Hello all,
Single player update for v2.0.
OK, mod starts to be hard enough
It can still be beaten, altough it took me five max effort tries to get Total Victory.
Total Victory on turn 97. Waited couple of turns until US counter attack to Iceland was eliminated. All cities captured including Gibraltar. Though one pesky partisan unit took one, fortunately unimportant, Caucasus city on last AI turn
Specs,
- Difficulty General. Default settings. Realistic+
- Start from Poland for extra prestige and exp. No changes to core composition
- No replays. Except in following cases: Forgot to move units, stupid unpredicted AI route choise when moving units, mistake click and for that once in 100 turns dice surprise on crucial until that ends up killing it (not to be used for saving units from regular "bad" play

)
Key to victory? I would say,
- Try your best to keep every single unit alive. There is a purpose for all of them
- Timely movement of key units to crucial theatre (for each given time) for decisive attacks. Most importantly fighters and bombers (especially Rudel)
- Solid Sealion bridgehead during winter '41/'42
- Moscow as early as possible and simultaneously keep pushing to Baku
Now I need to take a break, but soon I'll have to try that multiplayer thing
