I'm willing to give this change a try, but I'm highly sceptical it will have the desired effect. If faster battles are desired for some reason, my feeling is the army sizes should be reduced first instead of just fighting the first half of a big battle. OTOH, I'm not even sure which "problem" this change is supposed to be addressing. If a player feels that a battle is just dragging on after it has been decided, they can simply surrender or ask their opponent to do so.Lysimachos wrote: I've played several battles against the AI set on 14 turns and they fared well.
There is anyway plenty of time for maneuvering and flanking the opponent's army, while casualties can easily arrive to a percentage of 40 or 45.
Horse shooting armies may have a little initial advantage given their superior firepower but in order to gain more than a 5% advantage in casualties they are also required to close in at some stage making the battle a bit more interesting than just chasing them all over the map with no real fun in the game.
Let's try the rule for at least 20 days and watch the results.
I'm sure we will be really satisfied, trust me!
I think you made a mistake setting up the battle. It's currently set up as Spanish vs Spanish. Unless I misunderstand the rules, it should be Spanish vs. Carthaginians.76mm wrote:Challenge set up for Varity for the raid on Bastetania from Baetica. Password: agric






