
Guille's PzCorps Support Base - Multipurpose Icons and more.
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- Major-General - Jagdtiger
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Re: Guille's PzCorps Support Base - Multipurpose Icons and more.
Thanks Yrfin for your comments. Please, let me say that any North African Campaign is a "most wanted" for me! I hope we can see it published! 

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- 1st Lieutenant - 15 cm sFH 18
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Re: Guille's PzCorps Support Base - Multipurpose Icons and more.
North African Campaign - one of my favorite too.guille1434 wrote: ↑Thu May 14, 2020 3:50 pm Thanks Yrfin for your comments. Please, let me say that any North African Campaign is a "most wanted" for me! I hope we can see it published!![]()
But Im started from May 40 (7-th Pz.Division - Arras Brit counterstrike) and then switch to N.Afrika.
Im use new terrain in this set: Wadi, Sand Soft, Salt Lake.
And ome more thing....
Im use your design for ambush AT (thank you).
But I dont have it for desert version

When im died - I must be a killed.
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- Major-General - Jagdtiger
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Re: Guille's PzCorps Support Base - Multipurpose Icons and more.
Here are the icons for the 5 cm Pak 38 in ambush position, with and without crew...
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- 5cm_Pak38-desert-parapet-nocrew.png (13.85 KiB) Viewed 3558 times
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- 5cm_Pak38-desert-parapet.png (19.55 KiB) Viewed 3558 times
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- Brigadier-General - 15 cm Nblwf 41
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Re: Guille's PzCorps Support Base - Multipurpose Icons and more.
Yrfin, It'll be good to see your campaign.
I hope you aren't as slow as I am. I'm starting with BEF in France, and have just decided to finish that first, then tidy up my British North Africa campaign which can follow on directly. The alternate path of raids will have to wait or I will never finish anything.
Guille your Crusaders matildas and churchills are going in the equipment files tomorrow - I had to work part of today or they would be ready to roll now.
I hope you aren't as slow as I am. I'm starting with BEF in France, and have just decided to finish that first, then tidy up my British North Africa campaign which can follow on directly. The alternate path of raids will have to wait or I will never finish anything.
Guille your Crusaders matildas and churchills are going in the equipment files tomorrow - I had to work part of today or they would be ready to roll now.
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- Major-General - Jagdtiger
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Re: Guille's PzCorps Support Base - Multipurpose Icons and more.
More Soviet Spitfires... The other variant supplied to the Soviet Air Force, besides the first batch of Spitfires Mk.V, was the Mk.IX. Here are two variations of said variant, in a more "plain" scheme, and a "special" one, with a long white bolt painted along the rear fuselage. Historically, this marking was added to the Soviet Spitfires to help ground AA gunners to identify this type of aircraft, because it was very often confused with the outline of enemy Bf-109 aircraft.
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- SE_Sov_Spitfire_Mk.IXe.png (20.66 KiB) Viewed 3519 times
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- Sov_Spitfire_Mk.IXe.png (20.48 KiB) Viewed 3519 times
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- 1st Lieutenant - 15 cm sFH 18
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Re: Guille's PzCorps Support Base - Multipurpose Icons and more.
Thanks guille for support.guille1434 wrote: ↑Fri May 15, 2020 2:25 am Here are the icons for the 5 cm Pak 38 in ambush position, with and without crew...
I hope test it good enough and then upload.captainjack wrote: ↑Fri May 15, 2020 7:10 am Yrfin, It'll be good to see your campaign.
I hope you aren't as slow as I am.
Last edited by Yrfin on Fri May 15, 2020 2:33 pm, edited 1 time in total.
When im died - I must be a killed.
Re: Guille's PzCorps Support Base - Multipurpose Icons and more.
Saludos, Guille!
May You give me a little tip about usage of painting software: I use PAINT.NET and if there's a need of changing a complete color T of a picture, which settings I must set for a picture of 152mm gun in Hue / Saturation menu to get "german"-style colors like german_122mm icon has from soviet green-painted? "Axis" colors are simply to make (by moving saturation from 100 to 0), but true "german" colors seems to be a bit tricky to get... Thanks in advance!
May You give me a little tip about usage of painting software: I use PAINT.NET and if there's a need of changing a complete color T of a picture, which settings I must set for a picture of 152mm gun in Hue / Saturation menu to get "german"-style colors like german_122mm icon has from soviet green-painted? "Axis" colors are simply to make (by moving saturation from 100 to 0), but true "german" colors seems to be a bit tricky to get... Thanks in advance!
