Potzblitz V26.01 OCT 26th 2025
Moderators: Slitherine Core, The Lordz
Re: Potzblitz V17 JAN13th 2023
Noted on the Irish Rebellion.
Perhaps we should move this conversation to PM or if you are steam the chat feature there? I don’t want to clog up Robotrons thread.
Perhaps we should move this conversation to PM or if you are steam the chat feature there? I don’t want to clog up Robotrons thread.
Re: Potzblitz V17 JAN13th 2023
The British surrender is not caused by the Irish Rebellion but by playing the "HMS Hampshire sunk" event.
Fix is attached and can be applied to matches in progress.
Fix is attached and can be applied to matches in progress.
- Attachments
-
Data.zip- (179.01 KiB) Downloaded 44 times

Slitherine's Commander the Great War - Director's Cut: POTZBLITZ mod!
FIND IT HERE: http://www.slitherine.com/forum/viewtopic.php?f=218&t=77884&p=662610#p662610
Re: Potzblitz V17 JAN13th 2023
thanks!
edit: disregard what I wrote earlier. Seems that I retested a save where HMS hampshire was already sent. HMS is working now with the fix, and I can't seem to roll Irish anymore to test that one. Will let you know if I come across it again.
edit: disregard what I wrote earlier. Seems that I retested a save where HMS hampshire was already sent. HMS is working now with the fix, and I can't seem to roll Irish anymore to test that one. Will let you know if I come across it again.
Check out Project: IMBA, the balance mod for the multiplayer section of Commander: the Great War. Your input is appreciated! viewtopic.php?f=218&t=39677
Re: Potzblitz V17 JAN13th 2023
Do you still have the savegame before that crash? Perhaps I can find some similarities by comparing it to other savegames where the bug happens which could point at the problem.

Slitherine's Commander the Great War - Director's Cut: POTZBLITZ mod!
FIND IT HERE: http://www.slitherine.com/forum/viewtopic.php?f=218&t=77884&p=662610#p662610
Re: Potzblitz V17 JAN13th 2023
I have 2 more saves where it happens, they are of the same start, but for some reason after crashing a few times at first, the game allowed me to play a few more turns only to crash again a few turns later. Can upload if you think it'll help.
Check out Project: IMBA, the balance mod for the multiplayer section of Commander: the Great War. Your input is appreciated! viewtopic.php?f=218&t=39677
Re: Potzblitz V17 JAN13th 2023
Yes, I have the beginning turn saved, the end turn and the log. Would you like all of them? I’m not at home right now so it might be five or six hours before I can send them to you.
Re: Potzblitz V17 JAN13th 2023
@Umeu&Wolf: yes please provide all the savegames and ctgw.log files

Slitherine's Commander the Great War - Director's Cut: POTZBLITZ mod!
FIND IT HERE: http://www.slitherine.com/forum/viewtopic.php?f=218&t=77884&p=662610#p662610
Re: Potzblitz V17 JAN13th 2023
This save crashes.
This save used to crash at first, on turn 30, but then for some reason let me replay it later. I tried to reload it a few times at first to check whether it really crashed, and it did. But then on my last try, it allowed me to continue to play. But a few turns later, the above happened. (On a side note, both these saves suffer from the HMS hampshire bug, and Britain is always asking to surrender.) The test70 one that's bugged you already have
This save used to crash at first, on turn 30, but then for some reason let me replay it later. I tried to reload it a few times at first to check whether it really crashed, and it did. But then on my last try, it allowed me to continue to play. But a few turns later, the above happened. (On a side note, both these saves suffer from the HMS hampshire bug, and Britain is always asking to surrender.) The test70 one that's bugged you already have
Check out Project: IMBA, the balance mod for the multiplayer section of Commander: the Great War. Your input is appreciated! viewtopic.php?f=218&t=39677
Re: Potzblitz V17 JAN13th 2023
log file for it anyway
Check out Project: IMBA, the balance mod for the multiplayer section of Commander: the Great War. Your input is appreciated! viewtopic.php?f=218&t=39677
Re: Potzblitz V17 JAN13th 2023
Strangely enough I could not reproduce the crash in either of both savegames even after trying each 5 times.

Slitherine's Commander the Great War - Director's Cut: POTZBLITZ mod!
FIND IT HERE: http://www.slitherine.com/forum/viewtopic.php?f=218&t=77884&p=662610#p662610
Re: Potzblitz V17 JAN13th 2023
another game repeatedly crashing, was currently playing it, trying to get to 30, but it seems like it hit at 25, just as winter starts.
the entente46 save doesn't crash at start of turn end sequence when I spend my diplomacy budget and make some moves. instead it crashes at the end. hmm seems coincidental. just ended turn again without doing anything and it crashed at end as well, at first it was crashing at start of end turn sequence. Or maybe I imagined that. A bit tired, so gtg sleep now.
that's strange hmm. But you could in the test 70 one?
the entente46 save doesn't crash at start of turn end sequence when I spend my diplomacy budget and make some moves. instead it crashes at the end. hmm seems coincidental. just ended turn again without doing anything and it crashed at end as well, at first it was crashing at start of end turn sequence. Or maybe I imagined that. A bit tired, so gtg sleep now.
Check out Project: IMBA, the balance mod for the multiplayer section of Commander: the Great War. Your input is appreciated! viewtopic.php?f=218&t=39677
Re: Potzblitz V17 JAN13th 2023
Entente46 does not crash either for me, also tried 5 times. What is going on here?
The only savegame that reliably crashes right after clicking on "end turn" is test70.
The only savegame that reliably crashes right after clicking on "end turn" is test70.

