-historical campaign, teleportation to East Africa and back is over this category ;) ).
So, I tried to make it more historical, but if the player makes extraordinary actions (DV's), that will change already the historical path to a "what if" direction.

About Mareth: while the base story of the scn is fictional, I think it fits into a 'possible' event. About strong French airforce: I think that is quite realistic, as Vichy French had still a lot of air power left after the end of the Battle of France. So they are not fictional forces. It would be nice to give this scn a different, more historical frame, but I do not know any other in this exact time period (and the sequence of the scns is of course important as you can have different type of units at a given date).

So, I do not want to overwrite your opinion, it is fully OK, if you feel so. I just wanted to add my thoughts to it.



imp44791 wrote: Mon May 09, 2022 2:03 pm I tried this campaign, and I see the craftsmanship and love that has gone into it. The various graphical updates are stunning, and I appreciate the effort to show the difficulty that the Italians faced in the real war by going into it without the necessary material and technological resources. I always love playing the Italians in the early war and trying to make do with ghastly tankettes and inexperienced infantry. And I am certainly not the type of player who needs to win everything with a DV and build a core of uber overstrength units with thousands of prestige points to spare.

HOWEVER.

I am not the player who simply approaches PG/PC as a challenge and nothing else, either. I need at least the pretense of historicity (and I accept that the game is only very tangentially historical). By the time I got to Mareth I realised that this campaign is really not for me. The 8-10 (or so it seemed) overstrength French fighters, in Tunisia, after metropolitan France has capitulated, well, they sort of killed the suspension of disbelief. Sorry.

But fantastic and dedicated work otherwise, and other (most?) players are not like me and should enjoy it.
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