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- Axis_152mm_M1938.png (14.93 KiB) Viewed 3470 times
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- german_122mm_M1938.png (31.18 KiB) Viewed 3470 times
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- Sergeant Major - SdKfz 234/2 8Rad
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Re: Guille's PzCorps Support Base - Multipurpose Icons and more.
by the end of 1944 the allied air force had area superiority.
StuG IIIG camouflaged
StuG IIIG camouflaged
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- StuG_IIIGx.png (44.78 KiB) Viewed 3452 times
- GerMOD
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- XXIX Le PzKorps
- VolksMOD
- XXIX Le PzKorps
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- Sergeant Major - SdKfz 234/2 8Rad
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Re: Guille's PzCorps Support Base - Multipurpose Icons and more.
Russian steamroller is eliminating everything in its path.
Wearing the prestige to the maximum.
the few Somua S35 captured in France can serve in fortified positions to stop the Soviet advance for a short time.
//// Panzerkampfwagen 35-S 739(f) //// +2 in Ground Defense.
Wearing the prestige to the maximum.
the few Somua S35 captured in France can serve in fortified positions to stop the Soviet advance for a short time.
//// Panzerkampfwagen 35-S 739(f) //// +2 in Ground Defense.
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- German_Somua_S35x.png (46.65 KiB) Viewed 3451 times
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- XXIX Le PzKorps
- VolksMOD
- XXIX Le PzKorps
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- Major-General - Jagdtiger
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Re: Guille's PzCorps Support Base - Multipurpose Icons and more.
Hello Vintage: The formula I use to "paint" any unit in vanilla game looking German grey, is the following... I also use Paint.Net, which is a fantastic piece of software, by the way...
You turn the icon in question to sepia color (from any original color it had the icon in question) ---> Menu: Adjustments/Sepia
Then, from the sepia colored image, you apply the following Hue/saturation/lightness values
Hue: +5
Saturation: -55/-50
Lightness: Generally 0, but sometimes depending on the icon, giving -5 value, make it look better.
With this values, I can obtain a pretty close tone to the original game German icons.
Lennis: Thanks for sharing your icons!
You turn the icon in question to sepia color (from any original color it had the icon in question) ---> Menu: Adjustments/Sepia
Then, from the sepia colored image, you apply the following Hue/saturation/lightness values
Hue: +5
Saturation: -55/-50
Lightness: Generally 0, but sometimes depending on the icon, giving -5 value, make it look better.
With this values, I can obtain a pretty close tone to the original game German icons.
Lennis: Thanks for sharing your icons!

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- Sergeant Major - SdKfz 234/2 8Rad
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Re: Guille's PzCorps Support Base - Multipurpose Icons and more.
Pz.Kpfw. V/IV
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- Prototype54.png (45.25 KiB) Viewed 3432 times
Last edited by lennis29 on Sun May 17, 2020 6:47 pm, edited 1 time in total.
- GerMOD
- VolksMOD
- XXIX Le PzKorps
- VolksMOD
- XXIX Le PzKorps
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- Sergeant Major - SdKfz 234/2 8Rad
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- Joined: Sun Jul 20, 2014 9:54 pm
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Re: Guille's PzCorps Support Base - Multipurpose Icons and more.
E 75 TS
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- Prototype E7.png (46.15 KiB) Viewed 3431 times
Last edited by lennis29 on Sun May 17, 2020 6:49 pm, edited 1 time in total.
- GerMOD
- VolksMOD
- XXIX Le PzKorps
- VolksMOD
- XXIX Le PzKorps
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- Sergeant Major - SdKfz 234/2 8Rad
- Posts: 617
- Joined: Sun Jul 20, 2014 9:54 pm
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Re: Guille's PzCorps Support Base - Multipurpose Icons and more.
Pz.Kpfw. IV Schmalturm
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- Prototype45.png (38.23 KiB) Viewed 3430 times
Last edited by lennis29 on Sun May 17, 2020 6:48 pm, edited 1 time in total.
- GerMOD
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- XXIX Le PzKorps
- VolksMOD
- XXIX Le PzKorps
Re: Guille's PzCorps Support Base - Multipurpose Icons and more.