Slitherine's Commander the Great War - Director's Cut: POTZBLITZ mod!
FIND IT HERE: http://www.slitherine.com/forum/viewtopic.php?f=218&t=77884&p=662610#p662610
Re: Potzblitz V17 JAN13th 2023
I will upload my save games much later on than I was expecting to. It will probably be around very early in the morning for you Robotron before I can get back to my computer.
Re: Potzblitz V17 JAN13th 2023
Here are my two saves from when the crash is happening. The log I saved was from reloading the end turn save and trying to end the turn again. I'm not sure if its going to do any good but I'm adding it if its somehow useful.
- Attachments
-
ctgw (4).zip- (933 Bytes) Downloaded 37 times
-
EndTurnGameCrash.zip- Where I ended turn 32
- (171.63 KiB) Downloaded 35 times
-
Turn Game Crash.zip- Start of turn 32
- (170.78 KiB) Downloaded 40 times
Re: Potzblitz V17 JAN13th 2023
hmm strange, what happens if you end turn a few more times after that?
I maybe have an idea. Try these? These are the autosaves after the turn that crashes for me, but I can't load them. If I try, the game immediately crashes, maybe if you can load them. Perhaps I need to reinstall, or maybe you made some changes nobody else has?
Check out Project: IMBA, the balance mod for the multiplayer section of Commander: the Great War. Your input is appreciated! viewtopic.php?f=218&t=39677
Re: Potzblitz V17 JAN13th 2023
this one crashes for me too, but the log is slightly different at the end.
[06:26:54][1516]======================DIPLO SEQUENCE END: ALL DIPLO DONE!=================================
[06:26:54][1516]CHECKAI1
[06:26:54][1516]AiMakeTurn() for entente
[06:26:54][1516]*** Starting naval AI ***
[06:26:54][1516]NavalAI1
[06:26:54][1516]NavalAI2
[06:26:54][1516]NavalAI3
[06:26:54][1516]NavalAI3
[06:26:55][1516]NavalAI4
[06:26:55][1516]NavalAI5
[06:26:55][1516]NavalAI6
[06:26:55][1516]NavalAI7
[06:26:55][1516]DEBUG MODE START
[06:26:55][1516]SCRIPTED IDLE START
[06:26:55][1516]SCRIPTED IDLE END
seems like the crash bug is related to naval AI though? As it always seems to crash when it's calculating naval moves, either at start or end.
Check out Project: IMBA, the balance mod for the multiplayer section of Commander: the Great War. Your input is appreciated! viewtopic.php?f=218&t=39677
Re: Potzblitz V17 JAN13th 2023
For now I can confirm that Umeu's autosaves also cause a crash upon loading and Wolfe's savegames are reliably crashing after ending the turn.
Wolfe's savegames display the same behavior as Umeu's "test70" savegame which is also the same as the one I was experiencing when testing V16: that dreaded AI bug.
The crashes are caused by the pathfinding routine for LAND units screwing up for reasons unknown.
(I made some tests to ensure the naval AI was done at that point of the crash and a LAND unit was being moved)
Wolfe's savegames display the same behavior as Umeu's "test70" savegame which is also the same as the one I was experiencing when testing V16: that dreaded AI bug.
The crashes are caused by the pathfinding routine for LAND units screwing up for reasons unknown.
(I made some tests to ensure the naval AI was done at that point of the crash and a LAND unit was being moved)

Slitherine's Commander the Great War - Director's Cut: POTZBLITZ mod!
FIND IT HERE: http://www.slitherine.com/forum/viewtopic.php?f=218&t=77884&p=662610#p662610
Re: Potzblitz V17 JAN13th 2023
damn :/ and this bug only comes out in your mod, or does it also happen in the base game?Robotron wrote: ↑Sat Jan 21, 2023 12:54 pm For now I can confirm that Umeu's autosaves also cause a crash upon loading and Wolfe's savegames are reliably crashing after ending the turn.
Wolfe's savegames display the same behavior as Umeu's "test70" savegame which is also the same as the one I was experiencing when testing V16: that dreaded AI bug.
The crashes are caused by the pathfinding routine for LAND units screwing up for reasons unknown.
(I made some tests to ensure the naval AI was done at that point of the crash and a LAND unit was being moved)
Check out Project: IMBA, the balance mod for the multiplayer section of Commander: the Great War. Your input is appreciated! viewtopic.php?f=218&t=39677
Re: Potzblitz V17 JAN13th 2023
On my save game I as only at war with Russia could that be where the pathfinding glitch is happening with one of Russia's units? Or has it happened while playing as the Entente?
Re: Potzblitz V17 JAN13th 2023
This specific bug seems to be happening since V15.
>>>>>Did any of you even manage to finish a singleplayer game with the final "victory event" showing up?<<<<<<
In your game the bug seems to be connected to AI trying to move a Russian Home Guard in Finland.On my save game I as only at war with Russia could that be where the pathfinding glitch is happening with one of Russia's units? Or has it happened while playing as the Entente?
In Umeu's savegame "test70" the bug happened while AI tried to move a French Army Corps while being out of supply.
I don't recall if you have already sent me a savegame where you were playing Entente vs CP AI and the bug happened, if so please say so because it's becoming a bit confusing with all the savegames.

Slitherine's Commander the Great War - Director's Cut: POTZBLITZ mod!
FIND IT HERE: http://www.slitherine.com/forum/viewtopic.php?f=218&t=77884&p=662610#p662610


