Thanks for the replies guys.
I agree McGuba. Towed A/T is the backbone of infantry response to armor. It was very prevalent, and S/P was rare in comparison. The ambush factor is exactly what I was thinking of. Initiative is a poor man's substitute, especially when air power is present.
So that is another entire unit class that gets modded. This thing is taking on a life of its own.
Plus I am making new units. Partisans and 120mm mortars.
Here are my plans for the 120s...
Cost - 175. Ammo - 6. Soft - 10. Hard - 5. Naval and Air - 0. ROF - 12(better than 105).
Move - 2. Spot - 1. Range - 2. Init - 2. Ground D - 3. Air D - 8. Close D - 1. Soft target type.
Air-transportable without vehicles. Just like the 75mm.
The higher Ground Defense/Initiative/Close is due to the fact that mortars are quick to deploy and re-target, as well as having good short-range capability and high rate-of-fire. I wouldn't want to charge into 120mm mortars that have their butts on the line. Melt the tubes time.
The combination of 2 move and 2 range makes for some nice options in support of Paras. Which is why they are being designed in the first place. Something feasible to drop with them that can give proper support without a monster glider or unrealistic vehicular support.
Any unit-makers out there that have critiques on those stats would be welcome.