This is very helpful, thank You!guille1434 wrote: ↑Fri May 15, 2020 9:32 pm Hello Vintage: The formula I use to "paint" any unit in vanilla game looking German grey, is the following... I also use Paint.Net, which is a fantastic piece of software, by the way...
You turn the icon in question to sepia color (from any original color it had the icon in question) ---> Menu: Adjustments/Sepia
Then, from the sepia colored image, you apply the following Hue/saturation/lightness values
Hue: +5
Saturation: -55/-50
Lightness: Generally 0, but sometimes depending on the icon, giving -5 value, make it look better.
With this values, I can obtain a pretty close tone to the original game German icons.
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- Major-General - Jagdtiger
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Re: Guille's PzCorps Support Base - Multipurpose Icons and more.
A sort of "what if" German air unit, the Fw-187A twin engined fighter...
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- Fw-187A.png (32.85 KiB) Viewed 3322 times
Last edited by guille1434 on Sun May 17, 2020 1:18 am, edited 1 time in total.
Re: Guille's PzCorps Support Base - Multipurpose Icons and more.
Nice job on the 187, Guille. I like it! 

Re: Guille's PzCorps Support Base - Multipurpose Icons and more.
Hola, Guille!
Sorry for disturbing You again, Im trying to add some captured units for USSR roster too, are there any re-coloring setting's suggestions?
I did few tries with the following result (see below) - seems they are looking normal being stand-alone but not comparing to already existing icons (for example, land-lease M4-Sherman):
Sorry for disturbing You again, Im trying to add some captured units for USSR roster too, are there any re-coloring setting's suggestions?
I did few tries with the following result (see below) - seems they are looking normal being stand-alone but not comparing to already existing icons (for example, land-lease M4-Sherman):
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- Soviet_M4A2(76)W.png (37.87 KiB) Viewed 3307 times
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- Praga(2).png (21.81 KiB) Viewed 3307 times
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- Praga.png (21.68 KiB) Viewed 3307 times
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- Major-General - Jagdtiger
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Re: Guille's PzCorps Support Base - Multipurpose Icons and more.
Hello Vintage:
Yes, is always necessary to check the color of new units compared to the already existing ones, to find a close enough match. Fotunately, you (like me) like it more when the units look like the original ones...
In case of the Soviet land units, I found the following parameters in Paint.net, to arrive to the desired tone:
1) Turn image to sepia (as always)...
2) Then apply: Hue +40, Saturation 105, Lightness -35
3) After that, at least in case of the Pz 38 icon, I had to further retouch the tracks and roadwheels, desaturating them a little more, and also darkening them a bit more.
After all that, you may want to highlight some details in different colors. Examples: red oxide for the exhaust muffler, dark sepia for the visible part of the tracks (in general, the upper and lower segments), and any other present (or added) detail you may want to highlight in order to "customize" your model.
I hope you like the result...
Also, as you uploaded a Soviet M4 Sherman, I decided to make improved icons for the Sherman variants received by the Red Army, which were the M4A2 (with short 75 mm gun), and the M4A2(76)W with the longer, harder hitting 76 mm gun. According to wikipedia, the Soviets received a little more than 2000 units of each variant...
Stay tuned, and greetings!!!
Yes, is always necessary to check the color of new units compared to the already existing ones, to find a close enough match. Fotunately, you (like me) like it more when the units look like the original ones...
In case of the Soviet land units, I found the following parameters in Paint.net, to arrive to the desired tone:
1) Turn image to sepia (as always)...
2) Then apply: Hue +40, Saturation 105, Lightness -35
3) After that, at least in case of the Pz 38 icon, I had to further retouch the tracks and roadwheels, desaturating them a little more, and also darkening them a bit more.
After all that, you may want to highlight some details in different colors. Examples: red oxide for the exhaust muffler, dark sepia for the visible part of the tracks (in general, the upper and lower segments), and any other present (or added) detail you may want to highlight in order to "customize" your model.
I hope you like the result...
Also, as you uploaded a Soviet M4 Sherman, I decided to make improved icons for the Sherman variants received by the Red Army, which were the M4A2 (with short 75 mm gun), and the M4A2(76)W with the longer, harder hitting 76 mm gun. According to wikipedia, the Soviets received a little more than 2000 units of each variant...
Stay tuned, and greetings!!!
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- Sov_M4_Sherman.png (30.36 KiB) Viewed 3267 times
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- Sov_Panzer_38(t)A.png (21.79 KiB) Viewed 3268 times