Free France Campaign

Moderators: The Artistocrats, Order of Battle Moderators

bru888
Order of Battle Moderator
Order of Battle Moderator
Posts: 6214
Joined: Sun Jan 10, 2016 5:39 pm
Location: United States

Re: Free France Campaign

Post by bru888 »

bru888 wrote: Sat Jul 04, 2020 8:27 pm I learned from Erik how players love their core units, even in single scenarios, not to mention campaigns. They want the capability of upgrading core units or resurrecting dead ones; they like their accumulating experience over the course of the campaign; and there is a challenge in trying to keep favorites "alive" (i.e., never having them killed in the first place). So there must be a Free France core (although some special FF units can indeed be auxiliary).

But this is the arc of this unusual campaign: From West Africa to North Africa to East Africa to Syria, back to North Africa, to southern France, to the Indian Ocean, (skip Normandie-Niémen because that will be all air units), to the Mediterranean, to Italy, to northern France, back to the Mediterranean, back to northern France, back to southern France, and then finally the City of Light! (I had a feeling when I started that sentence that it would wind up looking ridiculous but I was determined to finish it! :) )

This means I must come up with a unit nomenclature that is non-specific but memorable to the player. I will do my best.
So, for example, it would be great to have units of Leclerc's 2nd Armoured Division show up for the Liberation of Paris, appropriately experienced, and that could indeed happen if the designer creates the units at that time for that scenario. But that seems artificial and mildly disappointing to the player, I gather. He would rather have the division develop into the formidable fighting force that it was in reality, under his guidance.

Can't do that unless the component core units, generically named, are in the campaign from the beginning. Besides, another complaint that we have seen is, if we do have certain core units earlier in the campaign, then making more of them later on, so as to be properly experienced and specifically named for the situation in the scenario, leads to "core unit glut." That is, a bunch of core units hanging around and not being used.

This is a game, after all, and it has to be fun to play. So what I am thinking is, over time, the player will be provided with, or have the opportunity to purchase, core units that will become experienced and serve as, say, Leclerc's 2nd Armoured Division when the time comes. If he has played well, that is. And when the time comes, of course, the text will mention "Leclerc's 2nd Armoured Division." The player can make the association in his mind that the experienced armoured core units in his reserve are this famous fighting unit.
- Bru
bru888
Order of Battle Moderator
Order of Battle Moderator
Posts: 6214
Joined: Sun Jan 10, 2016 5:39 pm
Location: United States

Re: Free France Campaign

Post by bru888 »

Therefore, this is what I am going to do: I am going to use the 1st Free French Division and 2nd Amoured Division as templates. There will be other divisions based on them as needed. I will not make reference to "Alpine," "Morocco," "Algerian," "Colonial" Divisions, etc.

Image0429.jpg
Image0429.jpg (147.49 KiB) Viewed 2732 times

For the component units, I will use the orders of battle of these two divisions. The names will be "1re Brigade" and such (I wonder if OOB allows the superscript? I'll find out) and using terms like "Fusiliers," "Chasseurs," and "Cuirassiers" but without specific names like "Légion Étrangère" and references to specific locales:

Image0431.jpg
Image0431.jpg (302.42 KiB) Viewed 2732 times
Image0432.jpg
Image0432.jpg (331.78 KiB) Viewed 2732 times

Thus elements of the "1st Free French Division" are going to make their initial appearance at Dakar, whether they were actually there or not. The "1st Armoured Division" may appear as well (if armoured units were used at Dakar; probably not) - the 2nd Armoured Division will appear later. (All this is provisional, of course, until I actually know about the battles to be portrayed.)

I know you are not going to be happy, Colonel, and Erik may not be thrilled either but I feel this is the best compromise open to us.
- Bru
bru888
Order of Battle Moderator
Order of Battle Moderator
Posts: 6214
Joined: Sun Jan 10, 2016 5:39 pm
Location: United States

Re: Free France Campaign

Post by bru888 »

Erik, I see that you left the enemy units in reserve in Dakar with no provision for deployment by triggers. I take this as freedom of designing and I appreciate it.

