uzbek2012 wrote: ↑Thu May 28, 2020 2:16 am
rafdobrowolski wrote: ↑Tue May 05, 2020 10:05 pm
LNDavoust wrote: ↑Tue May 05, 2020 9:42 pm
Raf, hi! Just right now I have finished to include your corrections in the mod! Probably in a few hours I will send you the links to the remaining texts
Very happy to be able to read you again!
Hey there LN!! Ya, I saw all the corrections coming in through the Google Doc. Feel free to send me more stuff, since I do have some free time on my hands, working from home and what not.
The mod will continue to be developed or the author has cooled down ?
In fact I'm just heating the damned thing up, thanks for the interest
These last weeks i have indeed working in the mod and i want to accelerate towards a new release before real life happens again. The Spanish Prelude looks like this, and my plans are launching this 0.75 version at some point during June.
Rafdobrowolski has done a WONDERFUL work correcting the texts and the mod should work well enough with the new vanilla version of the OoB (although now the game resizes the pics of the events, instead of cropping them, and it will take me some time to readjust the little buggers

). Also, some work still have to be done in several new scens (specially regarding IA in late turns, which i find challenging to control)... but i feel that the release is feasible in these next weeks, yes.
And after that, only two scens will remain, although probably Brunete will be a double shot. Iron Ring is currently done and playable (2/3 of the turns, at least). But i want to dedicate enough time to both battles since they are among the most well know clashes of the war.
So, yep, that's the plan
EDIT: I have edited the first post in the thread with the descriptors of the new scens, in case anyone is interested. One of them is a what-if scenarios that the player can choose instead the hypervitaminated air scenario that could cause problems for some computers.