Thank you!
Figo
Moderator: Panzer Corps 2 Moderators
AlbertoC wrote: ↑Wed Apr 08, 2020 4:48 pm We are releasing a new update for Panzer Corps 2. The highlight of patch 2 is missing localizations: at last Panzer Corps 2 is localized into French, Polish and Portuguese (Brazil). We apologize for the wait: unfortunately there were delays with localization of those languages, but they are now ready.
There have been also improvements introduced to Chinese and Russian.
On top of that, we have worked on a number of fixes and performance improvements. We hope you will appreciate it! You can find the full changelog below. Let us know what you think of it, your feedback is important for us to keep improving the game.
Last but not least, tomorrow we will post an announcement about our feelings over the game's launch, and on what direction we would like to take from here with development.
Changelog:
Localization:
- Added French, Polish and Portuguese localizations
- Updated Chinese and Russian localizations
- The game will now display localized hex names over the map and in the UI (will not work with old saves)
Bug fixes:
- Fixed a few more random crashes
- Fixed crashes when working with "Lost Units" list
- Fixed crash when repeatedly pressing Esc in briefings
- Fixed crash when starting a new random map
- Fixed autosaves and ironman saves which could be created with wrong state (inactive "End Turn" button etc.)
- Fixed attacks sometimes "unsuppressing" units without dealing damage
- Fixed aircraft getting initiative bonus when attacking from close terrain hex
- Fixed ambushed units attacking the ambusher even if they normally cannot attack such unit
- Fixed bug where attacking unit did not lose attack action if it did not have a chance to shoot in the combat it initiated
- Fixed incorrect calculation of negative suppression between combat phases
- Fixed aircraft spotting in cloudy weather
- Fixed spotting bug when a unit retreated
- Fixed weather forecast icon after loading a save
- Fixed "Anti-tank Veteran" and "Anti-infantry Veteran" awards for aircraft
- Fixed wrong strength when giving overstrength to prototype units
- Fixed the problem with "Retrograde" player trait where available units disappeared earlier than they should
- Fixed the problem with "Slow Modernization" player trait where transport upgrade and overstrength was impossible after 3 unit upgrades
- Fixed replacements of deployed units during Deployment Phase (no longer limited by 50% of unit's max strength)
- Fixed scrolling in Event Log (History section of Unit Details)
- Fixed "gamma correction" setting
- Fixed some maps where embarked transports could not leave the port
Performance:
- Improved Landscape Tessellation implementation. Now, even with Tessellation off the game (in particular, rivers) should look decent.
- Added new setting to Options->Video: "Landscape Geometry". It can be used to further reduce GPU load on weaker hardware, or (at a higher setting) used as an alternative to tessellation, which might be faster on some machines.
Improvements:
- Stats panel now shows actual move points instead of max
- River hexes now show "Vulnerable Position" and "Blocks Supply" icons in terrain panel
- Combat log viewer (opened with L hotkey) will now include logs for all predictions visible on the screen when it's invoked
- In Options->Video "Save" button is only required to change window mode and resolution. All other options are applied instantly.
Multiplayer:
- Fixed crashes which occurred when loading existing games (some old games can still have problems, but new games started with 1.0.8 should not have them)
- Fixed several issues causing the players to go out of sync in online MP
- Fixed password protection not working for random maps
- Minsk map now allows simultaneous movement
- Small balance fix in Steel vs. Steamroller scenario
Rja80919 wrote: ↑Sat Apr 25, 2020 2:00 am This game is fantastic. Tremendous job!
Now the problem. After installing the patch today, my mouse now moves in reverse on screen. So it is impossible to click on a unit. I have tried the options for one button mouse, and two button mouse, and it makes no difference.
Strange encounter. How do I fix this?
Bob Anderson rja80919
AlbertoC wrote: ↑Wed Apr 08, 2020 4:48 pm We are releasing a new update for Panzer Corps 2. The highlight of patch 2 is missing localizations: at last Panzer Corps 2 is localized into French, Polish and Portuguese (Brazil). We apologize for the wait: unfortunately there were delays with localization of those languages, but they are now ready.
There have been also improvements introduced to Chinese and Russian.
On top of that, we have worked on a number of fixes and performance improvements. We hope you will appreciate it! You can find the full changelog below. Let us know what you think of it, your feedback is important for us to keep improving the game.
Last but not least, tomorrow we will post an announcement about our feelings over the game's launch, and on what direction we would like to take from here with development.
Changelog:
Localization:
- Added French, Polish and Portuguese localizations
- Updated Chinese and Russian localizations
- The game will now display localized hex names over the map and in the UI (will not work with old saves)
Bug fixes:
- Fixed a few more random crashes
- Fixed crashes when working with "Lost Units" list
- Fixed crash when repeatedly pressing Esc in briefings
- Fixed crash when starting a new random map
- Fixed autosaves and ironman saves which could be created with wrong state (inactive "End Turn" button etc.)