Screenshot 1.jpg
Screenshot 1.jpg (135.14 KiB) Viewed 2705 times

Hopefully, then, you will not mind if I also edit enemy unit names. "Régiment Mixte d’Infanterie Coloniale de l’AOF" may be quite accurate but the effect of such long unit names is not desirable:

Screenshot 2.jpg
Screenshot 2.jpg (161.1 KiB) Viewed 2705 times

Besides, the average player will not know the difference or care very much, especially about enemy units. These guys are liable to end up as "Dakar Vichy Garrison" and such.

Don't forget, you can always reverse all this once you take official control of Free France. At this stage, this is me acting upon your inspirations and set up. The final version will be yours to maintain. Therefore, you will want to hold onto your preliminary versions for ex post facto restorations to your satisfaction.
- Bru
bru888
Order of Battle Moderator
Order of Battle Moderator
Posts: 6214
Joined: Sun Jan 10, 2016 5:39 pm
Location: United States

Re: Free France Campaign

Post by bru888 »

Heh, my folder of Free France bookmarks keeps growing! But we're on a roll and progress is being made.

Image0437.jpg
Image0437.jpg (182.29 KiB) Viewed 2671 times
- Bru
bru888
Order of Battle Moderator
Order of Battle Moderator
Posts: 6214
Joined: Sun Jan 10, 2016 5:39 pm
Location: United States

Re: Free France Campaign

Post by bru888 »

In the end the answer was in plain sight (although I believe Gabe mentioned this long ago).

In the unmodded game, these are the only units available to Free France in its own right:

Image0438.jpg
Image0438.jpg (42.96 KiB) Viewed 2642 times

If the player is going to play as the Free French, then Free France must be its core and these are the only units available to him for purchase and upgrade. All other units must be "borrowed" from other factions. Such units cannot be managed over the course of a campaign.

It would not matter, perhaps, if the campaign took place only in 1944 and 1945 and involved only those units above. However, Free France will span 1940 to 1944 and involve armoured units, planes, and ships, all of which would be desirable as campaign core units.

So for example, for Dakar I must borrow 1940 infantry from the regular French faction. They can gather experience but cannot be upgraded. By 1944, even 5-star 1940 infantry will be weak compared to enemy units (and I don't want to fudge things by using 1940 German infantry in 1944).

Therefore, while there will be core units throughout the campaign, they will need to be managed from scenario to scenario. Rather than carrying them forward, I will use the "Remove Unit / Remove" effect at Scenario Start to clear out the previous core units. I will provide a fresh set of core units, properly experienced, for the next scenario.

The downside of this is that the player will not be able to nurse and guide his core units throughout the length of the campaign. The upside is that the scenario-specific core units can be more accurately identified rather than the generic labels that I was thinking about.

One complaint may be "I just repaired my core units before the scenario ended and now they are gone!" The trade-off will be that the player gets a free set of core units at full strength for no charge to start the next scenario.
- Bru
bru888
Order of Battle Moderator
Order of Battle Moderator
Posts: 6214
Joined: Sun Jan 10, 2016 5:39 pm
Location: United States

Re: Free France Campaign

Post by bru888 »

Here's the thing about large maps. This is a beautiful map and I am not about to chop it down and start over but I would not have made it so big. It's 100 x 50 hexes or 5,000 hexes.

Figure roughly half is land. There are only 9 friendly land units in the scenario (so far), equivalent to 278 hexes per unit (2,500 ÷ 9). In other words, it's a lot of area to cover with only 9 units.

Rufisque is a key objective. The player is to take Rufisque and proceed to Dakar for further conquest. Units on foot or in sea transport move about 3 hexes per turn and there are about 45 hexes between Rufisque and Dakar. That means, even if they walk/sail in a straight line, it will take at least 15 turns just to go that distance.

Like I said, this map it too beautiful to crop or scrap so what must happen is that more units must be added, more turns must be added, and more stuff to do must be added to enjoyably pass the time it takes to cover this sized map.

