WWI Mod Graphics - Looking for 3d artists!

A forum to discuss custom scenarios, campaigns and modding in general.

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BiteNibbleChomp
Lieutenant-General - Do 217E
Lieutenant-General - Do 217E
Posts: 3231
Joined: Mon Jul 01, 2013 6:35 am

Re: WWI Mod Graphics

Post by BiteNibbleChomp »

Any more icons uploaded here won't make it into v1.3, but should get into v1.4

- BNC
Ryan O'Shea - Developer - Strategic Command American Civil War
BiteNibbleChomp
Lieutenant-General - Do 217E
Lieutenant-General - Do 217E
Posts: 3231
Joined: Mon Jul 01, 2013 6:35 am

Re: WWI Mod Graphics

Post by BiteNibbleChomp »

Check the first post - I've updated it. VIUs are what I consider the most important ones for v1.4

- BNC
Ryan O'Shea - Developer - Strategic Command American Civil War
ThvN
Panzer Corps Moderator
Panzer Corps Moderator
Posts: 1408
Joined: Fri Jul 06, 2012 8:55 pm

Re: WWI Mod Graphics

Post by ThvN »

I can't help with the VIU, but I would like your opinion on my 'improved' gas shell icon. I didn't add shadows because they make no sense and it looked very strange. Perhaps it is a bit too dark (but check how it looks ingame, it is much less noticable) and I may have overdone the motion blur...

Incoming!
Attachments
WW1_ArtilleryShells.png
WW1_ArtilleryShells.png (27.09 KiB) Viewed 2317 times
BiteNibbleChomp
Lieutenant-General - Do 217E
Lieutenant-General - Do 217E
Posts: 3231
Joined: Mon Jul 01, 2013 6:35 am

Re: WWI Mod Graphics - Looking for 3d artists!

Post by BiteNibbleChomp »

Before I release the v2.0 update for the WWI mod on 11 Nov, I would like to add better icons for the following aircraft:

- Bristol F2
- Sopwith Pup
- Nieuport 24
- SPAD XIII
- Albatros C II/III
- Fokker D.VIII

These units still use icons I made a year ago and are the only ones I don't have a new version for now. :cry:

Someone able to help?

- BNC
Ryan O'Shea - Developer - Strategic Command American Civil War
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