New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40

A forum to discuss custom scenarios, campaigns and modding in general.

Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design

PeteMitchell
Major-General - Tiger I
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.50

Post by PeteMitchell »

phcas wrote: Sat Feb 13, 2021 1:02 pm Error.jpg

Does anyone still have problems with the mines? Game crash when Engineers attack 20 strength mines? Please report. Our forum friends in Africa seem to still have this problem.
What forum is this?
Comprehensive Battlefield Europe AAR:
http://www.slitherine.com/forum/viewtopic.php?f=145&t=86481
uzbek2012
Brigadier-General - 15 cm Nblwf 41
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Joined: Wed Nov 16, 2011 11:49 pm

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.50

Post by uzbek2012 »

I play with your mod in the original company and the official additions of the departures were not ! Tfu tfu don't jinx it :!:
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http://tsushima.su/forums/viewtopic.php ... 2#p1487112
Last edited by uzbek2012 on Mon Feb 15, 2021 7:14 pm, edited 1 time in total.
phcas
Lieutenant-General - Do 217E
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.50

Post by phcas »

PeteMitchell wrote: Sat Feb 13, 2021 6:48 pm
phcas wrote: Sat Feb 13, 2021 1:02 pm Error.jpg

Does anyone still have problems with the mines? Game crash when Engineers attack 20 strength mines? Please report. Our forum friends in Africa seem to still have this problem.
What forum is this?
1 forum member living in Africa still reports problems with the mines/engineers. We thought this problem was fixed. Because he is the only one still complaning about this issue we want to know if other forum members also have this problem. Because the member of Africa also tells us about very bad internet connections over there we try to find out what the problem can be to help him. He also tells he missed some small updates. To find the problem and help him we asked this in the forum. This has nothing to do with Africa and could come from any other place of the world.
PeteMitchell
Major-General - Tiger I
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.50

Post by PeteMitchell »

Ah ok, I thought there was another PzC forum in Africa as there are for example in Russia or Germany, thanks!
Comprehensive Battlefield Europe AAR:
http://www.slitherine.com/forum/viewtopic.php?f=145&t=86481
uzbek2012
Brigadier-General - 15 cm Nblwf 41
Brigadier-General - 15 cm Nblwf 41
Posts: 1904
Joined: Wed Nov 16, 2011 11:49 pm

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.50

Post by uzbek2012 »

There are fans in Russia ( CIS)!
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В мир генералов и корпусов попал примерно 25 лет тому назад )))

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Interesting: Charles J. Kroegel Jr., the screenwriter of the game Panzer General said in an interview for Retro Magazine that he was inspired to create the game by the series of Japanese strategic war games Daisenryaku. Literally, he said, " If we had never played Daisenryaku, Panzer General would never have appeared."
http://psxplanet.ru/Panzer-General
So thank you very much and respect for making the game better more historical and complete )
phcas
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.50

Post by phcas »

Polish units under the Soviet command Germany 1945
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phcas
Lieutenant-General - Do 217E
Lieutenant-General - Do 217E
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.50

Post by phcas »

PM006046_BA-64.png
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PM006065_SU-76_AR.png
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PM006065_SU-76_AT.png
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uzbek2012
Brigadier-General - 15 cm Nblwf 41
Brigadier-General - 15 cm Nblwf 41
Posts: 1904
Joined: Wed Nov 16, 2011 11:49 pm

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.50

Post by uzbek2012 »

Last edited by uzbek2012 on Mon Feb 15, 2021 10:09 pm, edited 1 time in total.
jfk2
Lance Corporal - SdKfz 222
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.50

Post by jfk2 »

phcas wrote: Sat Feb 13, 2021 1:02 pm Error.jpg

Does anyone still have problems with the mines? Game crash when Engineers attack 20 strength mines? Please report. Our forum friends in Africa seem to still have this problem.
It just happened to me, attacking the pioneer at a minefield of force 20. Although the force is 21 and that's why it jams, if I reduce the outside to 19, the pioneer already destroys the minefield and does not block. This happens to me on the Polish stage in the minefield 35,35

Game with custom difficulty, and that's why the minefields have strength 21.
ajs81
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.50

Post by ajs81 »

Hello players, who want to be single-player Beta tester scenario called Germany 1945? If yes please contact me directly.
Kotoulas
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.50

Post by Kotoulas »

ajs81 wrote: Mon Feb 15, 2021 5:03 pm Hello players, who want to be single-player Beta tester scenario called Germany 1945? If yes please contact me directly.
I have time and I can help.
uzbek2012
Brigadier-General - 15 cm Nblwf 41
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.50

Post by uzbek2012 »

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About Polish plans to repel German aggression
https://paul-atrydes.livejournal.com/243828.html