I have come to the opinion that the best maps are sized from 40 to 60 hexes maximum on a side. Less travel time and less of a load on the computer.

Screenshot 1.jpg
Screenshot 1.jpg (481.99 KiB) Viewed 2616 times
- Bru
Zekedia222
Staff Sergeant - StuG IIIF
Staff Sergeant - StuG IIIF
Posts: 298
Joined: Mon Dec 17, 2018 9:30 pm
Location: Somewhere between Chattanooga and Anchorage

Re: Free France Campaign

Post by Zekedia222 »

I assume these are battalion sized units? Perhaps downgrade them to company sized units. That would allow for more units, without compromising historical accuracy. Of course, if they are already company sized, than this is for nothing :lol:
Klinger, you're dumber than you look, and THAT boggles the MIND.
- Charles Emerson Winchester III
Erik2
Order of Battle Moderator
Order of Battle Moderator
Posts: 9620
Joined: Thu Jul 14, 2011 12:59 pm
Location: Norway

Re: Free France Campaign

Post by Erik2 »

Yes, I would break the bns to coys as well depending on the scenario. Bru may provide fresh core units in the next scenario anyway, so size does not matter :wink:
bru888
Order of Battle Moderator
Order of Battle Moderator
Posts: 6214
Joined: Sun Jan 10, 2016 5:39 pm
Location: United States

Re: Free France Campaign

Post by bru888 »

Don't worry, I will make it work. I have a cornucopia for a brain when it comes to OOB ideas. :)

9780439391566_006_xlg.jpg
9780439391566_006_xlg.jpg (85.56 KiB) Viewed 2562 times
- Bru
bru888
Order of Battle Moderator
Order of Battle Moderator
Posts: 6214
Joined: Sun Jan 10, 2016 5:39 pm
Location: United States

Re: Free France Campaign

Post by bru888 »

POLL: Choose a leader for Free France briefing!

Unfortunately, we are going to need to use Admiral Doorman or General Slim as our Free France briefer. There is nobody better; certainly a French briefer cannot be American, Japanese, German, or Russian. Finnish commanders are too recent (to me) for consideration; the rest of the British are too casual; and none of the Italians look appropriate.

Screenshot 2.jpg
Screenshot 2.jpg (63.84 KiB) Viewed 2549 times
Screenshot 1.jpg
Screenshot 1.jpg (71.78 KiB) Viewed 2549 times

If not one of these guys, that leaves Chiang-Kai-Shek, Captain Jingles, and Sergeant McNeil! :roll:
- Bru
Zekedia222
Staff Sergeant - StuG IIIF
Staff Sergeant - StuG IIIF
Posts: 298
Joined: Mon Dec 17, 2018 9:30 pm
Location: Somewhere between Chattanooga and Anchorage

Re: Free France Campaign

Post by Zekedia222 »

I say Doorman. I associate Slim too much with the British. :D
Klinger, you're dumber than you look, and THAT boggles the MIND.
- Charles Emerson Winchester III
bru888
Order of Battle Moderator
Order of Battle Moderator
Posts: 6214
Joined: Sun Jan 10, 2016 5:39 pm
Location: United States

Re: Free France Campaign

Post by bru888 »

Zekedia222 wrote: Wed Jul 08, 2020 6:55 pm I say Doorman. I associate Slim too much with the British. :D
Yes, I'm definitely leaning that way. Unlike Slim, we don't see much of Doorman in DLC and custom stuff. Besides, being Dutch, he's almost a next-door neighbor to the French!
- Bru
GabeKnight
Lieutenant-General - Karl-Gerat 040
Lieutenant-General - Karl-Gerat 040
Posts: 3710
Joined: Mon Nov 27, 2017 10:24 pm

Re: Free France Campaign

Post by GabeKnight »

Zekedia222 wrote: Wed Jul 08, 2020 6:55 pm I say Doorman. I associate Slim too much with the British. :D
Same.
(Was the Doorman commander/avatar actually used in any of the stock DLCs? :?: )
bru888
Order of Battle Moderator
Order of Battle Moderator
Posts: 6214
Joined: Sun Jan 10, 2016 5:39 pm
Location: United States

