Naval Academy Mod

PC : Battle Academy is a turn based tactical WWII game with almost limitless modding opportnuities.

Moderators: Slitherine Core, BA Moderators

Amaris
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Re: Naval Academy Mod

Post by Amaris »

pipfromslitherine wrote:Ahhhh. Makes more sense I guess, but maybe I'll see if The Final Countdown is on Netflix for tonight... :)

Cheers

Pip
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Just for the fun: The Final Countdown Mod on BA

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:mrgreen: :mrgreen: :mrgreen:
“Take care, my friend; watch your six, and do one more roll… just for me.”
pipfromslitherine
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Re: Naval Academy Mod

Post by pipfromslitherine »

Heh - now that is supercool! I feel the need...

Cheers

Pip
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Old_Warrior
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Re: Naval Academy Mod

Post by Old_Warrior »

Oh no! So how has the Kirk Douglas leader been modeled in the module? ;) ;)

F14s vs. Zeros. What a concept!!! :) :)
LandMarine47
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Re: Naval Academy Mod

Post by LandMarine47 »

Just because BA hates me, I expect those Zeros to shoot down ALL my jets :|
morge4
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Re: Naval Academy Mod

Post by morge4 »

LandMarine47 wrote:Just because BA hates me,
:shock:
LandMarine47 wrote: I expect those Zeros to shoot down ALL my jets :|
:mrgreen:
jcb989
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Re: Naval Academy Mod

Post by jcb989 »

haha, good movie.
Magic1111
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Re: Naval Academy Mod

Post by Magic1111 »

Hi Folks!

I´ve question, because the MOD doesn´t work.... :cry:

I start the campaign and when I scroll down, the extra campaigns from the MOD are shown. But there are in "red", the original campaigns are in "green"?

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When I cklick on the red Buttons appears the Loading Screen and then these Error Message:

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After I click on OK Button from above Error Message, these Error Message appears:

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I have:

- Battle Academy German Version with newest Patch
- After Downloading the MOD unzipped to My Documents/ My Games / BBCBA
- Download Source (PC Version): http://amaris-games.com/ba-amaris/naval-academy-mod/

Can anybody help please?

Best regards,
Magic
morge4
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Re: Naval Academy Mod

Post by morge4 »

The red icon is normal for the User campaigns...all my user imported mods show that way.

I just re-downloaded the zip files from Aramis' page and they are working fine for me. you can try to re-download and test again. or you can try using the .lst link and try importing the campaign that way.

I would suggest two things...first, did you look and see if the file mentioned is in the location specified? second, before you install using the .lst file...remove the campaign or rename it to .old

Here are the steps to download using the .lst link...

1. Choose Campaigns (at the bottom)
2. Choose Download Community Scenarios (at the top)
3. Choose Download a Campaign Package from the Internet (top right)
4. Copy (or type) the link to the map pack (http://amaris-games.com/wp-content/uplo ... NAM-V3.LST) into the URL box (very important it's the link, not the link text!)
5. Click the green tick
6. Back at the campaigns list, select the new campaign (the one with a start to the left, usually at the bottom of the list) and click Download the Selected Campaign (bottom centre)
7. This should download everything that you need
Magic1111
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Re: Naval Academy Mod

Post by Magic1111 »

Okay, many thx! Will try this! :D
Amaris
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Re: Naval Academy Mod

Post by Amaris »

Back! :P

Well as Morge4 said try to re download the mod! That's said, it's possible that this mod is no compatible with the latest version of BA1... I'll check the files when ... well ... as soon as possible. :mrgreen:
“Take care, my friend; watch your six, and do one more roll… just for me.”
Magic1111
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Re: Naval Academy Mod

Post by Magic1111 »

Amaris wrote:Back! :P

Well as Morge4 said try to re download the mod! That's said, it's possible that this mod is no compatible with the latest version of BA1... I'll check the files when ... well ... as soon as possible. :mrgreen:
Wonderful, many thx! :D
Amaris
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Re: Naval Academy Mod

Post by Amaris »

Well checked and this mod works on my PC with the version 2.6.0 of BA.

