an historical game ?

Field of Glory: Empires is a grand strategy game in which you will have to move in an intricate and living tapestry of nations and tribes, each one with their distinctive culture.
Set in Europe and in the Mediterranean Area during the Classical Age, experience what truly means to manage an Empire.

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rbodleyscott
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Re: an historical game ?

Post by rbodleyscott »

Sennacherib wrote: Thu Jul 25, 2019 1:59 pmCarthage can build pikemens at the start of the game ! never heards of carthaginians pikemens too ! Carthage mercenary hoplites are pikemens !!!!
WTF !!!
This is a bug in the conversion database. It will be corrected in a forthcoming update.
carthaginian "phalanx" are thureophoroi.
This is the result of the Carthaginans having the Semitic "phalanx" in their list of available unit types, of which I was unaware. On the understanding that the main users of the Semitic "phalanx" unit would be Judaea, they translate to thureophoroi, based on the later Maccabean Judaean army as described in the Dead Sea Scroll called "the Sons of Light vs the Sons of Darkness", which describes an ideal Judaean army. Carthaginians will no longer have access to this unit when the database has been fixed in the update.

Please do point out any other unit conversion anomalies as we may be able to fix them in due course.

There is, however, a limit on how accurate individual army lists can be because FOG Empires has less national archetypes than FOG2 does, so the army lists cannot match perfectly. This in turn is driven by the need to have a manageable number of "nations" in Empires so that their buildings, events etc. can be tailored to each "nation". The number was increased from the original design, but there is of course still room for further differentiation if the Empires development team have time to do so, or if an enterprising modder does it.
Richard Bodley Scott

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Sennacherib
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Re: an historical game ?

Post by Sennacherib »

for the carthaginians phalanx or thureophoroi, i don't understand why they need 4 metal for maintemance !

What about the pikemens guard units for some barbarian nation ?

Thank for your answer Richards
rbodleyscott
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Re: an historical game ?

Post by rbodleyscott »

Sennacherib wrote: Sat Jul 27, 2019 11:05 am for the carthaginians phalanx or thureophoroi, i don't understand why they need 4 metal for maintemance !
I have no involvement at the Empires end, apart from the unit conversion database, so Pocus will need to answer this point.
What about the pikemens guard units for some barbarian nation ?
If they can get them, I don't think it is intentional. Which nations get them?

Where there is an issue, it might be:
a) because of the units that Empires has assigned to the nation in their unit availability list. (It can vary from nation to nation even when they use the same basic national template)
b) Because of the units that I have specified for the conversion to FOG2.
c) Or possibly the models look like pikes in Empires but convert to something else in FOG2.

Looking at the conversion database, as far as I can see, the only Palace Guardsmen that convert to Pikemen in FOG2 are the ones from the Hellenistic template.

So barbarian nations should not have any pikemen in FOG2 battles, not even palace guardsmen.

If they do, there might be a bug in their nation's unit availability list, assigning them palace guards from the Hellenistic template instead of the correct ones for their nation.

So which barbarian nations can get them?
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Sennacherib
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Re: an historical game ?

Post by Sennacherib »

rbodleyscott wrote: Sat Jul 27, 2019 1:49 pm
Sennacherib wrote: Sat Jul 27, 2019 11:05 am for the carthaginians phalanx or thureophoroi, i don't understand why they need 4 metal for maintemance !
I have no involvement at the Empires end, apart from the unit conversion database, so Pocus will need to answer this point.
What about the pikemens guard units for some barbarian nation ?
If they can get them, I don't think it is intentional. Which nations get them?

Where there is an issue, it might be:
a) because of the units that Empires has assigned to the nation in their unit availability list. (It can vary from nation to nation even when they use the same basic national template)
b) Because of the units that I have specified for the conversion to FOG2.
c) Or possibly the models look like pikes in Empires but convert to something else in FOG2.

Looking at the conversion database, as far as I can see, the only Palace Guardsmen that convert to Pikemen in FOG2 are the ones from the Hellenistic template.

