- We know that the game factions are not designed equal with Antigonus obviously standing out as one of the possible powerhouses.Swuul wrote: ↑Fri Jan 31, 2020 1:57 pm Antigonus was not able to recruit a horde of experienced heavy infantry (which the hoplites in game present, I presume). He had a respectable standing army, which was scary enough. In the game Antigonus is able to triple the strength of that hoplite army in two years. It is ahistorical, and is not even close to what could have happened. However, in game that is what happens, and it is what makes currently Antigonids a broken nation. In short, it is *impossible* to stop an Antigonus played by an experienced player (such as Ludendorf for example).
That you don't see such behavior in single player is no wonder. Why would you as Antigonids do that, because they AI can be nuked off by much less effort? On the other hand, the AI never goes the way of recruiting a horde of hoplites and stomprolling over everything. As such, claiming such behaviour in game to be historical or have correct feel of the era is quite frankly insulting. Such Antigonid behaviour has nothing to do with historical facts, and would *never* have been possible to be pulled off by Antigonus (or his sons).
When players have to come up with "rules" to limit certain nations in a historical based game, then you know something is seriously wrong. Very seriously wrong. I most certainly hope that wouldn't be how the devs see the situation, as that would essentially kill the game for good.
- You say that an experienced Antigonid player is *impossible* to stop.
- However, this experienced player makes a nice analysis about the in-game situation in the eastern empires and how he managed to succeed mainly due to the inactivity of other competitors. You seem to ignore this analysis jumping to your conclusion that he is *impossible* to stop, while he is already explaining that there was no considerable effort to stop him.
- The Successor Wars in the historical timeframe mostly saw the Antigonids on one side and several opponents on the other. In Ipsus, Antigonids faces 3 successor armies (Seleucos, Cassander, Lysimachos), and were previously heavily engaged against Ptolemy and others, as well. It historically took a coalition of successors to bring the Antigonids down including several expensive campaigns with large armies. It appears that you do not like the idea that this should somehow be reflected in-game.
- Apparently, your judgement of Ludendorf as experienced player is also as arbitrary as the rest of your conclusions, but never mind me.
In the end, we can agree to disagree and all is well.



