New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.30

A forum to discuss custom scenarios, campaigns and modding in general.

Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design

ajs81
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51

Post by ajs81 »

uzbek2012 wrote: Sat Feb 20, 2021 4:07 pm 1) Why is the traitor Vlasov without an entourage ) where is his army
Do not worry, I did not forget about traitors:

1) 30. Waffen-Grenadier-Division der SS (weißruthenische Nr. 1) hex 89\128
2) 600. (russ.) Infanterie-Division will appear on a map in May 1945 near Prague

and one unit from occupied by Soviet Union Latvia
3) 15. Waffen-Grenadier-Division der SS (lettische Nr. 1)
zakblood
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51

Post by zakblood »

please keep Political Discussions and personal opinions out of the thread, or posts will keep being removed

thanks
terminator
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51

Post by terminator »

Relax. It's just a video game.
terminator
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51

Post by terminator »

In my country, there is a rule of good manners at a dinner, there is no talk of money, religion, or politics...
terminator
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51

Post by terminator »

Stalingrad (77,42) = Barmaley Fountain or Children's Khorovod

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zakblood
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51

Post by zakblood »

ok last chance, next post again rules gets the user a ban!

hope that settles it for those who either can't understand rules or doesn't agree with moderation
uzbek2012
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51

Post by uzbek2012 »

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I continue the test ! Computer AI thinks for a very long time from 10 to 20 minutes ! The orderlies can't shoot and the court has a question: do they provide medical assistance to the units that are next to them or are they a decoration ( the cook also does not move ) ? This ship is already immediately standing without fuel and ammunition is this intended ? In this map will generally attack the Soviet troops will attack or all who are can already be thrown against the Allies ?
ajs81
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51

Post by ajs81 »

uzbek2012 wrote: Mon Feb 22, 2021 7:33 am
I continue the test ! Computer AI thinks for a very long time from 10 to 20 minutes ! The orderlies can't shoot and the court has a question: do they provide medical assistance to the units that are next to them or are they a decoration ( the cook also does not move ) ? This ship is already immediately standing without fuel and ammunition is this intended ? In this map will generally attack the Soviet troops will attack or all who are can already be thrown against the Allies ?
1) many units on the map - that is the reason why it takes 10-20 minutes I mean AI move.
2) medical unit or cook is only decoration, the same as searchlights or prisoners or refuges
3) About ship. Köln was a German cruiser. She proceeded to Wilhelmshaven in February 1945, where she was again attacked by Allied bombers repeatedly. On 30 March, B-24 Liberators from the Eighth Air Force attacked the harbor; Köln was hit and sank on an even keel. Since her guns remained above water, the ship was used as an artillery battery to defend the city from advancing Allied forces. She served in this capacity until the end of the war in May. --> so we start 1st of april - that is the reason why she is not moving.
4) About the Soviet storm - wait till the 16th of April then you will see :)
uzbek2012
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51

Post by uzbek2012 »

ajs81 wrote: Mon Feb 22, 2021 7:50 am
uzbek2012 wrote: Mon Feb 22, 2021 7:33 am
I continue the test ! Computer AI thinks for a very long time from 10 to 20 minutes ! The orderlies can't shoot and the court has a question: do they provide medical assistance to the units that are next to them or are they a decoration ( the cook also does not move ) ? This ship is already immediately standing without fuel and ammunition is this intended ? In this map will generally attack the Soviet troops will attack or all who are can already be thrown against the Allies ?
1) many units on the map - that is the reason why it takes 10-20 minutes I mean AI move.
2) medical unit or cook is only decoration, the same as searchlights or prisoners or refuges
3) About ship. Köln was a German cruiser. She proceeded to Wilhelmshaven in February 1945, where she was again attacked by Allied bombers repeatedly. On 30 March, B-24 Liberators from the Eighth Air Force attacked the harbor; Köln was hit and sank on an even keel. Since her guns remained above water, the ship was used as an artillery battery to defend the city from advancing Allied forces. She served in this capacity until the end of the war in May. --> so we start 1st of april - that is the reason why she is not moving.
4) About the Soviet storm - wait till the 16th of April then you will see :)

Ok all the points you have clarified I will continue to play )

P.s.
Does Poland have such a plane? )
http://forum.aviaskins.com/showthread.php?t=5258
https://zen.yandex.ru/media/alternathis ... 70b919196c
smokediver
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51

Post by smokediver »

Hey PHCAS,
your mod is great. I really enjoy playing it.

Currently i play the 0.51 version. (installed it without using the mod manager). In the first scenario "poland" there's a german minesweeper in the baltic sea. In version 0.48 i was able to move and clear the mines north of Danzig. Since 0.49 i can select the minesweeper, but can't move it anymore. I don't know how to post screenshots here, but i made one. Just in case...

Is the Karelian Isthmus map in the update sheduled for April? It looks beautiful!
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51

Post by ajs81 »

P.s.
Does Poland have such a plane? )
http://forum.aviaskins.com/showthread.php?t=5258
https://zen.yandex.ru/media/alternathis ... 70b919196c
[/quote]

It was only a flying prototype. The first flight was in February 1939, then constructors realized that this fighter is not good enough. After fixed some problems fighter was ready again in August but it was too late to start mass production. It was a fighter like Bf109-D.
uzbek2012
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51

Post by uzbek2012 »

ajs81 wrote: Mon Feb 22, 2021 10:17 pm P.s.
Does Poland have such a plane? )
http://forum.aviaskins.com/showthread.php?t=5258
https://zen.yandex.ru/media/alternathis ... 70b919196c
It was only a flying prototype. The first flight was in February 1939, then constructors realized that this fighter is not good enough. After fixed some problems fighter was ready again in August but it was too late to start mass production. It was a fighter like Bf109-D.
[/quote]

And that there are not enough prototypes in the game ? ) A lot of things are in mods but it does not bother anyone )
https://zen.yandex.ru/media/id/595093b4 ... 41caa97aa4
phcas
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51

Post by phcas »

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phcas
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51

Post by phcas »

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phcas
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51

Post by phcas »

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PM000130_Bergepanther_D.png (76.55 KiB) Viewed 2591 times
phcas
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51

Post by phcas »

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uzbek2012
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51

Post by uzbek2012 »

phcas wrote: Tue Feb 23, 2021 12:40 pm PM000093_Pantherturm_1.png
PM000093_Pantherturm_2.png
PM000093_Pantherturm_3.png

Image

https://topwar.ru/106474-pro-bashni-na- ... tolko.html

https://goodlec.com/%D0%BF%D1%80%D0%BE% ... %B8%D0%B8/
uzbek2012
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51

Post by uzbek2012 »

phcas wrote: Tue Feb 23, 2021 12:40 pm PM000093_Pantherturm_1.png
PM000093_Pantherturm_2.png
PM000093_Pantherturm_3.png

Image

https://topwar.ru/106474-pro-bashni-na- ... tolko.html

https://goodlec.com/%D0%BF%D1%80%D0%BE% ... %B8%D0%B8/

Image



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terminator
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51

Post by terminator »

Friedrich Paulus (Stalingrad) ?

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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51

Post by phcas »

New Pz-VI graphics arrived
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