- Fixed attacks sometimes "unsuppressing" units without dealing damage
- Fixed aircraft getting initiative bonus when attacking from close terrain hex
- Fixed ambushed units attacking the ambusher even if they normally cannot attack such unit
- Fixed bug where attacking unit did not lose attack action if it did not have a chance to shoot in the combat it initiated
- Fixed incorrect calculation of negative suppression between combat phases
- Fixed aircraft spotting in cloudy weather
- Fixed spotting bug when a unit retreated
- Fixed weather forecast icon after loading a save
- Fixed "Anti-tank Veteran" and "Anti-infantry Veteran" awards for aircraft
- Fixed wrong strength when giving overstrength to prototype units
- Fixed the problem with "Retrograde" player trait where available units disappeared earlier than they should
- Fixed the problem with "Slow Modernization" player trait where transport upgrade and overstrength was impossible after 3 unit upgrades
- Fixed replacements of deployed units during Deployment Phase (no longer limited by 50% of unit's max strength)
- Fixed scrolling in Event Log (History section of Unit Details)
- Fixed "gamma correction" setting
- Fixed some maps where embarked transports could not leave the port
Performance:
- Improved Landscape Tessellation implementation. Now, even with Tessellation off the game (in particular, rivers) should look decent.
- Added new setting to Options->Video: "Landscape Geometry". It can be used to further reduce GPU load on weaker hardware, or (at a higher setting) used as an alternative to tessellation, which might be faster on some machines.
Improvements:
- Stats panel now shows actual move points instead of max
- River hexes now show "Vulnerable Position" and "Blocks Supply" icons in terrain panel
- Combat log viewer (opened with L hotkey) will now include logs for all predictions visible on the screen when it's invoked
- In Options->Video "Save" button is only required to change window mode and resolution. All other options are applied instantly.
Multiplayer:
- Fixed crashes which occurred when loading existing games (some old games can still have problems, but new games started with 1.0.8 should not have them)
- Fixed several issues causing the players to go out of sync in online MP
- Fixed password protection not working for random maps
- Minsk map now allows simultaneous movement
- Small balance fix in Steel vs. Steamroller scenario
Rja80919 wrote: ↑Sat Apr 25, 2020 2:00 am This game is fantastic. Tremendous job!
Now the problem. After installing the patch today, my mouse now moves in reverse on screen. So it is impossible to click on a unit. I have tried the options for one button mouse, and two button mouse, and it makes no difference.
Strange encounter. How do I fix this?
Bob Anderson rja80919
AlbertoC wrote: ↑Wed Apr 08, 2020 4:48 pm We are releasing a new update for Panzer Corps 2. The highlight of patch 2 is missing localizations: at last Panzer Corps 2 is localized into French, Polish and Portuguese (Brazil). We apologize for the wait: unfortunately there were delays with localization of those languages, but they are now ready.
There have been also improvements introduced to Chinese and Russian.
On top of that, we have worked on a number of fixes and performance improvements. We hope you will appreciate it! You can find the full changelog below. Let us know what you think of it, your feedback is important for us to keep improving the game.
Last but not least, tomorrow we will post an announcement about our feelings over the game's launch, and on what direction we would like to take from here with development.
Changelog:
Localization:
- Added French, Polish and Portuguese localizations
- Updated Chinese and Russian localizations
- The game will now display localized hex names over the map and in the UI (will not work with old saves)
Bug fixes:
- Fixed a few more random crashes
- Fixed crashes when working with "Lost Units" list
- Fixed crash when repeatedly pressing Esc in briefings
- Fixed crash when starting a new random map
- Fixed autosaves and ironman saves which could be created with wrong state (inactive "End Turn" button etc.)
- Fixed attacks sometimes "unsuppressing" units without dealing damage
- Fixed aircraft getting initiative bonus when attacking from close terrain hex
- Fixed ambushed units attacking the ambusher even if they normally cannot attack such unit
- Fixed bug where attacking unit did not lose attack action if it did not have a chance to shoot in the combat it initiated
- Fixed incorrect calculation of negative suppression between combat phases
- Fixed aircraft spotting in cloudy weather
- Fixed spotting bug when a unit retreated
- Fixed weather forecast icon after loading a save
- Fixed "Anti-tank Veteran" and "Anti-infantry Veteran" awards for aircraft
- Fixed wrong strength when giving overstrength to prototype units
- Fixed the problem with "Retrograde" player trait where available units disappeared earlier than they should
- Fixed the problem with "Slow Modernization" player trait where transport upgrade and overstrength was impossible after 3 unit upgrades
- Fixed replacements of deployed units during Deployment Phase (no longer limited by 50% of unit's max strength)
- Fixed scrolling in Event Log (History section of Unit Details)
- Fixed "gamma correction" setting
- Fixed some maps where embarked transports could not leave the port
Performance:
- Improved Landscape Tessellation implementation. Now, even with Tessellation off the game (in particular, rivers) should look decent.
- Added new setting to Options->Video: "Landscape Geometry". It can be used to further reduce GPU load on weaker hardware, or (at a higher setting) used as an alternative to tessellation, which might be faster on some machines.
Improvements:
- Stats panel now shows actual move points instead of max
- River hexes now show "Vulnerable Position" and "Blocks Supply" icons in terrain panel
- Combat log viewer (opened with L hotkey) will now include logs for all predictions visible on the screen when it's invoked
- In Options->Video "Save" button is only required to change window mode and resolution. All other options are applied instantly.
Multiplayer:
- Fixed crashes which occurred when loading existing games (some old games can still have problems, but new games started with 1.0.8 should not have them)
- Fixed several issues causing the players to go out of sync in online MP
- Fixed password protection not working for random maps
- Minsk map now allows simultaneous movement
- Small balance fix in Steel vs. Steamroller scenario