So barbarian nations should not have any pikemen in FOG2 battles, not even palace guardsmen.

If they do, there might be a bug in their nation's unit availability list, assigning them palace guards from the Hellenistic template instead of the correct ones for their nation.

So which barbarian nations can get them?
the numidians states have pikemens for guardsmens, and it seem some steppe nation too, but can't remember wich one.
i also see iberian milice as thureophoroi….
No more issue for now except the camel riders !
i'm also tired fighting against north African, as carthaginians i spent all times against them, killing ten thousand of them in one battle, they continue to create troops indefinitively where i struggle to fill my ranks….. really boring !
Lukew
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Re: an historical game ?

Post by Lukew »

More so that Rome Total War was. So far I haven't seen any ridiculous military units as were sometimes seen in RTW. Maybe the graphics in FOG2 aren't quite as good in RTW and no naval battles (maybe there could be a naval DLC sometime? Being forced to fight a battle when it would be more sensible to retreat is something I don't like. This does need to be dealt with in my view. In general however the Empires/FOG 2 combination does seem dignificantly better overall tham RTW. More campaigns and eras would be most welcome in the not too distant future
rbodleyscott
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Re: an historical game ?

Post by rbodleyscott »

Sennacherib wrote: Sat Jul 27, 2019 3:46 pm
rbodleyscott wrote: Sat Jul 27, 2019 1:49 pm
Sennacherib wrote: Sat Jul 27, 2019 11:05 am for the carthaginians phalanx or thureophoroi, i don't understand why they need 4 metal for maintemance !
I have no involvement at the Empires end, apart from the unit conversion database, so Pocus will need to answer this point.
What about the pikemens guard units for some barbarian nation ?
If they can get them, I don't think it is intentional. Which nations get them?

Where there is an issue, it might be:
a) because of the units that Empires has assigned to the nation in their unit availability list. (It can vary from nation to nation even when they use the same basic national template)
b) Because of the units that I have specified for the conversion to FOG2.
c) Or possibly the models look like pikes in Empires but convert to something else in FOG2.

Looking at the conversion database, as far as I can see, the only Palace Guardsmen that convert to Pikemen in FOG2 are the ones from the Hellenistic template.

So barbarian nations should not have any pikemen in FOG2 battles, not even palace guardsmen.

If they do, there might be a bug in their nation's unit availability list, assigning them palace guards from the Hellenistic template instead of the correct ones for their nation.

So which barbarian nations can get them?
the numidians states have pikemens for guardsmens, and it seem some steppe nation too, but can't remember wich one.
i also see iberian milice as thureophoroi….
In Empires in-game battles or in Empires FOG2 battles?
Richard Bodley Scott

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Sennacherib
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Re: an historical game ?

Post by Sennacherib »

In empire fog2 battle
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Re: an historical game ?

Post by Pocus »

We are making some changes for the upcoming patch, thanks to this thread and the vigilant guard of RBS :wink:
AGEOD Team - Makers of Kingdoms, Empires, ACW2, WON, EAW, PON, AJE, RUS, ROP, WIA.
rbodleyscott
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Re: an historical game ?

Post by rbodleyscott »

Sennacherib wrote: Mon Jul 29, 2019 10:39 am In empire fog2 battle
That is very strange then. They were using Pikemen models in Empires (which has been changed for the forthcoming update), but should not be converting to Pikemen in FOG2, because the database specifies that Desertic nations' palace guards convert to FOG2 Imitation Legions, and Steppe nomadic palace guards convert to FOG2 Superior Warbands.

If you find anything like this occurring again, please can you post a saved game, so we can try to track down the cause of the anomaly.
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Sennacherib
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Re: an historical game ?

Post by Sennacherib »

ok in my last game, i found some guard pikemen in spain for Saguntum ! otherwise i have see the change from the last patch and it is good, i agree with people saying that there is too many money and the same with other ressources, when you start playing carthage you struggle for men and iron but after some times you don't know what to do with them, they are plentiful too.
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