SchwarzeBaron, of course this scenario has a lot of shortcuts. Map, timeline etc. I agree. We cannot spent months to prepare everything. Also game has some limits. So you have absolutely right in some points. Just few words explanation from my side:
I thinks Russia is so big and it's ok to move one army from middle to south or nord direction takes a lot of time, only tanks can move fast or other units by train.
We want to avoid situation that german stop on the border and cannot win first battle. Of course historicaly german loses was big but is it a sense to buy forces on the border? I played on game and my opponent try to save front line and made havy losses in german forces but then road to MOscow was open. There are many possibilities. We dont want to copy war just to make a simulation for main leaders

Maybe the solution is to give russians on the start foor example 500 rp...? and they can spend it to increase front units or create units on second, third defence line.
about overpowered German panzer forces don't worry it is only first 30-35 turns... russian should invest in Anti tank weapons and improve infantry for version 42 when is possible. Russia lost everything on the border in 1941 in first month of war. Here is the same. You should prepare next deffence line and keep your forces in good shape as long as you can. minialize losses and build army every for round russia get some new tanks and infantry its important to not loose everything so quick, later german has not enough rp to recover all forces so target for german is to get one main target as quick as they can and for russia protect all 3 targets till 40 round. Its possible. then if german not realize it - russian get extra rp and can win the war. Opposite : if german keep forces in the good shape and take for exapmle Lennigrad get extra rp for quick atack for next town.
Maybe some details are far from historical timline but I hope decisons which you have to take for both sides are the same as leaders on that time:
German: Direction of the main atack (imposible to atack 3 target towns together) where and how to use planes, after first rounds it looks german can do everything, they have strong forces free rp to use... but everywere they lost some single points on units. country is big and russia can win is some areas.
For russia: escape or defend every point? Invest rp for planes?, anti tank?, how to organize defence?. Russian has enough time to organize defence in few variants, have enough prestige to improve some forces to fight against strong panzers and german planes. Russian should spent every rp very smart! destroying bridges and minefields are little expensive, maybe its better to buy some fighters to stop Luftwaffe?
Version 2.6 From round 14 german gets +300rp, russia +475. Then round 24 russia gets +515rp, till round 39 where is german +415 and russia +555.
So Russia must survive till 40 round with 3 cities and as strong as possible.
I would like to play with you. I can take russians to check how is going if you like. Maybe I can surprise you

what is yout nick name in OOB?