Erik's Campaigns

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Aminius
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 13
Joined: Mon Jan 17, 2011 3:31 pm

Re: Erik's Campaigns

Post by Aminius »

Erik wrote:
Aminius wrote:I have a problem with the sealion campaign 2. scenario.
i have to shoot down 20 fighters, ive shot down 12 so 8 to go but there are no more fighters on the map. i even checked with console command.
also i doubt that this scenario is even possible without any money for repairs... 27 per turn is nothing for the amouth of planes you have.
Make sure you have the latest version.
There was a number of changes recently, ie adding an extra number of resources at the staret of each scenario.

https://dl.dropboxusercontent.com/u/168 ... on_2.7.zip
ok then, i had version 2.0 downloaded it from the custom campaign list. maybe you could edit this one?
i will give it another try.
Erik2
Order of Battle Moderator
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Location: Norway

Re: Erik's Campaigns

Post by Erik2 »

The Campaign thread should always have a link to the latest version.
Whenever you want to play any of my custom scenarios/campaigns, please check the correct thread first.
Palidan
Private First Class - Opel Blitz
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Joined: Thu Dec 29, 2011 9:56 pm

Re: Erik's Campaigns

Post by Palidan »

Hi, does anybody have the same problem?

After finishing the 2nd scenario u get to choose between Gibraltar, Brighten and Dover.
I had choosen Gibraltar, that worked fine.
But after Gibraltar, Lyme Regis as well as Brighten and dover(i saved on the campain map due to the choices), after deployment and hitting the end deployment button.
It wont continue.
Nothing happens, nether switching to my turn or the enemys.

I played the version 2.7
Erik2
Order of Battle Moderator
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Location: Norway

Re: Erik's Campaigns

Post by Erik2 »

There is/was a general issue with adding/removing factions in the editor.
It may have been fixed in the public 3.3.9 beta.

Check this thread:
http://www.slitherine.com/forum/viewtop ... 72&t=77392
Horst
Brigadier-General - 15 cm Nblwf 41
Brigadier-General - 15 cm Nblwf 41
Posts: 1927
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Re: Erik's Campaigns

Post by Horst »

I won't use the BETA as it means double work for me to compare files and modify my gameplay mod, but I'm very curious if Lyme+ works now that we can play on there.
Assaulted_Peanut
Lance Corporal - Panzer IA
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Posts: 16
Joined: Thu Feb 20, 2014 10:59 am

Re: Erik's Campaigns

Post by Assaulted_Peanut »

Hi everyone,

this may be a stupid question, but I really don't know what to with the downloaded folder... Where do I have to extract the files to?

I'm really not much into modding, but your "PC campaigns" sound awesome!


Greetings,
Peanut
Cataphract88
Master Sergeant - U-boat
Master Sergeant - U-boat
Posts: 521
Joined: Wed Apr 22, 2009 8:56 pm
Location: London

Re: Erik's Campaigns

Post by Cataphract88 »

Assaulted_Peanut wrote:Hi everyone,

this may be a stupid question, but I really don't know what to with the downloaded folder... Where do I have to extract the files to?

I'm really not much into modding, but your "PC campaigns" sound awesome!


Greetings,
Peanut
After extracting the campaign file from the zip or Win/rar, put it in the Campaign's folder for 'Order of Battle', which can be found in My Games in Documents.

Hope this helps. :)
Richard
Horst
Brigadier-General - 15 cm Nblwf 41
Brigadier-General - 15 cm Nblwf 41
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Re: Erik's Campaigns

Post by Horst »

Erik, if you got the time then fix these infinite VP-triggers with rewards in the Philippine campaign. In one scenario I captured up to 5 M3 tanks by capturing whatever VP afterwards. Similar but less noticeable are the little +10 RP rewards. Cloning the reward-triggers and changing them accordingly shouldn’t be too much work.
Erik2
Order of Battle Moderator
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Posts: 9570
Joined: Thu Jul 14, 2011 12:59 pm
Location: Norway

Sea Lion updated to 2.8

Post by Erik2 »

've taken the British experience down a notch in the earlier scenarios (until London).

