Maritime aircraft
That AI could concentrate the actions of maritime aviation over the sea,
This type of aviation will have a type of movement only over the sea.

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But I have not yet found the Ar-95 icon.
I conducted some simple tests, the naval warfare becomes more interesting with maritime aviation.
But there are some problems with AI.
Ai can't find a clear way to return to the base.
He can get into the local trap of the shoreline and get stuck there.
Also, he will move to the nearest airfield in a direct line, if he is located on land, he again rests on the shore

Aviation uses the search way for a direct route, which in general is logical.
But it would be good if she knew how to define a clear path, taking into account the avoidance of obstacles.
How can this be fix?
1. The simplest, to make maritime aviation an unlimited fuel.
But then it will have an unlimited range, which is not very good.
Although on the inland seas, such as the Black and Baltic Seas may be permissible.
2. Try to change the outlines of the coasts in order to minimize the number of local traps for aircraft.
And create a network of airfields located next to the sea hexes.
But this can not solve the problem completely.
3. Make a combined type of movement.
For example, seaplanes can have a surface mode and become ships.
With a small speed, but no fuel use.
And add in this mode to them a bit of fuel by script.
That in general, it will emulate re-fueling with fuel from submarines.
Also in this mode, it will be possible to refuel such type of aircraft in ports.
But it is unlikely that it will be able to protect against getting the AI into local traps.
And Maybe ports add a mode of refueling planes ...
This would work well for the MP version, but for AI it needs to be tested and if it succeeds, it will not solve the problem 100% anyway.
Also, the AI is not able to refuel the ships, which is apparently again connected with the fact that the AI is not able to build a clear path along the water, taking into account the avoidance of obstacles.
And this restriction does not allow to make the indicator of the end of fuel for ships.
Hmm, it seems like the most suitable option with unlimited fuel ...