chris10 wrote:flakfernrohr wrote:
Chris10, Don't worry, it's not so bad reworking the maps with new tiles.
Dwight..on a 77.024 hex map with thousands of city tiles this is somewhat of an
issue 
Yes I understand. You're man enough up to the task I am sure.

Most of my 22 maps take in about 3,000 hexes each on the average so I have some grasp of the task. I also reworked forests and mountains, hills, most everything on each map, not just the cities and villages (66,000 hexes +/-). When/IF you rework your maps even a bit, I think you will find it worth the task.

We all have faith in you.
Don't get too anxious quickly with only the "Massi Destruction" tiles, I
think he will be making some Russian/Ukraine village and city tiles "soon" also.

So there will likely be some more tiles to consider as well.
One idea about reworking the maps, you really don't need to rework a map with "Massi Destruction" tiles when the cities or towns are in front of your German troops, only after they pass through or fight in the town or city. Of course once a map is made it is done and can be played in many many various scenarios with any number of given variables. That is how I did my overlaps on my maps.
Old Timer Panzer General fan. Maybe a Volksturm soldier now. Did they let Volksturm drive Panzers?