Dover/Brighton: Some of the German panzers and heavy infantry reinforcements are now core units.
The 2nd and 3rd waves now arrive on specific turns instead of being triggered by German capture of (difficult) port objectives.
Erik2
Order of Battle Moderator
Order of Battle Moderator
Posts: 9570
Joined: Thu Jul 14, 2011 12:59 pm
Location: Norway

Re: Erik's Campaigns

Post by Erik2 »

Horst wrote:Erik, if you got the time then fix these infinite VP-triggers with rewards in the Philippine campaign. In one scenario I captured up to 5 M3 tanks by capturing whatever VP afterwards. Similar but less noticeable are the little +10 RP rewards. Cloning the reward-triggers and changing them accordingly shouldn’t be too much work.
All those infinite triggers with rewards are secondary objectives so I just change them to one-shot triggers.
Thanks for reporting.
jthemenway
Private First Class - Opel Blitz
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Re: Erik's Campaigns

Post by jthemenway »

love the Blitzkrieg 39 campaign but can not see beyone 1939 on the specialization screen. Is there a way to get he to scroll down ?
Horst
Brigadier-General - 15 cm Nblwf 41
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Re: Erik's Campaigns

Post by Horst »

To see more of the tree with proper lines and such, modify the campaign's data.cmp file with an text-editor:
[ALLIANCE]
date = 1/9/1939
end = 1/1/1946
jthemenway
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Re: Erik's Campaigns

Post by jthemenway »

worked perfect thanks !
jthemenway
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Private First Class - Opel Blitz
Posts: 3
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Re: Erik's Campaigns

Post by jthemenway »

Having trouble with Norway selectable scenarios. Anyone I try, load shows extreme zoom out and will not progress (app locks up) from there. All scenarios thru Denmark earlier in campaign work fine. Tried lowering res, 2d map, less effects etc . Also task manager shows machine is not gassed for resources (disk, memory, cpu) not quite sure what is going on ? Running V 4.3 of capaign
Horst
Brigadier-General - 15 cm Nblwf 41
Brigadier-General - 15 cm Nblwf 41
Posts: 1927
Joined: Mon Feb 18, 2013 1:22 pm

Re: Erik's Campaigns

Post by Horst »

Change data.cmp again to skip Norway if no scenario is working there for you:

[Denmark]
result = -2,-2,12,12,12
Erik2
Order of Battle Moderator
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Location: Norway

Re: Erik's Campaigns

Post by Erik2 »

The Norway scenarios will tax your PC. Narvik, Trondheim and Bergen plays OK on my PC, but my Oslo scenario crashes even the devs PC.
I hope they fix the game to easier be able to load large scenarios. After all, a 120x120 map should be playable.
Horst
Brigadier-General - 15 cm Nblwf 41
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Re: Erik's Campaigns

Post by Horst »

120x120 maps should indeed be playable, but not on everyone's computer. As long as you stick to the manageable sizes of the original campaigns, no one will complain.

Here an example of a still unfinished, small Oslo map using the same real-map template like you, Erik:
https://picload.org/image/ridiiala/oslo.png
Erik2
Order of Battle Moderator
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Location: Norway

Re: Erik's Campaigns

Post by Erik2 »

adherbal said he would use my Oslo map as a 'tool' to fix loading large maps.
So I'll wait a while.
But is was a nice map.
Horst
Brigadier-General - 15 cm Nblwf 41
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Re: Erik's Campaigns

Post by Horst »

Oh yes, no doubt the details are awesome on such huge maps. If you like to create for example there the island area of Oscarsborg accurately, there is no other way to zoom in. The only problem left is: what to do with all the many other uninteresting hexes that units most likely never visit. A waste of game performance.
Horst
Brigadier-General - 15 cm Nblwf 41
Brigadier-General - 15 cm Nblwf 41
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Re: Erik's Campaigns

Post by Horst »

Oh, the transparency gets ruined if you download the unit-graphic there. Better keep the pics zipped!
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