Re: Free France Campaign

Post by bru888 »

GabeKnight wrote: Thu Jul 09, 2020 1:13 am
Zekedia222 wrote: Wed Jul 08, 2020 6:55 pm I say Doorman. I associate Slim too much with the British. :D
Same.
(Was the Doorman commander/avatar actually used in any of the stock DLCs? :?: )
Better and better! For, if you think about it, why would the designers ever have used Doorman for a briefing when in no DLC does the player play the forces of Netherlands? To the best of my recollection, destroying Doorman's flagship De Ruyter was an objective in Java Sea of Rising Sun but that, of course, was from the Japanese perspective.

Please meet L'Amiral Charles Guillaume Portier! ("Portier" is "Doorman" in French). :)

commander_62.png
commander_62.png (114.14 KiB) Viewed 2509 times
- Bru
Zekedia222
Staff Sergeant - StuG IIIF
Staff Sergeant - StuG IIIF
Posts: 298
Joined: Mon Dec 17, 2018 9:30 pm
Location: Somewhere between Chattanooga and Anchorage

Re: Free France Campaign

Post by Zekedia222 »

bru888 wrote: Thu Jul 09, 2020 1:47 am Please meet L'Amiral Charles Guillaume Portier! ("Portier" is "Doorman" in French). :)
commander_62.png
Lol :lol:
Klinger, you're dumber than you look, and THAT boggles the MIND.
- Charles Emerson Winchester III
GabeKnight
Lieutenant-General - Karl-Gerat 040
Lieutenant-General - Karl-Gerat 040
Posts: 3710
Joined: Mon Nov 27, 2017 10:24 pm

Re: Free France Campaign

Post by GabeKnight »

Zekedia222 wrote: Thu Jul 09, 2020 2:25 am
bru888 wrote: Thu Jul 09, 2020 1:47 am Please meet L'Amiral Charles Guillaume Portier! ("Portier" is "Doorman" in French). :)
Lol :lol:
Same, again... :lol:
bru888
Order of Battle Moderator
Order of Battle Moderator
Posts: 6214
Joined: Sun Jan 10, 2016 5:39 pm
Location: United States

Re: Free France Campaign

Post by bru888 »

Zekedia222 wrote: Thu Jul 09, 2020 2:25 am
bru888 wrote: Thu Jul 09, 2020 1:47 am Please meet L'Amiral Charles Guillaume Portier! ("Portier" is "Doorman" in French). :)
commander_62.png
Lol :lol:
Heh, you thought I was kidding! And I was, until second thought. :wink:

Screenshot 1.jpg
Screenshot 1.jpg (123.45 KiB) Viewed 2490 times
Screenshot 2.jpg
Screenshot 2.jpg (118.46 KiB) Viewed 2490 times
Screenshot 3.jpg
Screenshot 3.jpg (143.04 KiB) Viewed 2490 times
Screenshot 4.jpg
Screenshot 4.jpg (107.78 KiB) Viewed 2490 times
Screenshot 5.jpg
Screenshot 5.jpg (112.73 KiB) Viewed 2490 times
- Bru
LNDavoust
Staff Sergeant - StuG IIIF
Staff Sergeant - StuG IIIF
Posts: 258
Joined: Fri Apr 13, 2018 12:24 am

Re: Free France Campaign

Post by LNDavoust »

Monsieur Portier sounds... well, very French :|
Mascarenhas
Sergeant First Class - Elite Panzer IIIL
Sergeant First Class - Elite Panzer IIIL
Posts: 434
Joined: Mon Aug 21, 2017 11:45 am
Location: Brazil

Re: Free France Campaign

Post by Mascarenhas »

I like this Admiral Portier too.
ColonelY
Colonel - Ju 88A
Colonel - Ju 88A
Posts: 1519
Joined: Tue Jan 07, 2020 8:46 am

Re: Free France Campaign

Post by ColonelY »

'Sounds good to me as well! :D
Post Reply

Return to “Order of Battle : World War II - Scenario Design”