Patrick Ward wrote: ↑Sat Mar 21, 2020 4:46 am Reviews are essential for visibility and we always ask that you provide them.
But personally, they don't bother me too much. It's nice to get good ones ( though apparently I've never been able to handle a compliment). While not everyones opinion is valid, the bad ones, often being more detailed and colourful, can be the most useful.
On the whole, the genuine reviews ( as opposed to the ones that look more like fake news stories - you know the ones ) for a niche, turn based wargame have been great and will get better over time as we add, improve and fix. The current 84 on Metacritic is awesome. A great start.
meta critic 84.JPG
Pat
Have I been misinterpreted? I actually think that this game is better than PzC1. More compact. In the time that I have setup my units in PzC1, I am halfway through a scenario in PzC2. In other words I'm doing more of the things that I actually bought the game for. The only two things I outright dislike is that it can be difficult to distinguish and even click on air units (try to distinguish between a 109 and a Stuka at a glance); and that sometimes the animations can queue up and you're sitting there waiting for them to play out, when actually you just want to keep pounding away at it. I haven't actually looked into the settings, so there might actually be something for that.Rudankort wrote: ↑Sat Mar 21, 2020 8:06 pmOK thx. I did not realize that changing certain mechanics to the way countless of games worked before either PzC or OoB even appeared would be considered a step towards OoB in particular, but at least now I know what you guys mean. Well this does sound like you are wary about changes. I can totally understand it. But I've made two games (PG Forever and Panzer Corps) with mechanics very close to Panzer General, and it was time to move on. You did not expect me to spend 10 years of my life doing the same game again and again?So, Panzer Corps has been changed in the way which I personally consider an improvement. Many people will disagree and it's fine, but I suggest to give it a try. I know very well from experience that it is hard to evaluate game mechanics theoretically. You need to try to play with them. So who knows? Maybe it won't look so much "OoB", after all.
If I had tell some one what the game was, I'd tell them that it's 70% PzC1, 20% PG2, and 10% OoB. I apologize if that offends you, but it's how it strikes me. The oldest wargame I've played is PG1, so if the things that OoB and PzC2 have in common have some older common ancestor, then I'm simply not aware of it.