So don't download the .zip file but follow the Morge4 instruction to use the .LST file. :wink:
“Take care, my friend; watch your six, and do one more roll… just for me.”
Magic1111
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Re: Naval Academy Mod

Post by Magic1111 »

Okay, I´ll do this!

Thx Amaris! :D
Amaris
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Re: Naval Academy Mod

Post by Amaris »

Ok as I'm working on BA2, I release to public the 3D mod of Pacific War for BA1:

VERSION : 2.03

Download(*): http://amaris-games.com/wp-content/PACI ... AR2.03.LST

(*): copy this link and use the user content for downloading.

You can delete the old one if you haven't games in progress.

Warning this is an alpha test so bugs and other problems are predictable. Specially on Ipad: THIS MOD IS NOT COMPATIBLE WITH IPAD. Thank you for your patience.

Change Log:

- some new units: M3 Scout Car, Avenger, Kate, …

- some changes to the attributes of the units.

- increase AP for all type of units. Especially for aircraft.

- new UI for aircraft (like the men of infantry unit.) We have squadrons with more planes (18-21 planes by squadron.)

- improve dogfight system by introducing a new attribute for the aircraft, the maneuverability which will give a value of overall performance of the aircraft in dogfight. The morale is also very important for the dogfight.

- add the possibility to bomb an unrecognized tile for bomber planes.

- add torpedo bomber and torpedo attack (range=1)

- add the strafing attack for fighters/bombers. Work also on unrecognized tile.

- improve the ship movements: movement allowed only in the forward arc and add the possibility for the ships to turn limited to an eighth of a revolution with AP's cost.

- improve the ship movements for have always one tile spacing between ships (the landing ships aren't affected.)

- add the Japanese Morale Specific Rules.


Content:

:arrow: Solo part: the two firsts battles of Guadalcanal campaign:

- Landing on Tulagi: 7-8 august 1942.
- Battle of Savo Island: 8-9 august 1942. Naval battle

:arrow: MP part: the previous two battles with some modifications (essentially about CV and planes.)

Warning the units are not totally balanced. The battles either. Do not be shy and I welcome your feedback to further improve the mod to BA2 8)


Preview of the 1st battle of Guadalcanal campaign: Tulagi Landing

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Preview of the 2nd battle of the Guadalcanal campaign.

Amaris versus AI: successfully crossing the "T", so an US victory :mrgreen:


“Take care, my friend; watch your six, and do one more roll… just for me.”
morge4
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Re: Naval Academy Mod

Post by morge4 »

trying the .lst file...shows up in the download but when I start to download...it causes BA to freeze?
Amaris
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Re: Naval Academy Mod

Post by Amaris »

morge4 wrote:trying the .lst file...shows up in the download but when I start to download...it causes BA to freeze?
:shock: Just try to download the solo part with the .LST on my IPad and this is working!

Please can you try to copy the LST link again and download again the files?
“Take care, my friend; watch your six, and do one more roll… just for me.”
Schweinewitz
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Re: Naval Academy Mod

Post by Schweinewitz »

Hello Amaris!

I have exactly the same problem: Today I tried several times to download the file from within the game and each time BA freezes. :|
Amaris
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Re: Naval Academy Mod

Post by Amaris »

:shock: :shock: :shock: :?: :?: :?: Hell! I don't know what is the issue...

I can download my files with the latest version 2.6.0 without freeze or other bugs, with the Steam version of BA and the non Steam also... Try again with a clean CAMPAIGNS and MULTIPLAYER folder clean?
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gary949
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Re: Naval Academy Mod

Post by gary949 »

I am a newbie to this post. I have also tried to download, and BA freezes up with the latest 2.6.0. I may try to campaign folder clean.
Amaris
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Re: Naval Academy Mod

Post by Amaris »

:o :(

I have no trouble with the link posted above:

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Try again with a CAMPAIGNS, MULTIPLAYER and SAVES folder clean. :?: I have really no idea about this issue... :evil:
“Take care, my friend; watch your six, and do one more roll… just for me.”
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