</e></QUOTE>conboy wrote: ↑Fri Jun 19, 2020 1:53 am</s>
Navman,<br/>
Man,<br/>
you are really hitting some good points. <br/>
I think the French air thing was a stray click -- needs to go on the south edge, as you pointed out.<br/>
<br/>
I will check out all your comments on Rhin -- the bridges need some explanation. I'll say they're for follow-on logistics people swarming in behind the front line troops -- need more bridges open for more troops. As for the batteries, I'll check it out but there's (almost) no accounting for what the AI does!<br/>
<br/>
I've been working on your comments about the Volturno bridge building phase all evening - I think I have a good solution.<br/>
<br/>
Thanks for sticking with it -- I think the last two are pretty strong.<br/>
<br/>
conboy
<e>
Thanks conboy, it's been real and it's been fun but it hasn't been real fun --- j/k
19 - Nure = That was a very good scen, kind of a nasty little fight. TAC air good, no issues at all. Good German AA around the area especially the ART except for a couple of the solitary BIG guns. But, you can't have AA everywhere. Agree with ColonelY's take on the armor end runs around the city, was pretty easy to hit the ART. One more to go!



