Panzer Corps 2 - A look to the future

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Retributarr
Lieutenant Colonel - Elite Panther D
Lieutenant Colonel - Elite Panther D
Posts: 1376
Joined: Wed Jun 04, 2014 7:44 pm

Re: Panzer Corps 2 - A look to the future

Post by Retributarr »

PoorOldSpike wrote: Sat May 02, 2020 3:40 pm This screenshot from the Random mission generator illustrates what I was saying in my previous post, namely that we sadly have no control over what terrain the generator will give us.
In the previous post's screenshot the generator gave me very hilly cluttered terrain, but in this screenshot its given me a nice mix of more open terrain-
I haven't used the 'Random Mission Generator', but I have played 'Civilization V', where you can set the parameters exactly as you see fit!... as far as to what the terrain will exactly be, the temperature, Arctic/Winter...Desert/Summer... the rainfall frequency, mountains-hills-swamps... the sea-level, the abundance or lack of also any number of other attributes related to this subject matter.

Also in PzC2 you should be able to include Cities, towns, dirt and or paved roads, density/frequency of rivers on the landscape layout, fortifications... starting distance from opposing factions... etc... etc... cannot this be done???.

Cannot PzC2 do likewise?.
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