The Evolution of the French Cavalry: 1914-1940 (III)
https://paul-atrydes.livejournal.com/143058.html

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https://feldgrau.info/other/14896-polk- ... -dantonova
phcas
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.50

Post by phcas »

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Ship movement error

Some people had reported that the movement of ships was cut in half. This was an error and will be fixed in update v0.51

Update v0.51 will be launched very soon now
phcas
Lieutenant-General - Do 217E
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Posts: 3199
Joined: Tue Jun 14, 2011 2:23 am

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.50

Post by phcas »

85ca514f9886a96d3c067f991afcb736_XL.jpg
85ca514f9886a96d3c067f991afcb736_XL.jpg (22.92 KiB) Viewed 2486 times
Minefields

Because of the repeating crash problems with 20 strength minefields and engineer units, in all scenarios the strength of minefields will be reduced from 20 to 15. It will take some time to do that.
phcas
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.50

Post by phcas »

Berlin.jpg
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s1945_Germany56.png
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uzbek2012
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.50

Post by uzbek2012 »

I look forward to the update with interest )

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By order of the NKTP, these rod shielding schemes were developed and implemented each on five copies of the T-34 and T-70 tanks and sent to the active army in July 1943,but their traces are lost.
http://alternathistory.com/ekranirovann ... sr-1943-g/

https://topwar.ru/175443-igry-s-bronej- ... -t-34.html

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http://dubna.ru.com/viewtopic.php?f=55&t=2553&start=25
http://dubna.ru.com/viewtopic.php?f=55& ... view=print

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T-34-85 with artistically installed screens taken by the crew from the German Pz. IV, Germany,

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The hole is on the screen, and the tower is intact. Prague 10.05.45

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Equipment captured by the Japanese from the Kuomintang troops
http://www2.ttcn.ne.jp/~heikiseikatsu/m ... hotank.htm

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https://smolbattle.ru/threads/%D0%98%D1 ... 53/page-16


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lennis29
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.50

Post by lennis29 »

Pz.Kpfw.II Ausf. b
Attachments
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- GerMOD
- VolksMOD
- XXIX Le PzKorps
jgzhs
Lance Corporal - Panzer IA
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.50

Post by jgzhs »

ImageMy idea for country icon
Fiat 621-transport
Ułani-cavalry
Armoured train-Artillery
Cyclists -Recon
PZL P.11c-Fighter
PZL.23 Karaś-Sturm Bomber
Przodek-Art horse wagon
40mm wz. 36 Bofors -Flak/Ground Art plot
Saper-Bridge,Minefield engineer
Strzelcy Podhalańscy-Mount Infantry
Piechota-Infantry
CKM wz 30 Browning -HW Infantry
37mm wz.36-PAK
75mm wz.97-light Art
105mm wz.29-Heavy Art
7TP -Light Tank PAK
Armata 100mm wz. 1891 "Cannet-Coastal Artillery OKSYWIE
Piechota Morska -Marines Westerplatte
TKS-infantry suport/recon
Sztab-Staff
Fiat 508 III W -Transport Staff
Sokół 1000 M111-Recon
BON-National Defense Battalion-Green
Moździerz 81mm wz. 1831 Stockes-Brandt-Mortar
UR Infantry-AT
Armata 152,4mm wz. 30 Bofors -Coastal Artillery HEL
LKM Infantry- sturm Infantry
Haubica 155mm wz. 1917 Schneider-howitzer
Moździerz 220mm wz. 32 Škoda-Mortar
Haubica 100mm wz. 1914/1919 Škoda-howitzer
Armata górska 65mm wz. 1906-Mount Art
Armata 75mm wz. 02/26 "Prawosławna-Light Horse Art
Armata 120mm wz. 1878/09/31 wz. 1878/10/31 Schneider-Heavy Art
Piechota Rzeczna-River Suport Marines
Generał-HQ
KOP-Border Guard
Admiral-marine HQ
ORP Class Eagle -Under boat
ORP Class Wolf -Under boat minelayer
PZL P.7a-fighter
PZL Czajka-Sturm Bomber
PZL-łoś-Strategic Bomber

75% Poland ready
Attachments
pl copy.png
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Last edited by jgzhs on Mon Feb 22, 2021 4:24 pm, edited 3 times in total.
jgzhs
Lance Corporal - Panzer IA
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Posts: 12
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.50

Post by jgzhs »

This its my Idea for new country icon, i change yet all Tiles for better real for system WB 39 , I am graphic 2D look work
The question of what is the number of entrenchments, for example, for infantry, and what is the maximum number I am doing the battle scenario of Mokra 1.9.1939 and I need more information on how entrenchments, another question, I would like to make a commander to influence morale, is it possible?
Last edited by jgzhs on Wed Feb 17, 2021 12:33 pm, edited 1 time in total.
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